Custom Zombies Compiling not working.

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Created 298 days ago
by Steedo100
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Date Registered: 9 November 2016
Last active: 296 days ago
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Hey all really sorry to bother anyone as I like to figure things out for myself but unfortunately the compiler will not find any assets. I have copied all the assets to the assetgtcache folder as this was empty. and I have also clicked converter on first startup. my map only has a floor and the player start point. no multiplayer spawns. many thanks to anyone who reads this and helps :)


TEXT FROM THE LAUNCHER CONSOLE:
input.gdf...
light.gdf...
locdmgtable.gdf...
material.gdf...
Converting 1 assets, reason: 'asset out of date'
Converting 'mtl_viewmodel_pbycrew_cloth' (material 2 of 1)...
level.gdf...
Converting 2 assets, reason: 'missing cache entry'
Converting 'mp_unit_test' (level 2 of 2)...

aborting....
ERROR: dll version number does not match converter version
Converting 'sp_unit_test' (level 3 of 2)...
materialfactory.gdf...
rumble.gdf...
sample.gdf...
physpreset.gdf...
physconstraints.gdf...
destructiblepiece.gdf...
destructibledef.gdf...
xanim.gdf...
Converting 28 assets, reason: 'asset out of date'
Converting 'viewmodel_bayonet_swipe' (xanim 2 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\bayonet\viewmodel_bayonet_swipe.XANIM_EXPORT'...
framerate: 24
Converting 'viewmodel_bayonet_thrust' (xanim 3 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\bayonet\viewmodel_bayonet_thrust.XANIM_EXPORT'...
framerate: 24
Converting 'viewmodel_bayonet_thrust_a' (xanim 4 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\bayonet\viewmodel_bayonet_thrust_a.XANIM_EXPORT'...
framerate: 24
Converting 'viewmodel_flamethrower_reload' (xanim 5 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\american\flamethrower\viewmodel_flamethrower_reload.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_knife_slash' (xanim 6 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\american\knife\viewmodel_knife_slash.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_knife_stick' (xanim 7 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\american\knife\viewmodel_knife_stick.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_m1garand_grenade_reload' (xanim 8 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\m1garand\viewmodel_m1garand_grenade_reload.XANIM_EXPORT'...
framerate: 24
Converting 'viewmodel_thompson_ADS_down' (xanim 9 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_ADS_down.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_ADS_up' (xanim 10 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_ADS_up.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_aperture_ADS_down' (xanim 11 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel/US/thompson/thompson_aperture_ads_down.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_aperture_ADS_up' (xanim 12 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel/US/thompson/thompson_aperture_ads_up.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_drum_clip_reload' (xanim 13 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel/US/thompson/thompson_drum_clip_reload.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_drum_clip_reload_empty' (xanim 14 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel/US/thompson/thompson_drum_clip_reload_empty.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_fire' (xanim 15 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_fire.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_fire_ads' (xanim 16 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_fire_ads.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_idle' (xanim 17 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_idle.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_idle_empty' (xanim 18 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_idle_empty.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_lastshot' (xanim 19 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_lastshot.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_melee' (xanim 20 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_melee.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_pullout' (xanim 21 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_pullout.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_pullout_empty' (xanim 22 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_pullout_empty.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_pullout_fast' (xanim 23 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_pullout_fast.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_putaway' (xanim 24 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_putaway.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_putaway_empty' (xanim 25 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_putaway_empty.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_putaway_fast' (xanim 26 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_putaway_fast.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_reload' (xanim 27 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_reload.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_reload_empty' (xanim 28 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_reload_empty.XANIM_EXPORT'...
framerate: 30
Converting 'viewmodel_thompson_switch' (xanim 29 of 28)...
Converting xanim 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\xanim_export/viewmodel\US\thompson\thompson_switch.XANIM_EXPORT'...
framerate: 30
xmodel.gdf...
xmodelalias.gdf...
bulletweapon.gdf...
Converting 137 assets, reason: 'asset out of date'
Converting '30cal' (bulletweapon 2 of 137)...
Converting '30cal_bipod' (bulletweapon 3 of 137)...
Converting '30cal_bipod_mp' (bulletweapon 4 of 137)...
Converting '30cal_bipod_wet' (bulletweapon 5 of 137)...
Converting '30cal_mp' (bulletweapon 6 of 137)...
Converting '30cal_wet' (bulletweapon 7 of 137)...
Converting '357magnum_mp' (bulletweapon 8 of 137)...
Converting 'bar' (bulletweapon 9 of 137)...
Converting 'bar_bipod' (bulletweapon 10 of 137)...
Converting 'bar_bipod_mp' (bulletweapon 11 of 137)...
Converting 'bar_mp' (bulletweapon 12 of 137)...
Converting 'colt' (bulletweapon 13 of 137)...
Converting 'colt_mp' (bulletweapon 14 of 137)...
Converting 'colt_wet' (bulletweapon 15 of 137)...
Converting 'doublebarrel' (bulletweapon 16 of 137)...
Converting 'doublebarrel_sawed_grip' (bulletweapon 17 of 137)...
Converting 'doublebarreledshotgun_grip_mp' (bulletweapon 18 of 137)...
Converting 'doublebarreledshotgun_mp' (bulletweapon 19 of 137)...
Converting 'doublebarreledshotgun_sawoff_mp' (bulletweapon 20 of 137)...
Converting 'dp28' (bulletweapon 21 of 137)...
Converting 'dp28_bipod' (bulletweapon 22 of 137)...
Converting 'dp28_bipod_mp' (bulletweapon 23 of 137)...
Converting 'dp28_mp' (bulletweapon 24 of 137)...
Converting 'fg42' (bulletweapon 25 of 137)...
Converting 'fg42_bipod' (bulletweapon 26 of 137)...
Converting 'fg42_bipod_mp' (bulletweapon 27 of 137)...
Converting 'fg42_mp' (bulletweapon 28 of 137)...
Converting 'fg42_scoped' (bulletweapon 29 of 137)...
Converting 'fg42_telescopic_mp' (bulletweapon 30 of 137)...
Converting 'gewehr43' (bulletweapon 31 of 137)...
Converting 'gewehr43_aperture_mp' (bulletweapon 32 of 137)...
Converting 'gewehr43_gl_mp' (bulletweapon 33 of 137)...
Converting 'gewehr43_mp' (bulletweapon 34 of 137)...
Converting 'gewehr43_silenced_mp' (bulletweapon 35 of 137)...
Converting 'gewehr43_telescopic_mp' (bulletweapon 36 of 137)...
Converting 'kar98k' (bulletweapon 37 of 137)...
Converting 'kar98k_gl_mp' (bulletweapon 38 of 137)...
Converting 'kar98k_mp' (bulletweapon 39 of 137)...
Converting 'kar98k_scoped' (bulletweapon 40 of 137)...
Converting 'kar98k_scoped_mp' (bulletweapon 41 of 137)...
Converting 'kar98k_scoped_zombie' (bulletweapon 42 of 137)...
Converting 'm1carbine' (bulletweapon 43 of 137)...
Converting 'm1carbine_aperture_mp' (bulletweapon 44 of 137)...
Converting 'm1carbine_bigammo_mp' (bulletweapon 45 of 137)...
Converting 'm1carbine_flash_mp' (bulletweapon 46 of 137)...
Converting 'm1carbine_mp' (bulletweapon 47 of 137)...
Converting 'm1carbine_wet' (bulletweapon 48 of 137)...
Converting 'm1garand' (bulletweapon 49 of 137)...
Converting 'm1garand_bayonet' (bulletweapon 50 of 137)...
Converting 'm1garand_bayonet_mp' (bulletweapon 51 of 137)...
Converting 'm1garand_flash_mp' (bulletweapon 52 of 137)...
Converting 'm1garand_gl' (bulletweapon 53 of 137)...
Converting 'm1garand_gl_mp' (bulletweapon 54 of 137)...
Converting 'm1garand_mp' (bulletweapon 55 of 137)...
Converting 'm1garand_sailor' (bulletweapon 56 of 137)...
Converting 'm1garand_scoped_mp' (bulletweapon 57 of 137)...
Converting 'm1garand_wet' (bulletweapon 58 of 137)...
Converting 'mg42' (bulletweapon 59 of 137)...
Converting 'mg42_bipod' (bulletweapon 60 of 137)...
Converting 'mg42_bipod_mp' (bulletweapon 61 of 137)...
Converting 'mg42_mp' (bulletweapon 62 of 137)...
Converting 'mosin_rifle' (bulletweapon 63 of 137)...
Converting 'mosin_rifle_scoped' (bulletweapon 64 of 137)...
Converting 'mosin_rifle_scoped_noflash' (bulletweapon 65 of 137)...
Converting 'mosin_rifle_scoped_zombie' (bulletweapon 66 of 137)...
Converting 'mosinrifle_gl_mp' (bulletweapon 67 of 137)...
Converting 'mosinrifle_mp' (bulletweapon 68 of 137)...
Converting 'mosinrifle_scoped_mp' (bulletweapon 69 of 137)...
Converting 'mp40' (bulletweapon 70 of 137)...
Converting 'mp40_aperture_mp' (bulletweapon 71 of 137)...
Converting 'mp40_bigammo_mp' (bulletweapon 72 of 137)...
Converting 'mp40_mp' (bulletweapon 73 of 137)...
Converting 'mp40_silenced_mp' (bulletweapon 74 of 137)...
Converting 'nambu' (bulletweapon 75 of 137)...
Converting 'nambu_mp' (bulletweapon 76 of 137)...
Converting 'nambu_wet' (bulletweapon 77 of 137)...
Converting 'ppsh' (bulletweapon 78 of 137)...
Converting 'ppsh_aperture_mp' (bulletweapon 79 of 137)...
Converting 'ppsh_bigammo_mp' (bulletweapon 80 of 137)...
Converting 'ppsh_mp' (bulletweapon 81 of 137)...
Converting 'ptrs41' (bulletweapon 82 of 137)...
Converting 'ptrs41_mp' (bulletweapon 83 of 137)...
Converting 'ptrs41_zombie' (bulletweapon 84 of 137)...
Converting 'russian_flag' (bulletweapon 85 of 137)...
Converting 'shotgun' (bulletweapon 86 of 137)...
Converting 'shotgun_grip_mp' (bulletweapon 87 of 137)...
Converting 'shotgun_mp' (bulletweapon 88 of 137)...
Converting 'springfield' (bulletweapon 89 of 137)...
Converting 'springfield_gl_mp' (bulletweapon 90 of 137)...
Converting 'springfield_mp' (bulletweapon 91 of 137)...
Converting 'springfield_scoped' (bulletweapon 92 of 137)...
Converting 'springfield_scoped_mp' (bulletweapon 93 of 137)...
Converting 'springfield_scoped_zombie' (bulletweapon 94 of 137)...
Converting 'stg44' (bulletweapon 95 of 137)...
Converting 'stg44_aperture_mp' (bulletweapon 96 of 137)...
Converting 'stg44_flash_mp' (bulletweapon 97 of 137)...
Converting 'stg44_mp' (bulletweapon 98 of 137)...
Converting 'stg44_telescopic_mp' (bulletweapon 99 of 137)...
Converting 'svt40' (bulletweapon 100 of 137)...
Converting 'svt40_aperture_mp' (bulletweapon 101 of 137)...
Converting 'svt40_flash_mp' (bulletweapon 102 of 137)...
Converting 'svt40_mp' (bulletweapon 103 of 137)...
Converting 'svt40_telescopic_mp' (bulletweapon 104 of 137)...
Converting 'sw_357' (bulletweapon 105 of 137)...
Converting 'thompson' (bulletweapon 106 of 137)...
Converting 'thompson_aperture_mp' (bulletweapon 107 of 137)...
Converting 'thompson_bigammo_mp' (bulletweapon 108 of 137)...
Converting 'thompson_mp' (bulletweapon 109 of 137)...
Converting 'thompson_silenced_mp' (bulletweapon 110 of 137)...
Converting 'thompson_wet' (bulletweapon 111 of 137)...
Converting 'tokarev' (bulletweapon 112 of 137)...
Converting 'tokarev_mp' (bulletweapon 113 of 137)...
Converting 'type100_smg' (bulletweapon 114 of 137)...
Converting 'type100_smg_nosound' (bulletweapon 115 of 137)...
Converting 'type100_smg_wet' (bulletweapon 116 of 137)...
Converting 'type100smg_aperture_mp' (bulletweapon 117 of 137)...
Converting 'type100smg_bigammo_mp' (bulletweapon 118 of 137)...
Converting 'type100smg_mp' (bulletweapon 119 of 137)...
Converting 'type100smg_silenced_mp' (bulletweapon 120 of 137)...
Converting 'type99_lmg' (bulletweapon 121 of 137)...
Converting 'type99_lmg_bipod' (bulletweapon 122 of 137)...
Converting 'type99_lmg_bipod_wet' (bulletweapon 123 of 137)...
Converting 'type99_lmg_wet' (bulletweapon 124 of 137)...
Converting 'type99_rifle' (bulletweapon 125 of 137)...
Converting 'type99_rifle_scoped' (bulletweapon 126 of 137)...
Converting 'type99_rifle_scoped_wet' (bulletweapon 127 of 137)...
Converting 'type99_rifle_scoped_wet_zombie' (bulletweapon 128 of 137)...
Converting 'type99_rifle_scoped_zombie' (bulletweapon 129 of 137)...
Converting 'type99_rifle_wet' (bulletweapon 130 of 137)...
Converting 'type99lmg_bipod_mp' (bulletweapon 131 of 137)...
Converting 'type99lmg_mp' (bulletweapon 132 of 137)...
Converting 'type99rifle_gl_mp' (bulletweapon 133 of 137)...
Converting 'type99rifle_mp' (bulletweapon 134 of 137)...
Converting 'type99rifle_scoped_mp' (bulletweapon 135 of 137)...
Converting 'walther' (bulletweapon 136 of 137)...
Converting 'walther_mp' (bulletweapon 137 of 137)...
Converting 'zombie_colt' (bulletweapon 138 of 137)...
grenadeweapon.gdf...
Converting 6 assets, reason: 'asset out of date'
Converting 'briefcase_bomb_defuse_mp' (grenadeweapon 2 of 6)...
Converting 'briefcase_bomb_mp' (grenadeweapon 3 of 6)...
Converting 'mine_bouncing_betty_mp' (grenadeweapon 4 of 6)...
Converting 'satchel_charge' (grenadeweapon 5 of 6)...
Converting 'satchel_charge_mp' (grenadeweapon 6 of 6)...
Converting 'satchel_charge_new' (grenadeweapon 7 of 6)...
projectileweapon.gdf...
Converting 14 assets, reason: 'asset out of date'
Converting 'bazooka' (projectileweapon 2 of 14)...
Converting 'bazooka_mp' (projectileweapon 3 of 14)...
Converting 'gl_gewehr43_mp' (projectileweapon 4 of 14)...
Converting 'gl_kar98k_mp' (projectileweapon 5 of 14)...
Converting 'gl_m1garand_mp' (projectileweapon 6 of 14)...
Converting 'gl_mosinrifle_mp' (projectileweapon 7 of 14)...
Converting 'gl_springfield_mp' (projectileweapon 8 of 14)...
Converting 'gl_type99rifle_mp' (projectileweapon 9 of 14)...
Converting 'm7_launcher' (projectileweapon 10 of 14)...
Converting 'mosin_launcher' (projectileweapon 11 of 14)...
Converting 'panzerschrek' (projectileweapon 12 of 14)...
Converting 'panzershark' (projectileweapon 13 of 14)...
Converting 'panzershrek_mp' (projectileweapon 14 of 14)...
Converting 'ray_gun' (projectileweapon 15 of 14)...
turretweapon.gdf...
vehicle.gdf...
vehicleweapon.gdf...
character.gdf...
aitype.gdf...
mptype.gdf...
bullet_penetration.gdf...
gasweapon.gdf...
Converting 4 assets, reason: 'asset out of date'
Converting 'm2_flamethrower' (gasweapon 2 of 4)...
Converting 'm2_flamethrower_mp' (gasweapon 3 of 4)...
Converting 'm2_flamethrower_wet' (gasweapon 4 of 4)...
Converting 'm2_flamethrower_zombie' (gasweapon 5 of 4)...
flametable.gdf...

ERROR: dll version number does not match converter version
Copying  C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\mods\test\mod.csv
     to  C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone_source\mod.csv
args: -nopause -language english -moddir test mod
Fastfile 1 of 1, "mod": [ver. 387] process...
ERROR: Could not open '../zone_source/zombiemode.csv'
ERROR: Could not open '../zone_source/zombiemode_dogs.csv'
link...compress...save...done.
Moving   C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\zone\english\mod.ff
    to   C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\mods\test\mod.ff

7-Zip (A) 4.42  Copyright (c) 1999-2006 Igor Pavlov  2006-05-14
Copying  C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\mods\test\mod.ff
     to  C:\Users\TomBr\AppData\Local\Activision\CodWaW\mods\test\mod.ff
Copying  C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\mods\test\dlc3_weapons.iwd
     to  C:\Users\TomBr\AppData\Local\Activision\CodWaW\mods\test\dlc3_weapons.iwd
Copying  C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\mods\test\test.iwd
     to  C:\Users\TomBr\AppData\Local\Activision\CodWaW\mods\test\test.iwd
Copying  C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\mods\test\mod.arena
     to  C:\Users\TomBr\AppData\Local\Activision\CodWaW\mods\test\mod.arena
Scanning

Creating archive C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\mods\test\test.iwd

Compressing  clientscripts\createfx\test_fx.csc
Compressing  clientscripts\test.csc
Compressing  clientscripts\test_amb.csc
Compressing  maps\createart\test_art.gsc
Compressing  maps\createfx\test_fx.gsc
Compressing  maps\mapsTable.csv
Compressing  maps\test.gsc
Compressing  maps\_loadout.gsc
Compressing  mod.arena
Compressing  mod.csv

Everything is Ok
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/main
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//main
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//main_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/raw
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/raw_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/devraw
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/devraw_shared
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//players
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw_shared
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw/english

File Handles:
----------------------
27018 files in iwd files
Loading map file C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\map_source\test.map
**********************
******* leaked *******
**********************


================================

WROTE BSP LEAKFILE: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\map_source\test.lin

================================


finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
0 vertices couldn't be merged because the textures point different ways
emitting cells and portals...

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 0 brush sides
elapsed time 0 seconds
Finished processing world entity

Writing C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\test.d3dbsp
    1 seconds elapsed
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/main
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//main
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//main_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/raw
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/raw_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/devraw
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\bin/devraw_shared
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//players
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw_shared
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//devraw_shared
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Steam/steamapps/common/Call of Duty World at War//raw/english

File Handles:
----------------------
27018 files in iwd files

using default radiosityScale 1


using default contrastGain 0.3

building collision data...
building collision took 0.0 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.                                                 
----------------------------------------
Getting radiosity color for each sample...
Finished in 0 seconds.                                                 
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.                                                 
----------------------------------------
Building light transport for everything...
Finished in 0 seconds.                                                 
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.                                                 
----------------------------------------
Seeding sky light...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.                                                 
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.                                                 
----------------------------------------
Building final lightmaps...
Finished in 0 seconds.                                                 
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.                                                 
Light grid sample point file 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\test.grid' not found.
Vis cache logfile 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\test.vclog' not found; using static model origins only.
Light grid sample point file 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\test.grid_auto' not found.
Light grid sample point file 'C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\maps\test.grid_not' not found.

Entire light compile finished in 1 seconds
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
Connecting paths: Start...
Connecting paths: Done
Building node vis: Start...
Building node vis: ...Done
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english -moddir test test
Fastfile 1 of 1, "test": [ver. 387] process...
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx.csv'
ERROR: Could not open '../zone_source/english/assetlist/common.csv'
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx.csv'
ERROR: Could not open '../zone_source/english/assetlist/common.csv'
ERROR: Could not open '../raw/mptype/nazi_zombie_heroes.csv'
failed loading 'nazi_zombie_heroes' of type 'mptype' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_knife_bowie' not found
failed loading xmodel 'viewmodel_knife_bowie' for asset 'viewmodel_knife_bowie' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_knife_bowie' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
fx/misc/fx_zombie_electric_trap.efx not found
failed loading 'misc/fx_zombie_electric_trap' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/misc/fx_zombie_zapper_powerbox_on.efx not found
failed loading 'misc/fx_zombie_zapper_powerbox_on' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/misc/fx_zombie_zapper_wall_control_on.efx not found
failed loading 'misc/fx_zombie_zapper_wall_control_on' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/maps/zombie/fx_zombie_light_glow_green.efx not found
failed loading 'maps/zombie/fx_zombie_light_glow_green' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/maps/zombie/fx_zombie_light_glow_red.efx not found
failed loading 'maps/zombie/fx_zombie_light_glow_red' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/misc/fx_zombie_elec_trail_oneshot.efx not found
failed loading 'misc/fx_zombie_elec_trail_oneshot' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/env/electrical/fx_elec_wire_spark_dl_oneshot.efx not found
failed loading 'env/electrical/fx_elec_wire_spark_dl_oneshot' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/env/electrical/fx_elec_player_md.efx not found
failed loading 'env/electrical/fx_elec_player_md' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/env/electrical/fx_elec_player_sm.efx not found
failed loading 'env/electrical/fx_elec_player_sm' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/env/electrical/fx_elec_player_torso.efx not found
failed loading 'env/electrical/fx_elec_player_torso' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/misc/fx_zombie_elec_gen_on.efx not found
failed loading 'misc/fx_zombie_elec_gen_on' of type 'fx' found in source file '../zone_source/dlc3.csv'
fx/misc/fx_zombie_elec_gen_idle.efx not found
failed loading 'misc/fx_zombie_elec_gen_idle' of type 'fx' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'zombie_zapper_cagelight_red' not found
failed loading xmodel 'zombie_zapper_cagelight_red' for asset 'zombie_zapper_cagelight_red' found in source file '../zone_source/dlc3.csv'
failed loading 'zombie_zapper_cagelight_red' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'zombie_zapper_cagelight_green' not found
failed loading xmodel 'zombie_zapper_cagelight_green' for asset 'zombie_zapper_cagelight_green' found in source file '../zone_source/dlc3.csv'
failed loading 'zombie_zapper_cagelight_green' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'zombie_teddybear' not found
failed loading xmodel 'zombie_teddybear' for asset 'zombie_teddybear' found in source file '../zone_source/dlc3.csv'
failed loading 'zombie_teddybear' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'lights_milit_lamp_single_int' not found
failed loading xmodel 'lights_milit_lamp_single_int' for asset 'lights_milit_lamp_single_int' found in source file '../zone_source/dlc3.csv'
failed loading 'lights_milit_lamp_single_int' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'lights_milit_lamp_single_int_on' not found
failed loading xmodel 'lights_milit_lamp_single_int_on' for asset 'lights_milit_lamp_single_int_on' found in source file '../zone_source/dlc3.csv'
failed loading 'lights_milit_lamp_single_int_on' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_colt45_pistol' not found
failed loading xmodel 'viewmodel_zombie_colt45_pistol' for asset 'viewmodel_zombie_colt45_pistol' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_colt45_pistol' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_colt45_pistol' not found
failed loading xmodel 'weapon_zombie_colt45_pistol' for asset 'weapon_zombie_colt45_pistol' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_colt45_pistol' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_ptrs41' not found
failed loading xmodel 'viewmodel_zombie_ptrs41' for asset 'viewmodel_zombie_ptrs41' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_ptrs41' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_ptrs41' not found
failed loading xmodel 'weapon_zombie_ptrs41' for asset 'weapon_zombie_ptrs41' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_ptrs41' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_flamethrower' not found
failed loading xmodel 'viewmodel_zombie_flamethrower' for asset 'viewmodel_zombie_flamethrower' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_flamethrower' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_flamethrower' not found
failed loading xmodel 'weapon_zombie_flamethrower' for asset 'weapon_zombie_flamethrower' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_flamethrower' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_colt45_pistol_up' not found
failed loading xmodel 'viewmodel_zombie_colt45_pistol_up' for asset 'sp/zombie_colt_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_colt45_pistol_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_colt45_pistol_up' not found
failed loading xmodel 'weapon_zombie_colt45_pistol_up' for asset 'sp/zombie_colt_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_colt45_pistol_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_colt_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_357magnum_up' not found
failed loading xmodel 'viewmodel_zombie_357magnum_up' for asset 'sp/zombie_sw_357_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_357magnum_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
fx/weapon/muzzleflashes/pistolflash_ug.efx not found
failed loading 'sp/zombie_sw_357_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_kar98k_rifle' not found
failed loading xmodel 'viewmodel_zombie_kar98k_rifle' for asset 'sp/zombie_kar98k' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_kar98k_rifle' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_kar98k_rifle' not found
failed loading xmodel 'weapon_zombie_kar98k_rifle' for asset 'sp/zombie_kar98k' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_kar98k_rifle' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_kar98k' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_kar98k_rifle_up' not found
failed loading xmodel 'viewmodel_zombie_kar98k_rifle_up' for asset 'sp/zombie_kar98k_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_kar98k_rifle_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_kar98k_rifle_up' not found
failed loading xmodel 'weapon_zombie_kar98k_rifle_up' for asset 'sp/zombie_kar98k_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_kar98k_rifle_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_kar98k_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_m1carbine_rifle' not found
failed loading xmodel 'viewmodel_zombie_m1carbine_rifle' for asset 'sp/zombie_m1carbine' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_m1carbine_rifle' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_m1carbine_rifle' not found
failed loading xmodel 'weapon_zombie_m1carbine_rifle' for asset 'sp/zombie_m1carbine' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_m1carbine_rifle' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_m1carbine' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_m1carbine_rifle_up' not found
failed loading xmodel 'viewmodel_zombie_m1carbine_rifle_up' for asset 'sp/zombie_m1carbine_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_m1carbine_rifle_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
fx/weapon/muzzleflashes/standardflashworld_ug.efx not found
ERROR: xmodel 'weapon_zombie_m1carbine_rifle_up' not found
failed loading xmodel 'weapon_zombie_m1carbine_rifle_up' for asset 'sp/zombie_m1carbine_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_m1carbine_rifle_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_m1carbine_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_g43_rifle' not found
failed loading xmodel 'viewmodel_zombie_g43_rifle' for asset 'sp/zombie_gewehr43' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_g43_rifle' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_g43_rifle' not found
failed loading xmodel 'weapon_zombie_g43_rifle' for asset 'sp/zombie_gewehr43' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_g43_rifle' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_gewehr43' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_g43_rifle_up' not found
failed loading xmodel 'viewmodel_zombie_g43_rifle_up' for asset 'sp/zombie_gewehr43_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_g43_rifle_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_g43_rifle_up' not found
failed loading xmodel 'weapon_zombie_g43_rifle_up' for asset 'sp/zombie_gewehr43_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_g43_rifle_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_gewehr43_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_m1garand_rifle' not found
failed loading xmodel 'viewmodel_zombie_m1garand_rifle' for asset 'sp/zombie_m1garand' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_m1garand_rifle' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_m1garand_rifle' not found
failed loading xmodel 'weapon_zombie_m1garand_rifle' for asset 'sp/zombie_m1garand' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_m1garand_rifle' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_m1garand' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_m1garand_rifle_up' not found
failed loading xmodel 'viewmodel_zombie_m1garand_rifle_up' for asset 'sp/zombie_m1garand_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_m1garand_rifle_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_m1garand_rifle_up' not found
failed loading xmodel 'weapon_zombie_m1garand_rifle_up' for asset 'sp/zombie_m1garand_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_m1garand_rifle_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_m1garand_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_mp44_lmg' not found
failed loading xmodel 'viewmodel_zombie_mp44_lmg' for asset 'sp/zombie_stg44' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_mp44_lmg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_mp44_lmg' not found
failed loading xmodel 'weapon_zombie_mp44_lmg' for asset 'sp/zombie_stg44' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_mp44_lmg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_stg44' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_mp44_lmg_up' not found
failed loading xmodel 'viewmodel_zombie_mp44_lmg_up' for asset 'sp/zombie_stg44_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_mp44_lmg_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_mp44_lmg_up' not found
failed loading xmodel 'weapon_zombie_mp44_lmg_up' for asset 'sp/zombie_stg44_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_mp44_lmg_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_stg44_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_thompson_smg' not found
failed loading xmodel 'viewmodel_zombie_thompson_smg' for asset 'sp/zombie_thompson' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_thompson_smg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_thompson_smg' not found
failed loading xmodel 'weapon_zombie_thompson_smg' for asset 'sp/zombie_thompson' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_thompson_smg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_thompson' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_thompson_smg_up' not found
failed loading xmodel 'viewmodel_zombie_thompson_smg_up' for asset 'sp/zombie_thompson_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_thompson_smg_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_thompson_smg_up' not found
failed loading xmodel 'weapon_zombie_thompson_smg_up' for asset 'sp/zombie_thompson_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_thompson_smg_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_thompson_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_mp40_smg' not found
failed loading xmodel 'viewmodel_zombie_mp40_smg' for asset 'sp/zombie_mp40' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_mp40_smg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_mp40_smg' not found
failed loading xmodel 'weapon_zombie_mp40_smg' for asset 'sp/zombie_mp40' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_mp40_smg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_mp40' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_mp40_smg_up' not found
failed loading xmodel 'viewmodel_zombie_mp40_smg_up' for asset 'sp/zombie_mp40_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_mp40_smg_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_mp40_smg_up' not found
failed loading xmodel 'weapon_zombie_mp40_smg_up' for asset 'sp/zombie_mp40_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_mp40_smg_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_mp40_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_type100_smg' not found
failed loading xmodel 'viewmodel_zombie_type100_smg' for asset 'sp/zombie_type100_smg' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_type100_smg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_type100_smg' not found
failed loading xmodel 'weapon_zombie_type100_smg' for asset 'sp/zombie_type100_smg' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_type100_smg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_type100_smg' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_type100_smg_up' not found
failed loading xmodel 'viewmodel_zombie_type100_smg_up' for asset 'sp/zombie_type100_smg_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_type100_smg_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
fx/weapon/muzzleflashes/standardflashview_ug.efx not found
ERROR: xmodel 'weapon_zombie_type100_smg_up' not found
failed loading xmodel 'weapon_zombie_type100_smg_up' for asset 'sp/zombie_type100_smg_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_type100_smg_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_type100_smg_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
deleted 93 duplicate polys from 1071 poly mesh (null)
ERROR: xmodel 'viewmodel_zombie_ptrs41_up' not found
failed loading xmodel 'viewmodel_zombie_ptrs41_up' for asset 'sp/ptrs41_zombie_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_ptrs41_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
fx/weapon/muzzleflashes/fx_ptrs_ug.efx not found
ERROR: xmodel 'weapon_zombie_ptrs41_up' not found
failed loading xmodel 'weapon_zombie_ptrs41_up' for asset 'sp/ptrs41_zombie_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_ptrs41_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/ptrs41_zombie_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_m1garand_rifle_grenade' not found
failed loading xmodel 'weapon_zombie_m1garand_rifle_grenade' for asset 'sp/m1garand_gl_zombie' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_m1garand_rifle_grenade' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/m1garand_gl_zombie' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'weapon_zombie_m1garand_rifle_grenade_up' not found
failed loading xmodel 'weapon_zombie_m1garand_rifle_grenade_up' for asset 'sp/m1garand_gl_zombie_upgraded' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_m1garand_rifle_grenade_up' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/m1garand_gl_zombie_upgraded' of type 'weapon' found in source file '../zone_source/dlc3.csv'
ERROR: xmodel 'viewmodel_zombie_m1garand_rifle_grenade' not found
failed loading xmodel 'viewmodel_zombie_m1garand_rifle_grenade' for asset 'sp/m7_launcher_zombie
Last Edit: October 25, 2018, 03:56:21 pm by Lukkie1998
broken avatar :(
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broken avatar :(
Location: kh
Date Registered: 9 August 2013
Last active: 27 days ago
Posts
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Your map has a leak but your actual error is missing assets.
Make sure your game is updated. Check ugx wiki.
Make sure your modtools are updated. Check ugx wiki.
Press the converter button in launcher.
Create map with a script placer.
Compile your map, map_patch, then mod using the settings from the ugx wiki.


 

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