UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - TheSkyeLord

Is there a possibility of adding the shell rack/holder to shotguns? I want to use the Hauer 77 as an alternate Stakeout model and it seems to be present as a cosmetic feature looking through some gameplay videos. Looks like the Gallo SA12 (SPAS-12) has it already with the heavy_stock option.
 
Also for cosmetic purposes maybe the Ultrazoom Custom scope for the LW3 - Tundra so I can use it in the L115 Isolator replacement.
And finally the dual mag for M16 so we can use the bolt release animation as well as the M16A1 as a whole for the classic handguard
super sorry for the late reply, my college senior website development project has kept me extremely busy. all of those are certainly in consideration. thanks!
4 months ago
The AT4 is in COD4. It’s in the mission “Shock and Awe” but only can be obtained through Console Commands. It’s also in the COD4 modtools with all its anims except a reload one in COD4. It’s also loaded in MW3 Multiplayer can be obtained through the same way.
 
One other question, this is for Black ops 1 weapons, Are the World at War weapons in that game gonna be included as well since they have sprint and dive to prone anims? The Thompson and other WAW has them too but only in the BO1 modtools as raw xanims?
interesting, that's why I didn't notice the AT4  when i did a vanilla campaign playthrough on CoD4. I'll certainly look into it
 


Double Post Merge: May 10, 2024, 04:12:59 am
Is there an expected timeframe for underwater sounds to be implemented for the rest of the weapon packs? It's also required to make it work on Moon and it's particularly a problem for the Black Ops weapon ports as a result. It looks like it's only a matter of editing the sound aliases so I won't necesarrily need to wait for any updates but it is currently quite a pitfall for modders to find the weapon sounds being the same in Moon regardless of oxygen level and not easily knowing why.
 
I'd also like to add onto this by pointing out the Sten from the Project Nova mission, it's kind of an oddball that doesn't immediately come to mind for most to port from Black Ops but also isn't actually in the final release of World at War so wouldn't really be included as part of those ports either. Just feels it would be left hanging for a long time without a port to BO III, that's all.
So, i haven't done any of my testing on Moon, so I was not aware they share the underwater aliases in the zero gravity parts. I 100% plan to update all the weapons publicly available to support that, it is just a matter of time.


Double Post Merge: May 10, 2024, 04:14:39 am
I prob figured.
 
The only other thing I noticed is the BO2 FIM-92 Stinger has select fire due to its 2 fire modes, is that still up in the air for the future?
 
No need to rush any of this they are just curious thoughts currently
And about the dual fire modes.  It 100% is possible to do that in BO3, but switching between free fire and lock on for zombies wouldn't serve too big of a purpose in my mind. That being said, it would be fairly simple to configure.
 
10 months ago
Skye
 
I'm just wondering. are the AT4, Javelin, and Stinger gonna be added to the COD4 set? and the Javelin to MWR, MW3, MW2R, and MW2?
 
no rush needed just was wondering for the future
The javelin is a tricky one, but i will certainly consider it. to the best of my knowledge, the AT4 doesnt exist in CoD4, but i can definitely look at getting the Stinger over if possible. Thanks!
10 months ago
I'd also like to ask if the texture mapping/camo masks will be addressed for the MP40 (in the upcoming WaW pack as well?). It's not quite possible to match what the original game set up the camo mapping with how the textures are reused for different maps. I've mapped out the most problematic issues in this diagram, if it's not clear looking back at the PaP MP40 in WaW then to explain: with the blue outlined parts I want the rear section to have the camo applied but the front 'rings' to remain unaffected; with the green outlined parts I want the section nearest to the front-end of the gun to not have the camo applied, the middle-position to have the camo fully applied, and the largest section to have the stripe continue down; finally with the yellow section I want the bolt to not have the camo applied but the stock part to have it.
(Image removed from quote.)(Image removed from quote.)
(Image removed from quote.)
In the demonstration camo mask the white section on the bottom-left shows how far you can go before the front rings get affected, and the separated white stripe in the middle shows where approximately the front parts have that part of the camo applied - obviously in my mod I'll fill out the left part so it's not just a stripe.
Hey! I'll answer both of your questions in the same reply:
 
I do absolutely plan on touching up some stuff regarding BO1 guns. How the "camo masks" work in that game is very different and, also, incompatible with BO3. I will try to do some touch ups on them, but i cannot promise 100% accuracy.|
 
The MP-40 also suffers a similar issue to what I've stated above. The WaW version on Der Riese simply used a texture that was baked into the standard color map. With that in mind, I'll probably use that to match the camo coverage as best as possible.
 
Thank you!
11 months ago
Hello Skye,
 
I'm new here and I'm a complete rookie to BO modding. For the last couple of days, I've been trying to find a way to enable the KS-23 in BO1 Zombies. However, I haven't really been able to accomplish that or find a mod that does it. I found Your port for BO3, but I'm not sure how to use it to enable the KS-23 in BO1. Is that even possible with this port, and if yes, is there a decent guide on how to accomplish it? That's literally all I'm interested in – KS-23, nothing more. I'd really love to see it in BO1.
 
Thanks in advance,
Drago
Hey! In BO1, the KS-23 was a campaign exclusive weapon. That being said, to get it into zombies or multiplayer in BO1 and assuming it isn't already present in the BO1 mod tools, you'll have to extract the KS-23's assets and "port" it back in to the BO1 tools so you can load it where you want.
 
As far as the port that's on my page, it will only work with BO3, since the viewarm bone structure totally changed going from WaW/BO1/BO2 up to BO3.
 
If you have any questions on how to get the KS-23 into BO1 zombies, I am happy to try and help. Please message me on Discord (@theskyelord) if you want to do so.
 
Thanks!
1 year ago
Man I have some catching up to do...
 
The last few months have been absolutely insane, and I have not had any real time to touch the mod tools at all. I think I'm back to a state of things being normal for me, and I should have some updates in the coming months.
 
Thanks everyone,
Skye


Double Post Merge: January 05, 2024, 01:25:45 am
Hey, I'm new to using mods from UGX for Black Ops 3 and I was wondering if there were resources linked somewhere here or elsewhere regarding how to install these mods properly. Or if these were intended to be installed as a mod or used as a resource for further modding.
 
There is a Steam Workshop page for all of your mods but the user who has uploaded/implemented them has added some features that I'm not a fan of, so I was looking to install just the weapons, no fluff. From what I saw of that mod when I used it I could see that these were very clearly some well made ports.
 
To clarify my issue, I downloaded your entire Vanguard pack and extracted the folder inside of the zip and placed it in the mods folder in the root directory of Bo3, once I'd loaded it as a mod in game I would get an infinite loading loop on the title screen, so I assume that I've done something very wrong lol.
 
Very sorry If I wasted your time by overlooking some instructions on this page or inside of the folder, but before I started altering text files of my game I wanted to make extra sure that I was getting the basics down, thank you for the mod and any help you can supply, I look forward to figuring this out and trying out the mods.
 
Also, I can add you on steam If you'd like to have further discussion about this in DMs rather than the forum. My username is YaBoiSoggyFirewood.
I'll reply to both of your questions in the same thread.
 
As for the Vanguard weapons, as I have them packaged here, they're intended for your own custom map, or your own mod. they can't be dropped into the mods folder and just work. They can absolutely work in a mod, you'd just have to set up a mod to be able to use them.
 
As for World at War weapons, my internal plans for release were going to be sometime in November or December of 2023, but with personal/family matters just absolutely exploding in the last 4-5 months, I just haven't had time to work on anything mod tools related. I will update here, in the BO3 Mod Tools Discord server, and on T7 Wiki if any important updates come along.
 
Thank you!


Double Post Merge: January 05, 2024, 01:26:26 am
Hello TheSkyeLord, can you update missing weapons in your pack?
This include Black Ops Cold War like Vargo 52, UGR ; BO4 black market weapons and Vanguard season weapons.
Also unique version of version of FR 5.56 in MW2019 named "Code Breaker" or " The Artisan" https://www.youtube.com/watch?v=3Z33cow1giU
Hey! I am well aware of the releases of these weapons, and I will absolutely be looking into adding them in the future. I can't give any dates as of now, sadly.
1 year ago
Hey, you're good man I get it. Honestly, I decided to not use the Vanguard weapons due to some other reasons. However, I am running into an issue where the fireworks AAT is causing my game to crash. Maybe it's due to some 3rd person muzzle flash or something? I've only tested it on the swat rft and Hades from bo4. What do you think the issue might be?
You know, you're not the first to report the same issue actually. I have tried extensive testing on my side and I could never get my game to crash when using any AATs, Fireworks included. I don't recall what the fix for that was, or if it was fixable at all, sadly.
2 years ago
Haven't any luck doing that, neither did it help to make sure Campaign/Multiplayer was installed. Just must really be overlooking something on my end, and we just started to notice missing PaP muzzle flashes as well from this importing issue...
 
Another thing that might be an oversight on my part is the Dual-Wield CZ-75, having trouble removing the extended barrel off the left gun's model: usual method of hiding tag_long_barrel doesn't seem to work.
Also been pointed out to me the Death Machine sounds don't match the original Black Ops ones, seems they're still the ones from BO II/III?
I am aware of both issues. I plan on fixing the CZ-75 fairly soon, and the BO1 minigun sounds are from BO2/3. I couldnt figure out the original sounds initially, but ill give it another try when BO1 weapons get a rework. Thanks!
 
2 years ago
Works mostly well, though I wonder if there's plans to have the dual-wield M1911 unique reload animation (one-handed manually racking the slide), assuming I haven't been overlooked something? Also the non-speedloader one-by-one reload for the Python and there's something up with the variable zoom scope attachment for the Dragunov?
 
Though speaking of things I've overlooked, any pointers on what to do if the Mustang & Sally explosion effects don't work? Damage functionality is fine but no visual feedback in the game world. At least I'm not sure - if it's relevant - where fx_exp_rocket_default_sm, fx_muz_rocket_xm_1p_ug_zmb, fx_trail_crossbow are supposed to be imported from.
Hey! I do plan on adding all of the above attachments and animations when I rework BO1 weapons. As for the missing effects, try installing the BO3 tools additional assets and see if that fixes it. Thanks!
2 years ago
This might be a stupid question but, is there anyway to have 2 levelcommons.csv?
 
Im trying to have a ton of guns in the game mainly all of your ports and after about 290 weapons the game just crashes after that. Would you know of any fixes for that or just have to go through and only use certain ones.
Hey! Sorry for the late reply.With me breaking my elbow last week and having to have surgery done on it, haven't been checking in on the posts too often.
 
The issue that you are running into there is not so much a levelcommon issue, but more of a game engine limitation. In simple, BO3 can only handle so many weapon files before the limit is reached. Going over the maximum amount of allowed weaponfiles will cause the game to hang at a black screen. The only fix to this would be to just have less weapons (I usually say there’s a rough limit of around 300 custom weapons). I would say to use T7 overcharged to increase the weaponfile limit, but unfortunately, the 2023 BO3 update has broken compatibility with T7O.
 
Thanks, and sorry for any spelling errors, speech to text can be a little annoying sometimes.
2 years ago
Here are the individual release weapons from CoD4 (2007) to BO3. The weapon packs, other guns, and credits are at the master hub. Thanks everyone!
 
Link to master hub: Here
 
***Ensure that you have the weapon common installed!**
If you do not, certain textures, sounds, and attachment models will not work correctly.
 
Weapon Common Asset Download
 
Side Arms
CoD4 Beretta M9
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model is fully automatic
 
Download here
 
CoD4 Desert Eagle
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
 
Download here
 
CoD4 M1911 .45
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model fires grenades (c-3000, b**ch!)
 
Download here
 
CoD4 USP .45
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model fires a shotgun spread
- Includes a wallbuy
 
Download here
 

Shotguns
CoD4 M1014
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a foregrip & G36 scope
- Includes a wallbuy
 
Download here
 
CoD4 Winchester 1200
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 

Submachine Guns
CoD4 AK-74u
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
CoD4 Mini-Uzi
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
CoD4 MP5 & MP5SD
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed MP5 has a reflex sight
- PaPed MP5SD has a holographic sight
- Both versions include a wallbuy
 
Download here
 
CoD4 P90
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a G36 scope
- Includes a wallbuy
 
Download here
 
CoD4 Skorpion
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a G36 scope
- Includes a wallbuy
 
Download here

Assault Rifles
CoD4 AK-47
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a GP-25 launcher and a reflex sight
- Includes a wallbuy
 
Download here
 
CoD4 G3
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has an ACOG sight
- Includes a wallbuy
 
Download here
 
CoD4 G36C
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a G36 scope
- Includes a wallbuy
 
Download here
 
CoD4 M4 Carbine
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
CoD4 M14
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a holographic sight
- Includes a wallbuy
 
Download here
 
CoD4 M16A4
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has an M203 launcher and holographic sight
- Includes a wallbuy
 
Download here
 
CoD4 MP44
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- Includes a wallbuy
 
Download here
 

Sniper Rifles
CoD4 Barrett M82A1
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- Regular model has a 3D scope, with blur around the outside
- PaPed model has an ACOG sight
- Includes a wallbuy
 
Download here
 
CoD4 Dragunov
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- Regular model has a 3D scope, with blur around the outside
- PaPed model goes to iron sights
- Includes a wallbuy
 
Download here
 
CoD4 M21
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- Regular model has a 3D scope, with blur around the outside
- PaPed model goes to iron sights
- Includes a wallbuy
 
Download here
 
CoD4 M40A3
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- Regular model has a 3D scope, with blur around the outside
- PaPed model has an ACOG sight
- Includes a wallbuy
 
Download here
 
CoD4 Remington 700
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- Both models have a 3D scope, with blur around the outside
- Includes a wallbuy
 
Download here
 

Light Machine Guns
CoD4 M60E4
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a foregrip and holographic sight
- Includes a wallbuy
 
Download here
 
CoD4 M249 SAW
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
CoD4 RPD
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has a foregrip and G36 scope
- Includes a wallbuy
 
Download here
 

Launchers
CoD4 RPG-7
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model has several rockets in the... rocket?
 
Download here
 

Specials
CoD4 Default Weapon
 
- Official anims, models, and sounds
- Custom crawl, mantle, slide, swim, and wallrun anims
- PaPed model is full auto and literally the God Gun
- You know you want it :)
 
Download here
 

2 years ago
I just saw you posted this here. Good stuff man!
2 years ago
It works now, thanks for the help, I'm glad the weapon Camo isn't an issue as well. Should have some maps coming out soon and I'll make sure to credit you.
Im only replying so I have a note that the issue's been resolved. Thanks
2 years ago
Thanks for the weapon ports, custom zombies wouldn't be the same without it.
 
I added your Python and M1911 to one of the maps im making and so far it seems great apart from two issues i've encountered. When i turn the Python into a wallbuy, it says that it costs 0 points and it wont let me buy it, I also can't pack a punch the the Python or m1911.
 
When i link everything in mod tools it shows a missing origins camo error, could this be the reason why it wont work?
Hey! The issues you're having with the wallbuy and PaP are probably because the line below isn't present in your map's .zone file
Code Snippet
Plaintext
stringtable,gamedata/weapons/zm/zm_levelcommon_weapons.csv
As far as the camo error, that's normal, and won't negatively affect anything. Thanks!
 
2 years ago
Here are the individual release weapons from MW2:CR to BO3. The weapon packs, other guns, and credits are at the master hub. Thanks everyone!
 
Link to master hub: Here
 
***Ensure that you have the weapon common installed!**
If you do not, certain textures, sounds, and attachment models will not work correctly.
 
Weapon Common Asset Download
 
Handguns
MW2:CR .44 Magnum
 
- Official anims, sounds, and custom slide & crawl
- PaPed model is full auto
 
Download here
 
MW2:CR Beretta M9
 
- Official anims, sounds, and custom slide & crawl
- PaPed model is dual wielded, and full auto
 
Download here
 
MW2:CR Desert Eagle
 
- Official anims, sounds, and custom slide & crawl
- PaPed model is dual wielded
 
Download here
 
MW2:CR M1911 .45
 
- Official anims, sounds, and custom slide & crawl
- PaPed model fires grenades (c-3000, b**ch!)
 
Download here
 
MW2:CR USP .45
 
- Official anims, sounds, and custom slide & crawl
- PaPed model is full auto
 
Download here

Machine Pistols
MW2:CR G18
 
- Official anims, sounds, and custom slide & crawl
- PaPed model is dual wielded
- Includes a wallbuy
 
Download here
 
MW2:CR M93 Raffica
 
- Official anims, sounds, and custom slide & crawl
- No attachments PaPed. Optic rail was not present on the model.
- Includes a wallbuy
 
Download here
 
MW2:CR PP2000
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
MW2:CR TMP
 
- Official anims, sounds, and custom slide & crawl
- PaPed model is dual wielded
- Includes a wallbuy
 
Download here

Shotguns
MW2:CR AA-12
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
MW2:CR M1014
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a holographic sight
- Includes a wallbuy
 
Download here
 
MW2:CR Model 1887
 
- Official anims, sounds, and custom slide & crawl
- No attachments PaPed. Dual wield animations aren't present in MW2:CR.
- Includes a wallbuy
 
Download here
 
MW2:CR Ranger
 
- Official anims, sounds, and custom slide & crawl
- PaPed model is dual wield, and fires in 2 round bursts
- Includes a wallbuy
 
Download here
 
MW2:CR SPAS-12
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight, and is semi auto
- Includes a wallbuy
 
Download here
 
MW2:CR Striker
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight, and is full auto
- Includes a wallbuy
 
Download here
 
MW2:CR Winchester 1200
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a holographic sight, and fires in 2 round bursts
- Includes a wallbuy
 
Download here

Submachine Guns
MW2:CR Mini-Uzi
 
- Official anims, sounds, and custom slide & crawl
- PaPed model is dual wielded
- Includes a wallbuy
 
Download here
 
MW2:CR MP5K
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
MW2:CR P90
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a holographic sight
- Includes a wallbuy
 
Download here
 
MW2:CR UMP45
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a holographic sight
- Includes a wallbuy
 
Download here
 
MW2:CR Vector
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here

Assault Rifles
MW2:CR ACR
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a holographic sight and a grenade launcher
- Includes a wallbuy
 
Download here
 
MW2:CR AK-47
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight and a masterkey
- Includes a wallbuy
 
Download here
 
MW2:CR F2000
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has the F2000 scope
- Includes a wallbuy
 
Download here
 
MW2:CR FAL
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has an ACOG sight and a masterkey
- Includes a wallbuy
 
Download here
 
MW2:CR FAMAS
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
MW2:CR M4A1
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a holographic sight
- Includes a wallbuy
 
Download here
 
MW2:CR M16A4
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a grenade launcher
- Includes a wallbuy
 
Download here
 
MW2:CR SCAR-H
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight and a foregrip
- Includes a wallbuy
 
Download here
 
MW2:CR TAR-21
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has the MARS optic
- Includes a wallbuy
 
Download here

Sniper Rifles
MW2:CR Barrett M82A1
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has an ACOG sight
- Includes a wallbuy
 
Download here
 
MW2:CR Dragunov
 
- Official anims, sounds, and custom slide & crawl
- PaPed model goes to iron sights
- Includes a wallbuy
 
Download here
 
MW2:CR Intervention
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has an ACOG sight
- Includes a wallbuy
 
Download here
 
MW2:CR M14 EBR
 
- Official anims, sounds, and custom slide & crawl
- PaPed model goes to iron sights
- Includes a wallbuy
 
Download here
 
MW2:CR WA2000
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has an ACOG sight
- Includes a wallbuy
 
Download here

Light Machine Guns
MW2:CR AUG HBAR
 
- Official anims, sounds, and custom slide & crawl
- Base model uses the Swarovski scope, like it is in campaign.
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
MW2:CR L86 LSW
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has the SUSAT scope
- Includes a wallbuy
 
Download here
 
MW2:CR M240
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here
 
MW2:CR MG4
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a holographic sight
- Includes a wallbuy
 
Download here
 
MW2:CR RPD
 
- Official anims, sounds, and custom slide & crawl
- PaPed model has a reflex sight
- Includes a wallbuy
 
Download here

Launchers
MW2:CR AT4
 
- Official anims, sounds, and custom slide & crawl
 
Download here
 
MW2:CR RPG-7
 
- Official anims, sounds, and custom slide & crawl
 
Download here
 
MW2:CR Stinger
 
- Official anims, sounds, and custom slide & crawl
 
Download here
 
MW2:CR Thumper
 
- Official anims, sounds, and custom slide & crawl
 
Download here

2 years ago
Loading ...