UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

How big can a BO3 MP/Zombies map be?

broken avatar :(
Created 8 years ago
by CyberMan1011
0 Members and 1 Guest are viewing this topic.
1,465 views
broken avatar :(
×
broken avatar :(
Swag Commander ( ͡
Location: us
Date Registered: 12 January 2014
Last active: 6 years ago
Posts
855
Respect
Forum Rank
The Decider
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Dat feel when anims "fall from sky" ;)
×
CyberMan1011's Groups
CyberMan1011's Contact & Social Linkscyberman1011
So with the mod tools coming out (and since BO3's engine has a lot more capabilities than WaW's engine), I would assume that people can now make bigger maps than the highest limit that WaW allows you to make.

However...just how big can these maps be, exactly? For MP, will it be big enough to be able to create, say, one of those huge surf maps that Valve Source games have? And what about Zombies? There are a few game locations that I would've loved to see as a zombies map in WaW, but it probably wouldn't be possible due to engine limits...would it be possible to put it in BO3 and perhaps make it bigger than it was before?
Last Edit: October 04, 2016, 04:40:36 am by CyberMan1011

 
Loading ...