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Stuck?

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Created 10 years ago
by Deleted User
0 Members and 1 Guest are viewing this topic.
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  • Speedwell
  • Deleted Member
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Speedwell
This user is deleted :(
I have opened Launcher. Then I clicked the converter but it doesnt move?

input.gdf...
light.gdf...
locdmgtable.gdf...
material.gdf...
level.gdf...
Converting 2 assets, reason: 'missing cache entry'
Converting 'mp_unit_test' (level 2 of 2)...

ERROR: Couldn't find bsp 'mp/mp_unit_test' in raw/maps or devraw/maps
aborting....
Converting 'sp_unit_test' (level 3 of 2)...

ERROR: Couldn't find bsp 'sp_unit_test' in raw/maps or devraw/maps
materialfactory.gdf...
rumble.gdf...
sample.gdf...
physpreset.gdf...
physconstraints.gdf...
destructiblepiece.gdf...
destructibledef.gdf...
xanim.gdf...
xmodel.gdf...
xmodelalias.gdf...
bulletweapon.gdf...
grenadeweapon.gdf...
projectileweapon.gdf...
turretweapon.gdf...
vehicle.gdf...
vehicleweapon.gdf...
character.gdf...
aitype.gdf...
mptype.gdf...
bullet_penetration.gdf...
gasweapon.gdf...
flametable.gdf...



Double Post Merge: June 03, 2016, 06:36:40 pm
New problem
http://i.imgur.com/avZ1vMC.jpg
Last Edit: June 03, 2016, 06:36:40 pm by Speedwell
Marked as best answer by Deleted User 8 months ago
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☭ Soviet Commander ☭
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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Converter errors can be ignored.


They ray gun issue is a problem. Did you install a mod tools patch at all?
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  • Speedwell
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Speedwell
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Yes, I downloaded that Modtools + UGX Patch V1.0.6.  BTW can you tell me how to get rid of that green plus thing?
http://i.imgur.com/W1xOOUc.png
broken avatar :(
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☭ Soviet Commander ☭
Location: us
Date Registered: 13 August 2012
Last active: 10 years ago
Posts
2,789
Respect
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King of the Zombies
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Community Daedra
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daedra descent's Groups
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Yes, I downloaded that Modtools + UGX Patch V1.0.6.  BTW can you tell me how to get rid of that green plus thing?
http://i.imgur.com/W1xOOUc.png


Odd. Is the ray gun included in root/zone_source/<mapname>.csv?


Should look like:


Code Snippet
Plaintext
include,weapon/ray_gun


Looks like your in cut mode. Click the three blue dot button at the top.
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  • Speedwell
  • Deleted Member
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Speedwell
This user is deleted :(

Odd. Is the ray gun included in root/zone_source/<mapname>.csv?


Should look like:


Code Snippet
Plaintext
include,weapon/ray_gun


Looks like your in cut mode. Click the three blue dot button at the top.
If you mean \SteamLibrary\steamapps\common\Call of Duty World at War\zone_source\EVAC.csv
EVAC= my map

Code Snippet
Plaintext
// Ignores
ignore,code_post_gfx,,
ignore,common,,

// DLC3 Stuff -- Leave This
include,dlc3,,

// Screens

// Level BSP
col_map_sp,maps/EVAC.d3dbsp

// Client Scripts
rawfile,clientscripts/EVAC.csc,,
rawfile,clientscripts/EVAC_amb.csc,,
rawfile,clientscripts/createfx/EVAC_fx.csc,,

// Server Scripts
rawfile,maps/EVAC.gsc,,
rawfile,maps/createfx/EVAC_fx.gsc

// Fog, Sky, and Vision,
rawfile,maps/createart/EVAC_art.gsc
// -- Keep This, But Can Change Values Inside File
rawfile,vision/zombie_factory.vision

//////////////////////////////////////////////////////////////////
                           FX AREA
/////////////////////////////////////////////////////////////////

// Scripted Effects
fx,env/dirt/fx_dust_ceiling_impact_lg_mdbrown
fx,env/electrical/fx_elec_wire_spark_burst
fx,misc/fx_zombie_couch_effect
fx,destructibles/fx_dest_fire_vert
fx,bio/player/fx_footstep_dust
fx,bio/player/fx_footstep_water
fx,bio/player/fx_footstep_sand
fx,bio/player/fx_footstep_mud
fx,env/weather/fx_snow_blizzard_intense


// CreateFX Effects
fx,maps/mp_maps/fx_mp_ray_moon_lg_1sd
fx,maps/mp_maps/fx_mp_ray_fire_ribbon
fx,maps/mp_maps/fx_mp_ray_fire_ribbon_med
fx,maps/mp_maps/fx_mp_ray_moon_lg
fx,maps/mp_maps/fx_mp_ray_moon_md
fx,maps/mp_maps/fx_mp_ray_moon_sm

fx,maps/mp_maps/fx_mp_light_glow_indoor_short_loop
fx,maps/mp_maps/fx_mp_light_glow_outdoor_long_loop
fx,maps/mp_maps/fx_mp_insects_lantern
fx,maps/mp_maps/fx_mp_light_lamp
fx,maps/mp_maps/fx_mp_fire_torch_noglow
fx,maps/zombie/fx_zombie_moon_eclipse
fx,maps/zombie/fx_zombie_clock_hand
fx,maps/mp_maps/fx_mp_elec_broken_light_1shot
fx,maps/mp_maps/fx_mp_light_lamp_no_eo

Thanks for the tip btw. Dat cut mode....
Last Edit: June 03, 2016, 10:06:44 pm by HitmanVere

 
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