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Blood Splatter Hud

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Created 11 years ago
by brandontr3
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So i really want to find out how to install the DUKIP Exo Zombies HUD V1.1.1. In the DUKIP files there are mods, raw, and texture_assets. Do i copy and paste the folders mods and texture_Assets into my root directory and then copy and paste raw into the root directory and then rename fonts_exo_zm to fonts then build the mod and compile it again? Because i feel like i have done everything but it still manages to change english to a different language. I get the round number on top just no logo and the ammo still appears. Pleas ehelp and thank you :)
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1. Copy and paste the raw and texture_assets folder into your root directory.
2. Copy and paste the images, maps & ui folders into your mods/mapname folder.
3. Copy the lines in the dukip_mod.csv to your own mod.csv.
4. Compile and done.

This should do it i think ^^
Last Edit: April 21, 2015, 06:19:02 pm by MechromancerX
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I never thought of that. I will try this soon. I will let oyu know if it worked and thanks ofr the reply!
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I tried it and it set a black box a the top left with the round number and the ammo is still there but it doesnt have the blood splat textures on it or the actual ammo count o.o
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I tried it and it set a black box a the top left with the round number and the ammo is still there but it doesnt have the blood splat textures on it or the actual ammo count o.o
Open Asset Manager then navigate to dukip_menu.gdt in texture_assets from it then convert the bloodsplatter asset and the dash/line.
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I got the blood splatter images ! Thank you :D. Now the numbers arent appearing it shows another langauge. Will renaming exo_zm_fonts to font and renaming fonts to font_original solv eit? or is it something else?

 
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