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Broken Dogs

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Created 11 years ago
by ProRevenge
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Location: gbEast Midlands
Date Registered: 7 February 2015
Last active: 5 years ago
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Mapper and Weapon Porter - I release what I can of my work for the community to enjoy :)
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Mapper Has released one or more maps to the UGX-Mods community.
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The Dogs in my map broke long ago when I tried to fix the 400 fx limit, and I wasn't adding them in my last map, so no problem, but I want them in my next map, and this happens:


They spawn like normal, take damage and die like normal, but only half their body is there and they do not move, and just stay like in the picture, any ideas for a possible fix?
Marked as best answer by ProRevenge 11 years ago
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[UGX] Developer
Location: nlLimburg, Netherlands
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Did you remove dog models/animations from any .CSV or script which could cause them to not be precached?

EDIT: Try adding this to your mod.csv:

Code Snippet
Plaintext
xanim,zombie_dog_idle
xanim,zombie_dog_look_down
xanim,zombie_dog_look_forward
xanim,zombie_dog_look_left
xanim,zombie_dog_look_right
xanim,zombie_dog_look_up
xanim,zombie_dog_attack_look_down
xanim,zombie_dog_attack_look_forward
xanim,zombie_dog_attack_look_left
xanim,zombie_dog_attack_look_right
xanim,zombie_dog_attack_look_up
xanim,zombie_dog_run
xanim,zombie_dog_run_attack
xanim,zombie_dog_run_attack_low
xanim,zombie_dog_run_attack_miss
xanim,zombie_dog_run_bark
xanim,zombie_dog_run_jump_30
xanim,zombie_dog_run_jump_40
xanim,zombie_dog_run_jump_window_40
xanim,zombie_dog_run_lean_l
xanim,zombie_dog_run_lean_l_2
xanim,zombie_dog_run_lean_l_bark
xanim,zombie_dog_run_lean_r
xanim,zombie_dog_run_lean_r_2
xanim,zombie_dog_run_lean_r_bark
xanim,zombie_dog_run_start
xanim,zombie_dog_run_start_180_l
xanim,zombie_dog_run_start_180_r
xanim,zombie_dog_run_start_l
xanim,zombie_dog_run_start_r
xanim,zombie_dog_run_stop
xanim,zombie_dog_traverse_down_96
xanim,zombie_dog_traverse_up_40
xanim,zombie_dog_traverse_up_80
xanim,zombie_dog_traverse_down_40
xanim,zombie_dog_traverse_down_126
xanim,zombie_dog_traverse_down_190
xanim,zombie_dog_walk
xanim,zombie_dog_trot
xanim,zombie_dog_tesla_death_a
xanim,zombie_dog_tesla_death_b
xanim,zombie_dog_tesla_death_c
xanim,zombie_dog_tesla_death_d
xanim,zombie_dog_tesla_death_e
xanim,zombie_dog_death_front
xanim,zombie_dog_death_hit_back
xanim,zombie_dog_death_hit_left
xanim,zombie_dog_death_hit_right
xanim,zombie_dog_turn_90_left
xanim,zombie_dog_turn_90_right
xanim,zombie_dog_turn_180_left
xanim,zombie_dog_turn_180_right
xanim,zombie_dog_run_turn_90_left
xanim,zombie_dog_run_turn_90_right
xanim,zombie_dog_run_turn_180_left
xanim,zombie_dog_run_turn_180_right
xanim,zombie_dog_attackidle
xanim,zombie_dog_attackidle_bark
xanim,zombie_dog_attackidle_growl
xanim,zombie_dog_attack_player_miss_turnR
xanim,zombie_dog_attack_player_miss_turnL

fx,maps/zombie/fx_zombie_dog_eyes
fx,maps/zombie/fx_zombie_dog_fire_trail
fx,maps/zombie/fx_zombie_dog_ash_trail

Lukkie1998
Last Edit: May 19, 2015, 07:03:13 pm by lukkie1998
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broken avatar :(
Location: gbEast Midlands
Date Registered: 7 February 2015
Last active: 5 years ago
Posts
643
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Zombie Enslaver
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Mapper
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ProRevenge's Groups
Mapper Has released one or more maps to the UGX-Mods community.
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Sorted, Thanks :D

 
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