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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"spawnflags" "1024"
"waterdirection " "80"
"classname" "worldspawn"
"northyaw" "225"
"skyboxmodel" "skybox_pel1"
// Zombie Mode Stuff
include,zombiemode
include,zombiemode_dogs![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
It works. I just did what you said me, copy the _zombiemode_dogs.gsc to my mapname/maps, and check it on the Build Mod display box. Then, when I'm going to load the map again, it showed another text message that said me: Could not find script 'animscripts/dog_init'. I should solve it the same way? ??? but there isn't a animscripts folder in my mods/mapname. ![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
