// Sound //sound,nazi_zombie_factory,nazi_zombie_factory,all_sp //sound,common,nazi_zombie_factory,all_sp //sound,projectiles,nazi_zombie_factory,all_sp //sound,physics,nazi_zombie_factory,all_sp //sound,destructibles,nazi_zombie_factory,all_sp //sound,dlc3_vox,nazi_zombie_factory,all_sp //sound,dlc_share,nazi_zombie_factory,all_sp //sound,weapons,audio_test_tuey,all_sp
//BO Perk Shaders material,vending_phd_shader material,vending_staminup_shader material,vending_deadshot_shader material,vending_mule_kick_shader // Zombie Mode Stuff include,zombiemode include,zombiemode_dogs // Zombie Mode Strings localize,zombie // Mod Strings localize,mod // Edited Loadout For Zombie Heroes rawfile,maps\_loadout.gsc // Edited LastStand For Deep Water Like Sumpf rawfile,maps\_laststand.gsc // Edited For Developer_Script rawfile,maps\_debug.gsc stringtable,maps/mapsTable.csv localize,mod,, sound,m14,,all_sp weapon,sp/ak47 weapon,sp/ak74u weapon,sp/asp weapon,sp/aug weapon,sp/bo1_m1911 weapon,sp/commando weapon,sp/cz75 weapon,sp/dragunov weapon,sp/fal weapon,sp/famas weapon,sp/g11 weapon,sp/galil weapon,sp/hk21 weapon,sp/hs10 weapon,sp/kiparis weapon,sp/l96a1 weapon,sp/m14 weapon,sp/m16 weapon,sp/makarov weapon,sp/mp5k weapon,sp/mpl weapon,sp/olympia weapon,sp/pm63 weapon,sp/python weapon,sp/rpk weapon,sp/spas12 weapon,sp/spectre weapon,sp/stakeout weapon,sp/thundergun sound,ak47,,all_sp sound,ak74u,,all_sp sound,asp,,all_sp sound,aug,,all_sp sound,bo1_m1911,,all_sp sound,commando,,all_sp sound,cz75,,all_sp sound,dragunov,,all_sp sound,fal,,all_sp sound,famas,,all_sp sound,g11,,all_sp sound,galil,,all_sp sound,hk21,,all_sp sound,hs10,,all_sp sound,kiparis,,all_sp sound,l96a1,,all_sp sound,m14,,all_sp sound,m16,,all_sp sound,makarov,,all_sp sound,mp5k,,all_sp sound,mpl,,all_sp sound,olympia,,all_sp sound,pm63,,all_sp sound,python,,all_sp sound,rpk,,all_sp sound,spas12,,all_sp sound,spectre,,all_sp sound,stakeout,,all_sp sound,thundergun,,all_sp