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Lighting Problems =\

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Created 11 years ago
by Elzy
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So i was kinda wrong about the "Direct Lights" thing it turns out to be its "Spot Lights" now from what it seems here http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Advanced_Lighting#Practical_Example (it says)
To create a spot light, make a point light and a null object(by right clicking in the 2d view and selecting info/null) and then press W to connect the light to the null.
*(Spot lights use all of the point light variable as well as the following.)*
Exponent #: The transition between the fov variables. This variable is an integer. Higher numbers will result in a smoother look. Without setting an exponent, the Fov_inner will have no effect on the light. Fov_inner #: The tightness of the hot spot. Fov_outer #: The angle of the spot light cone. Spotlight Examples:

it says nothing about scripting what so ever (and if it does please point it out -_-) cause sometimes i think im blind... ,

my problem is the spot light wont show up, i've tried entering all the KVP's i know in the null & the light, if anyone can help thanks (I provided lots of information on my problem... so yeah >_>)
Pictures:

Last Edit: November 02, 2015, 06:39:50 am by Elzy
Marked as best answer by Elzy 11 years ago
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If your doing a spotlight you don't need to script anything.
Your setup looks fine, though you might want to increase the radius on your light more.
You can select the light and make sure you have light previews on to see if the ground is getting lit in radiant before you actually compile.
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thanks for that (not being a prick) but another (-little) problem i have is with the KVPs i have to enter am i entering them on the null or the light? or do i not even need to add KVP's?
(This is my light preview)

If your doing a spotlight you don't need to script anything.
Your setup looks fine, though you might want to increase the radius on your light more.
You can select the light and make sure you have light previews on to see if the ground is getting lit in radiant before you actually compile.
Last Edit: November 02, 2015, 07:38:23 am by Elzy

 
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