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![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Hi there
Just wanted to know if it's possible to link a damage-trigger to debris (in this case a script model). I tried it but there was a compile error saying something like: you only can use trigger_use etc. for debris. Is there a workaround?
Thanks guys
damage_trig = getEnt("damage_trig ", "targetname");
your_debris = getEnt("your_debris ", "targetname");
damage_trig waittill("trigger", player);
your_debris delete();