hey there, Im coder203. Im new to this world of mapping an modding. Looking for some assistance with my map Im making. ok to start off its built off of sniper bolts tut map. I've simply been modifying it, Ive turned it into a multi level(floor) map. Im having some issues with its traverse/negotiations for window barricades. Ive tried replacing the prefabs, relocating pathnodes, rearranging the prefab to fit the window. ai_shownodes doesn't show anything wrong in the area. but shows that they are not connected also doesn't show that they are connected either.
My zombies will go to the window, tare the boards down, then stand there for a few seconds an then walk off to the next window witch does work an use it.
Ive looked trough the forums for a solution an couldn't find an answer to my problem that's relevant to my map an issue. so here i am, looking for some help.
My map is fairly large an has more then one floor, but only has one zone for the time being.
Ill see if i can make a duplicate of the issue area to send for analysis.
its going to be a new challenge map, with lots of secrets, tricks an dead ends.
Thanks for reading, an if there is another post with info about my issue. please redirect me to it.