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Light problem

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Created 11 years ago
by brandontr3
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Hello, i have a question. I have started using radiant and am learning more about it.  Other than trying to figure out how to customize the hud my textures have weird sqiggles on them and im assuming its because of all the lighting...cuz theres alot of lights in this map. Does anyone know how to get rid of these sqiuggles? theyre not only on the ground they are on walls too.
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  • steviewonder87
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steviewonder87
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A picture might help.
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Wrong section. Should be in General help, not releases.
Also your image is on fleek.
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Im not quite sure how to work pictures on here but heres a link
http://s1167.photobucket.com/user/BrandonTr3/media/0416151822c_zpsgtkzly20.jpg.html?sort=3&o=0
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RadihaX
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Looks like you didn't add reflection probes
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i already have one in there. should i just delete it and add a new one? or more than one?
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You can add picture into your posts by using a image hosting site such as http://ctrlv.in/.

Screenshots are nice, so press "prt sc" on your keyboard to copy a screenshot to your PC's clipboard. (only good for 1 screenshot at a time) Then exit the game and paste it into a paint document. Save it and upload it to one of many hosting sites such as the one I posted above. Copy the "BBCode for forums" url into your post and it should appear as an image when you preview it. Hope this helps in the future  ;)

As for lighting, always make sure that your map has reflection probes correctly placed, like jbird said, and that you have a "light grid volume" around your whole map  ;)
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  • steviewonder87
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steviewonder87
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Add more lights.
Screenshots are nice, so press "prt sc" on your keyboard to copy a screenshot to your PC's clipboard. (only good for 1 screenshot at a time) Then exit the game and paste it into a paint document.
Or just press f12...:poker:
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I added a light volume grid in the map (only one section ,the main room so faR), then i added like 4 reflection probes on each side of the spawn area, and the areas still look like they did in the picture i posted

 
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