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Skye's MW 2019 Weapon Ports (Page 1)

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Created 4 years ago
by TheSkyeLord
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After two very busy weeks, more BO2 stuff is out!


Released:

BO2 - MP40, MSMC, MTAR, Olympia, PDW-57, Peacekeeper, Python, QBB LSW, Remington 870 MCS, Remington New Model Army, RPD

A new BO2 weapon common as ususal. make sure to download for these ^^


Also, sorry about the two week wait, as I was very busy last week and most of this week

Thanks everyone!!

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Most weapons have been ported from BO2 to BO3, and now the BO2 pack is live!


Released:

BO2 - Tac-45, Titus-6, Type 25, Uzi, Vector K10, War Machine, and XPR-50

BO2 Pack

new BO2 weapon common


Next: BO4 weaponry


Thanks everyone!!
:)1
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BO4 weapons are now releasing!

Released:


BO4 - ABR 223, Auger DMR, Cordite, Escargot, Essex Model 07, GKS, Hades, and Zweihänder

BO4 weapon common, make sure to have for these ^^


Thanks everyone!
Last Edit: May 18, 2019, 04:25:03 pm by TheSkyeLord
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Yet again, more BO4 weaponry has released! I forgot to update this post last week, so here's the noted for last week and this week.

Released:


BO4 (this week) - M1897 Trebuchet, M1927, Maddox RFB, MOG 12, Mozu, & MX9

BO4 (last week) - Hellion Salvo, Hitchcock M9, ICR-7, KN-57, and Koshka

Another BO4 weapon common update, as always, make sure to update this.


Thanks everyone!
Last Edit: June 05, 2019, 03:14:35 pm by TheSkyeLord
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didnt mean to post... accident while editing the main post
Last Edit: August 06, 2019, 05:53:02 am by TheSkyeLord
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Hello TheSkyeLord! I know this post is a little old and im not sure if you'll respond (hopefully you do). Is there anyway to lower the sounds of the guns? I downloaded the WWII M1911 and the firing sounds are really loud. Sorry if this is really easy i'm new to the bo3 custom zombies scene and am still looking around to see if I can figure it out on my own, but let me know if there is a way. Thanks! Also really awesome work here, really appreciate and am so hyped I can finally get a bunch of custom weapons in my maps! :)
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I am just now getting into custom zombie map making and barely know what I'm doing catching on very quickly because of your guys tutorials and how and I think it's skylord here with all of these downloads I just want to thank you so much man I did not want to spend the time ripping all these weapons and other ones this is so awesome thank you so much really appreciate it keep up the great work also do you know how I could get things like the staffs or wrath of the ancient and upgraded bows things of that nature
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Hey everyone, just an fyi, a fair few of the weapons links will be down since I'm currently doing a major update to the shellejects on most every weapon. sorry for the inconvenience


Double Post Merge: December 20, 2018, 02:00:13 am

All weapons are back up! all are using new shellejects, which will also require a weapon common asset update. thanks everyone!

 iw weapons pack link is broken the download file is removed
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Would it be possible for you to port the BO4 Ray Gun Mark 2? That's my favorite Mark 2, and I would love to have it. If you can't do it that's okay. Your weapons are super good, every single one that I was able to download work. (except B23R and AK47)
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Does these guns have custom wallbuy images?
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<p>^1ERROR: Material mtl_t6_attach_bullet_camo was not found in gdtDB</p><p>

</p><p> material:mc/mtl_t6_attach_bullet_camo</p><p> xmodel:vm_t6_an94</p><p> weapon:t6_an94</p><p> csv:zone_source/zm_night.zone</p><p>^1The model (vm_t6_an94) uses material (mtl_t6_attach_bullet_camo) but there is no techset for surface 0</p><p> xmodel:vm_t6_an94</p><p> weapon:t6_an94</p><p> csv:zone_source/zm_night.zone</p><p>

</p><p>^1ERROR: Material mtl_t6_tritium_red_glo was not found in gdtDB</p><p>

</p><p> material:mc/mtl_t6_tritium_red_glo</p><p> xmodel:vm_t6_an94</p><p> weapon:t6_an94</p><p> csv:zone_source/zm_night.zone</p><p>^1The model (vm_t6_an94) uses material (mtl_t6_tritium_red_glo) but there is no techset for surface 2</p><p> xmodel:vm_t6_an94</p><p> weapon:t6_an94</p><p> csv:zone_source/zm_night.zone</p><p>

</p><p>^1Effect 'fx/_scobalula/shellejects/mwr/h1_shell_eject_545x39.efx' not found</p><p> fx:_scobalula/shellejects/mwr/h1_shell_eject_545x39</p><p> weapon:t6_an94</p><p> csv:zone_source/zm_night.zone</p><p>

</p><p>^1The model (vm_t6_an94_mag) uses material (mtl_t6_attach_bullet_camo) but there is no techset for surface 0</p><p>

</p><p> xmodel:vm_t6_an94_mag</p><p> weapon:t6_an94</p><p> csv:zone_source/zm_night.zone</p><p>

</p><p>^1ERROR: xmodel 'vm_t6_reflex' is missing</p><p>

</p><p> xmodel:vm_t6_reflex</p><p> weapon:t6_an94_up</p><p> csv:zone_source/zm_night.zone</p><p>^1ERROR: xmodel 'wm_t6_reflex' is missing</p><p> xmodel:wm_t6_reflex</p><p> weapon:t6_an94_up</p><p> csv:zone_source/zm_night.zone</p><p>^3BG_LoadWeaponVariantDefFile: ParseGdtDBQueryToStruct failed for 't6_an94_up'</p><p> weapon:t6_an94_up</p><p> csv:zone_source/zm_night.zone</p><p>^1ERROR: Unable to load weapon 't6_an94_up'</p><p> weapon:t6_an94_up</p><p> csv:zone_source/zm_night.zone</p><p>

</p><p>^1ERROR: Material mtl_t6_misc_blank was not found in gdtDB</p><p>

</p><p> material:mc/mtl_t6_misc_blank</p><p> xmodel:wm_t6_blundergat</p><p> weapon:t6_blundergat</p><p> csv:zone_source/zm_night.zone</p><p>^1The model (wm_t6_blundergat) uses material (mtl_t6_misc_blank) but there is no techset for surface 1</p><p> xmodel:wm_t6_blundergat</p><p> weapon:t6_blundergat</p><p> csv:zone_source/zm_night.zone</p><p>

</p><p>^1ERROR: Material mtl_t6_attach_rail_ak was not found in gdtDB</p><p>

</p><p> material:mc/mtl_t6_attach_rail_ak</p><p> xmodel:vm_t6_galil</p><p> weapon:t6_galil</p><p> csv:zone_source/zm_night.zone</p><p>^1The model (vm_t6_galil) uses material (mtl_t6_attach_rail_ak) but there is no techset for surface 2</p><p> xmodel:vm_t6_galil</p><p> weapon:t6_galil</p><p> csv:zone_source/zm_night.zone</p><p>^1Effect 'fx/_scobalula/shellejects/mwr/h1_shell_eject_556x45.efx' not found</p><p> fx:_scobalula/shellejects/mwr/h1_shell_eject_556x45</p><p> weapon:t6_galil</p><p> csv:zone_source/zm_night.zone</p><p>

</p><p>^1The model (wm_t6_galil) uses material (mtl_t6_attach_rail_ak) but there is no techset for surface 2</p><p> xmodel:wm_t6_galil</p><p> weapon:t6_galil</p><p> csv:zone_source/zm_night.zone</p><p>^1The model (vm_t6_galil_mag) uses material (mtl_t6_attach_bullet_camo) but there is no techset for surface 1</p><p> xmodel:vm_t6_galil_mag</p><p> weapon:t6_galil</p><p> csv:zone_source/zm_night.zone</p><p>

</p><p>^1ERROR: xmodel 'vm_t6_aimpoint' is missing</p><p>

</p><p> xmodel:vm_t6_aimpoint</p><p> weapon:t6_galil_up</p><p> csv:zone_source/zm_night.zone</p><p>^1ERROR: xmodel 'wm_t6_aimpoint' is missing</p><p> xmodel:wm_t6_aimpoint</p><p> weapon:t6_galil_up</p><p> csv:zone_source/zm_night.zone</p><p>^3BG_LoadWeaponVariantDefFile: ParseGdtDBQueryToStruct failed for 't6_galil_up'</p><p> weapon:t6_galil_up</p><p> csv:zone_source/zm_night.zone</p><p>^1ERROR: Unable to load weapon 't6_galil_up'</p><p> weapon:t6_galil_up</p><p> csv:zone_source/zm_night.zone</p>
^1ERROR: Material mtl_origins_camo_alt was not found in gdtDB   material:mc/mtl_origins_camo_alt     weaponcamo:iw4_camo_44magnum_table       weapon:iw4_44magnum_up         csv:zone_source/zm_night.zone ^1ERROR: image 'i_reticle_t5_rocket_launcher' is missing   image:i_reticle_t5_rocket_launcher     weapon:iw4_at4       csv:zone_source/zm_night.zone 

 How did you get the guns? 'Cause I gettin' errors about the 44magnum and the AT4 and it's crashing my game when I wanna test it saying "Script file not found : Script/zm/zm_night.gsc and my fav file is in my zm files. Can you help me with all this?
Last Edit: January 17, 2020, 03:28:48 pm by Lukkie1998
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Hello I added them and they show, just when I try to purchase it, it says 0 for price even though it's set to 500 by default, and I can't even pick it up from wall?

How do I fix this please??
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THIS MAN HAS SAVED HOURS OF MY LIFE


THANK YOU
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How do I add them? I would like to add the BO2 pack.
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How do I add them? I would like to add the BO2 pack.
Broski  I gotchu cause it took me a while to find a tutorial really explained what to do. This is a late response but hopefully helpful, if you follow the same steps the guy in the video does but with the text in Skye's "ADD TO" text documents then it'll be eazy peezy lemon squeezy, just make sure to always double check what you're doing cause better safe than sorry!:bananadance:
The Tutorial: https://www.youtube.com/watch?v=iOq5o9uJ_qA&t=21s&ab_channel=RaZePHD

 
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