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Compile Error

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Created 11 years ago
by DarkWizard100
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I am using GAM3VIDS (youtube channel) tutorials and I am having an error with compiling any of my maps. When I try to compile, it says "unknown item 'fraggrenade'" After I press exit, the cursor is stuck in the middle of the screen and I have to enter "quit" in the console. All of the maps that I downloaded run just fine, so it's just mine. Note that I am a noob and you are going to have to tell me how to do everything step by step (sorry  :-\) Thank you for your time.
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

-Linus Torvalds
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Your running the map with the developer dvar set. It gives extra debugging information that helps you find potential errors in your map. If you have the "run map after compile" checkbox set, it'll launch the map with developer set. You can disable it by running the dvar 'developer 0' before you launch your map in-game.

...but you should fix any errors that developer points out. I'm guessing your map doesn't start with nazi_zombie_, in which case you need to go to line 416ish(you should see an if statement with 'GetDvar( "zombiemode" ) == "1"') and change it to:

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else if(level.script == "<MAPNAME>")

If you reuse that _loadout for something else, however, you will need to change that line again.

 
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