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Multiple Sky Boxes?

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Created 12 years ago
by tannnnnaiirrr
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I was wondering if it was possible to add multiple sky boxes into a map. I tried adding the actual skybox xmodels and just walking into each one to see if that would work, but it didn't. If it's possible, could someone tell me how it can be done? thanks!
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I was wondering if it was possible to add multiple sky boxes into a map. I tried adding the actual skybox xmodels and just walking into each one to see if that would work, but it didn't. If it's possible, could someone tell me how it can be done? thanks!

You can try adding multiple caulk boxes with a sky texture on them, but if I remember correctly if two caulk boxes with a sky texture overlap each other, it will cause it to flicker.
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You can try adding multiple caulk boxes with a sky texture on them, but if I remember correctly if two caulk boxes with a sky texture overlap each other, it will cause it to flicker.
If you have 2 different caulk boxes with sky textures the compiler will give you an error.
- Also a caulk box with the sky texture on it, is not rendered that is simply for determining how far the game should render to.
 There is no way that I know of to have 2 separate sky boxes.
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If you have 2 different caulk boxes with sky textures the compiler will give you an error.
- Also a caulk box with the sky texture on it, is not rendered that is simply for determining how far the game should render to.
 There is no way that I know of to have 2 separate sky boxes.
darn, that stinks. Thanks anyways
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If you have 2 different caulk boxes with sky textures the compiler will give you an error.
- Also a caulk box with the sky texture on it, is not rendered that is simply for determining how far the game should render to.
 There is no way that I know of to have 2 separate sky boxes.

ahh ok, when i tried it i must of never actually compiled and tested ingame. :P

 
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