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Origins Staff Anims help

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Created 8 years ago
by Krazzyboy97
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So I ported all the staff xmodels to world at war and they look pretty good. Now I have one question about the staffs. As all the staffs are in separate pieces e.g. The crystal top of the staff and the bottom, would I have to script the anims or could I just convert the bo2 ones to work in world at war. I've ported character models, weapons "galil,m1927" and plentry of other models bit I'm unsure about the staffs. any help would be excellent :)
Last Edit: September 17, 2016, 06:52:08 pm by Krazzyboy97
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You need to port the anims and do them in maya. And script the staffs, but why when wraith is nearly done with bo2 anims. Porter said he will finish it soon. Fixed Ai anims etc...
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Location: gb
Date Registered: 17 September 2014
Last active: 2 years ago
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You need to port the anims and do them in maya. And script the staffs, but why when wraith is nearly done with bo2 anims. Porter said he will finish it soon. Fixed Ai anims etc...

I know I need to do them in maya. I'm just asking would I need to script the anims as the staffs have 4 separate pieces as a view model. Remember someone saying the reload is a pain to animate or something

 
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