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Are these Errors stopping my map from running?

broken avatar :(
Created 9 years ago
by BakedXTHC
0 Members and 1 Guest are viewing this topic.
3,488 views
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Location: gb
Date Registered: 13 May 2015
Last active: 9 years ago
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
BakedXTHC's Contact & Social Linkskieran.gronbachBakedXTHC
This is the console text from compiling the map and patch

Code Snippet
Plaintext
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/main
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//main
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//main_shared
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/raw
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/raw_shared
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/devraw
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/devraw_shared
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//players
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//raw
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//raw_shared
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//devraw
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//devraw_shared
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//raw/english

File Handles:
----------------------
27018 files in iwd files
Loading map file C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_forest.map
**********************
******* leaked *******
**********************


================================

WROTE BSP LEAKFILE: C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_forest.lin

================================


finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
6 vertices couldn't be merged because the textures point different ways
emitting cells and portals...

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 12 brush sides
elapsed time 0 seconds
Finished processing world entity

Writing C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_forest.d3dbsp
    4 seconds elapsed
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/main
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_27.iwd (60 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_26.iwd (522 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_25.iwd (139 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_24.iwd (502 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_23.iwd (3 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_22.iwd (529 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_21.iwd (13 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_20.iwd (69 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_19.iwd (52 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_18.iwd (51 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_17.iwd (42 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_16.iwd (44 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_15.iwd (145 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_14.iwd (655 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_13.iwd (400 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_12.iwd (453 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_11.iwd (366 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_10.iwd (549 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_09.iwd (413 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_08.iwd (484 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_07.iwd (755 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_06.iwd (537 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_05.iwd (569 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_04.iwd (711 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_03.iwd (743 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_02.iwd (694 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_01.iwd (350 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\iw_00.iwd (808 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//main
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//main_shared
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/raw
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/raw_shared
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/devraw
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\bin/devraw_shared
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//players
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//raw
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//raw_shared
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//devraw
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//devraw_shared
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty World at War//raw/english

File Handles:
----------------------
27018 files in iwd files

using default radiosityScale 1


using default contrastGain 0.3

Material 'mtl_prop_bear' is missing
ERROR: xmodel 'zombie_vending_jugg' not found
failed to load misc_model 'zombie_vending_jugg'
ERROR: xmodel 'zombie_vending_revive' not found
failed to load misc_model 'zombie_vending_revive'
ERROR: xmodel 'zombie_vending_doubletap' not found
failed to load misc_model 'zombie_vending_doubletap'
ERROR: xmodel 'zombie_vending_sleight' not found
failed to load misc_model 'zombie_vending_sleight'
building collision data...
building collision took 0.0 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.                                                 
----------------------------------------
Getting radiosity color for each sample...
Finished in 0 seconds.                                                 
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.                                                 
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 0 seconds.                                                 
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.                                                 
----------------------------------------
Seeding sky light...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.                                                 
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.                                                 
----------------------------------------
Building final lightmaps...
Finished in 0 seconds.                                                 
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.                                                 
Light grid sample point file 'C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_forest.grid' not found.
Vis cache logfile 'C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_forest.vclog' not found; using static model origins only.
Light grid sample point file 'C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_forest.grid_auto' not found.
Light grid sample point file 'C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\raw\maps\nazi_zombie_forest.grid_not' not found.
----------------------------------------
Calculating light grid...
Finished in 0 seconds.                                                 
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...

Entire light compile finished in 2 seconds
deleted 124 duplicate polys from 963 poly mesh (null)
deleted 74 duplicate polys from 432 poly mesh (null)
deleted 36 duplicate polys from 247 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
Connecting paths: Start...
ERROR: Pathnode (End) at (-162 -224 8.125) has no connections leaving it
Connecting paths: 30%
Connecting paths: 65%
Connecting paths: 100%
Connecting paths: Done
Building node vis: Start...
visnode: 15%
visnode: 30%
visnode: 50%
visnode: 65%
visnode: 80%
visnode: 100%
Building node vis: ...Done
deleted 124 duplicate polys from 963 poly mesh (null)
deleted 74 duplicate polys from 432 poly mesh (null)
deleted 36 duplicate polys from 247 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
args: -nopause -language english -moddir nazi_zombie_forest nazi_zombie_forest
Fastfile 1 of 1, "nazi_zombie_forest": [ver. 387] process...
ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 'weapon_rus_PTRS_LOD01' for xmodel 'weapon_zombie_ptrs41'.
Rename the export file to fix.
ERROR: Cannot find 'xmodelsurfs 'weapon_rus_PTRS_LOD01'.
failed loading xmodel 'weapon_zombie_ptrs41' for asset 'weapon_zombie_ptrs41' found in source file '../zone_source/dlc3.csv'
failed loading 'weapon_zombie_ptrs41' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
deleted 1 duplicate polys from 265 poly mesh (null)
ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 'viewmodel_ger_mp44_lmg1' for xmodel 'viewmodel_zombie_mp44_lmg'.
Rename the export file to fix.
ERROR: Cannot find 'xmodelsurfs 'viewmodel_ger_mp44_lmg1'.
failed loading xmodel 'viewmodel_zombie_mp44_lmg' for asset 'sp/zombie_stg44' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_mp44_lmg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_stg44' of type 'weapon' found in source file '../zone_source/dlc3.csv'
deleted 48 duplicate polys from 3853 poly mesh (null)
deleted 12 duplicate polys from 3041 poly mesh (null)
ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 'viewmodel_jap_smg_type1001' for xmodel 'viewmodel_zombie_type100_smg'.
Rename the export file to fix.
ERROR: Cannot find 'xmodelsurfs 'viewmodel_jap_smg_type1001'.
failed loading xmodel 'viewmodel_zombie_type100_smg' for asset 'sp/zombie_type100_smg' found in source file '../zone_source/dlc3.csv'
failed loading 'viewmodel_zombie_type100_smg' of type 'xmodel' found in source file '../zone_source/dlc3.csv'
failed loading 'sp/zombie_type100_smg' of type 'weapon' found in source file '../zone_source/dlc3.csv'
args: -nopause -language english -moddir nazi_zombie_forest nazi_zombie_forest_patch
Fastfile 1 of 1, "nazi_zombie_forest_patch": [ver. 387] process...
ERROR: Couldn't find material 'zombie_electric_shock_overlay'
failed loading 'zombie_electric_shock_overlay' of type 'material' found in source file '../zone_source/nazi_zombie_forest_patch.csv'
link...compress...save...done.
Moving   C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\zone\english\nazi_zombie_forest_patch.ff
    to   C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_forest\nazi_zombie_forest_patch.ff
Copying  C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_forest\nazi_zombie_forest_patch.ff
     to  C:\Users\Kieran\AppData\Local\Activision\CodWaW\mods\nazi_zombie_forest\nazi_zombie_forest_patch.ff
Building the mod

Code Snippet
Plaintext
Copying  C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_forest\mod.csv
     to  C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\zone_source\mod.csv
args: -nopause -language english -moddir nazi_zombie_forest mod
Fastfile 1 of 1, "mod": [ver. 387] process...link...compress...save...done.
Moving   C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\zone\english\mod.ff
    to   C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_forest\mod.ff

7-Zip (A) 4.42  Copyright (c) 1999-2006 Igor Pavlov  2006-05-14
Scanning

Creating archive C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_forest\nazi_zombie_forest.iwd
Copying  C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_forest\mod.ff
     to  C:\Users\Kieran\AppData\Local\Activision\CodWaW\mods\nazi_zombie_forest\mod.ff
Copying  C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\mods\nazi_zombie_forest\nazi_zombie_forest.iwd
     to  C:\Users\Kieran\AppData\Local\Activision\CodWaW\mods\nazi_zombie_forest\nazi_zombie_forest.iwd

Compressing  clientscripts\createfx\nazi_zombie_forest_fx.csc
Compressing  clientscripts\nazi_zombie_forest.csc
Compressing  clientscripts\nazi_zombie_forest_amb.csc
Compressing  maps\createart\nazi_zombie_forest_art.gsc
Compressing  maps\createfx\nazi_zombie_forest_fx.gsc
Compressing  maps\mapsTable.csv
Compressing  maps\nazi_zombie_forest.gsc
Compressing  maps\_moonstyle_teleporter_update.gsc
Compressing  mod.arena
Compressing  mod.csv

Everything is Ok

The contents of the map folder.



This is getting annoying for each map I make, if anyone could help resolve this, I would appreciate this!
Last Edit: June 10, 2015, 08:07:37 pm by lukkie1998
broken avatar :(
  • steviewonder87
  • Deleted Member
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broken avatar :(
steviewonder87
This user is deleted :(
First of all, use code boxes ::)

Second looks like you didn't install the mod tools correctly, or you didn't run converter in Launcher after installing. You are missing key stuff from your raw, like

Code Snippet
Plaintext
ERROR: xmodel 'zombie_vending_jugg' not found
failed to load misc_model 'zombie_vending_jugg'
ERROR: xmodel 'zombie_vending_revive' not found
failed to load misc_model 'zombie_vending_revive'
ERROR: xmodel 'zombie_vending_doubletap' not found
failed to load misc_model 'zombie_vending_doubletap'
ERROR: xmodel 'zombie_vending_sleight' not found
failed to load misc_model 'zombie_vending_sleight'

Meaning you have no perk machine models. Also I don't think you've made in images folder yet. Did you follow any kind of tutorial when installing the mod tools or just did it willy nilly with no thought or reason and though it would just work out?

Start over.
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Date Registered: 13 May 2015
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BakedXTHC's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
BakedXTHC's Contact & Social Linkskieran.gronbachBakedXTHC
I followed a Tutorial... Which I honestly don't get why I'm missing stuff :/ Is there the mod tools to be downloaded off this forum site?
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The perks are included in the nazi_zombie_tutorial map.
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  • steviewonder87
  • Deleted Member
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steviewonder87
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The perks are included in the nazi_zombie_tutorial map.
:facepalm: He doesn't have the models in the first place, he either didn't run converter in Launcher, or he messed up installing the mod tools.
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Location: usUnited States
Date Registered: 3 May 2015
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:facepalm: He doesn't have the models in the first place, he either didn't run converter in Launcher, or he messed up installing the mod tools.

I have this issue as well, the problem is that the converter is broken. It always says 'DLL does not match Converter Version' and thus does not complete it's conversion of all the assets. So don't take this person as a moron for not knowing what they are TOLD TO USE is already broken.
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Date Registered: 17 January 2014
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Harry Bo21's Groups
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I have this issue as well, the problem is that the converter is broken. It always says 'DLL does not match Converter Version' and thus does not complete it's conversion of all the assets. So don't take this person as a moron for not knowing what they are TOLD TO USE is already broken.
And that error occurs if YOUR MSC Vdistibutable is out of date - nothing to do with converter itself. Update your libraries

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The perks are included in the nazi_zombie_tutorial map.

... dunlop... you really need to read the questions... no model means the "prefab" will still have "no model" in it....
Last Edit: June 12, 2015, 10:20:43 pm by Harry Bo21

 
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