I know you can remove weapons from Zone Source > dlc3_code, and obviously the zombiemode_weapons and dlc3_code in my mods map files, but where else can I remove weapon/fx files to make as much room as possible for my extra guns and FX?
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MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
I have found that i can add way more weapons into my maps by doing this one simple trick. (Avoiding 400fx error) Rather than putting
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Plaintext
weapon,sp\WEAPONNAME
into your mod.csv, try putting them into
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zone_source\nazi_zombie_MAPNAME.csv
I don't know why this works or if it will work for you but it worked for me and is something you can try
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MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
No, you will still have to add that too. Add in zombiemode_weapons, dlc3_code, and zone_source/MAPNAME. I believe you will have to compile your map every time you make changes/add weapons with this method.
If you want scripts / features made for you, then contact me by PM or email / skype etc it will cost you tho so if you have no intention of reciprocating don't even waste my time
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
directly editing the files in zone source shouldn't be necessary
Just create a ignore file, list the FX you "do not want" the mod to load, and it'll free up the room you need.
If not your gonna miss things here and there and potentially get mixed up on why things break. No-one here will be able to help you if you get into that situation because no-one will think to point you there.
You can do it, but i wouldn't recommend this way. That's all
Last Edit: October 22, 2014, 04:45:01 am by Harry Bo21