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Errors getting my first map to work

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Created 7 years ago
by Deleted User
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  • DeletedUser
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DeletedUser
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Hello.

So I'm trying to get my foot in the door to this nazi zombies mapping scene, but I'm running into some issues.

So firstly, I downloaded all of the UGX Mod Tools as a pack from the wiki. After that, I copied all of those files to my root CoD WaW directory and downloaded the UGX Script Placer and placed that in the directory as well. I then ran the Launcher.exe that comes with the mod tools pack and did the whole process of converting things.
Once all of this was finished, I launched the Script Placer and made a setup map. I then returned back to the Launcher and both built the mod and compiled my map with the "Run Map After Compile" box checked.

After attempting to launch the map after compiling, the (I assume) "sp_tool.exe" crashes. I never even get to see the map, it just shuts down on a black screen.
My next attempt was to launch the "CoDWaW.exe" and manually play my map using the "devmap" console command, but upon launching my map I'm returned with this error:
"Server script compile error
Could not find script 'maps/_zombiemode_dogs'"

The only thing that I can think of is there's something missing from the UGX Mod Tools files that I downloaded from the link on the wiki. The wiki says that all five files are bundled together in the MEGA link, but I'm just not sure if they really are considering I followed the directions very precisely.

Any help or useful information would greatly be appreciated.
Thanks in advance!
Marked as best answer by Deleted User 7 years ago
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Uncheck "run map after compile".
Compile your map, your patch, then your mod in that order.
Check ugx wiki if your unsure what settings need to be checked when compiling.
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Hey awesome stuff, that worked.
I didn't know I had to compile the map patch as well so that's probably why I was having issues.

Thanks!
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Thank you. :)
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Mark him as best answer so others struggling with the same problem can see.

 
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