UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

script error?

broken avatar :(
Created 11 years ago
by IronJaws2
0 Members and 1 Guest are viewing this topic.
1,484 views
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 23 July 2013
Last active: 3 years ago
Posts
108
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Donator ♥
My Groups
More
Signature
It can get better than michael bay!
×
IronJaws2's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
IronJaws2's Contact & Social Links
Um i was trying to get the ugx easy fx working in my map, but apparently its not working and says "400 fx error" which im pretty sure i fixed already. Tell me if this, can this be acceptable for the map itself
Since that happened, I deleted all the codes for it in the mod.csv, gsc, deleted fx files in my mod,and  the script structs in-game aswell. Now I went to compile and build mod and i got this again, which is 400 fx error and thats when i manually devmap my map.


if i do developer 1 or 2 then it says this (which i don't think is the issue but idk)

Now it tells me this:



Could anyone help Me

Double Post Merge: March 13, 2015, 11:57:18 pm
i fixed but why doesnt it work :/
Last Edit: March 13, 2015, 11:57:18 pm by ASTR0x0M3GA
broken avatar :(
×
broken avatar :(
Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 6 years ago
Posts
6,875
Respect
Forum Rank
Immortal
Primary Group
Scripter
My Groups
More
My Contact & Social Links
More
Signature
If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
×
Harry Bo21's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social LinksHarryBo000[email protected]HarryBo21
At first, your mod, by default, will call all the FX from Der Reise, even though you are not using them

So adding one or two FX, usually takes you over the limit

You need to either use a ignore file, or comment them out in the files in "zone_source" to stop them being loaded

 
Loading ...