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can someone tell me why this happens

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Created 11 years ago
by th3lon3man
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i am working on my first map everything i have added such as buyable endind custom power ups and secret shootable door all works fine. but when i go into a certain room the zombies from the previous rooms will just stand still or return to the starting zone and just stand there but if i come to the room they are standing in they come after you again after about 20 secs or so.any help would be highly helpful and thank to everyone who trys to help.   i get 2 errors when compling my map witch is a rpg.cvs error and ingore light error so i dont think that would affected in any way.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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have you ticked "dynamic paths" on the door itself?

You can also check your path nodes using the console and make sure there is no "break" in there
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have you ticked "dynamic paths" on the door itself?

You can also check your path nodes using the console and make sure there is no "break" in there


thanks i had break in the path nodes now my map works perfectly.
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MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
Sidenote: If you don't want to see that rpg impact boom duplicate alias error every time you compile, you can go into weapons.csv and comment out all of the rpg impact boom lines. They are not in use for zombies anyway.  ;)
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Sidenote: If you don't want to see that rpg impact boom duplicate alias error every time you compile, you can go into weapons.csv and comment out all of the rpg impact boom lines. They are not in use for zombies anyway.  ;)
well thanks for the side note thats the only error i get when i compile my map for now atleast lol
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I had fixed those pointless errors ages ago, but everyone said "it doesnt feel 'right' without them" lol

I guess a lot of us just ignore them. Ironic really as I overwrote the file, so now its back. And I was like "huh, actually it does feel more normal WITH the error than with out " lol
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MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
I had fixed those pointless errors ages ago, but everyone said "it doesnt feel 'right' without them" lol

I guess a lot of us just ignore them. Ironic really as I overwrote the file, so now its back. And I was like "huh, actually it does feel more normal WITH the error than with out " lol

Ya know, it kinda does feel empty without the rpg errors.  :'( Reminds me of a simpler time when I had no clue what I was doing or what they even meant.  :alone: First thing tommorow I'm un commenting them back in, as a 1 yeas (ish) anaversary to when I started mapping.

 
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