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Hobo Ville (RELEASED!)

HOT
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Created 11 years ago
by Weezy428
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Nacht_DTW_1.1- COMPLETE
Hobo_Ville-COMPLETE
Hobo1.1-Might never happen.
Necro_City-not in my hands anymore.
Ghost_Swamp:75%
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Weezy428's Groups
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looks flippin awesome man, from the blue eyes, im guessing richtofen is in control? you going to have him as announcer?

Thanks man, I just added the blue eyes to match the Bo2 models Samantha will still be in control. Havent decided what color to make them permanently yet.
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looks flippin awesome man, from the blue eyes, im guessing richtofen is in control? you going to have him as announcer?

The zombies eyes were Blue in NachtDTW and Samantha was still the narrative. Still, nice touch to see the zombies fit in line with those of BO2 more. It is a nice chance to see something other than Orange.

I know other mappers have changed the eye colors of zombies, but it is nice to see Blue getting used all the same.
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The Doctor
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any updates for this?
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any updates for this?

Yes there is a lot to update and I have some new screens and re-vamped  some areas as well as added some new areas. All will be updated in the first page tonight. I also added the story. Hope you like it.
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First this map looks epic like Nacht der toten wälder
If you need a custom ammo HUD just ask :)
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Weezy, this map looks amazing! The detail is just absolutely fantastic!!! Keep up the epic work :D
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man.. that looks sick +_+
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First this map looks epic like Nacht der toten wälder
If you need a custom ammo HUD just ask :)
Thanks man, ive already added swazzy's hud but it was a test. Send a pic of it in game and maybe it will change.

Weezy, this map looks amazing! The detail is just absolutely fantastic!!! Keep up the epic work :D
Thanks ZK and everyone else's comments I appreciate the good words. :)

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Any updates Weezy? Also, if you are in need of any beta testers, hit me up. :P
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Any updates Weezy? Also, if you are in need of any beta testers, hit me up. :P

^This
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Any updates Weezy? Also, if you are in need of any beta testers, hit me up. :P

I have had some issues with my mod tools. The map is not canceled and I haven't lost anything since re installating. I have had to re install 3 times now since the first install was not the version  I had  so models wouldn't export. Then the second time my models worked but not my weapon files. After the third time it seemed to work but I have a lot of work b4 I get to where I was and everything needs to be re ported. Please be patient I'm doing all I can. If people want I can put up more pics. :)

When the map is working the way it was I will post again. I plan on working on it some more after work.
I will also let people know about testing too. :)
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If people want I can put up more pics. :)


 :o yes please
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I have had some issues with my mod tools. The map is not canceled and I haven't lost anything since re installating.

Well... thank god for that!  ;D Still, I know you took sometime to make NachtDTW, so I expected this one to take a while too.

Please be patient I'm doing all I can. If people want I can put up more pics. :)

Definitely add more pictures if you can. I wouldn't mind trying to build an image in my head of how this map will turn out!

When the map is working the way it was I will post again. I plan on working on it some more after work.
I will also let people know about testing too. :)

Well, as THEE biggest fan of Nacht Der Toten Walder in this community (you can ask anyone... I play it a LOT!), it would be an honor and a privilege to beta test this map for you. I will keep an eye on the thread for further updates.

Can I ask... in NachtDTW you added some really nice features like the buyable power-up machine, and you have a really clever system in place that required you to complete all the objectives to open up the ending. Do you have anything similar planned for Hoboville?

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Well... thank god for that!  ;D Still, I know you took sometime to make NachtDTW, so I expected this one to take a while too.

Definitely add more pictures if you can. I wouldn't mind trying to build an image in my head of how this map will turn out.

Well, as THEE biggest fan of Nacht Der Toten Walder in this community (you can ask anyone... I play it a LOT!), it would be an honor and a privilege to beta test this map for you. I will keep an eye on the thread for further updates.

Can I ask... in NachtDTW you added some really nice features like the buyable power-up machine, and you have a really clever system in place that required you to complete all the objectives to open up the ending. Do you have anything similar planned for Hoboville?


OK I will post some more pics and this map has more zones than NachtDTW. It will have about 15-18 zones and won't be as complicated as Nacht with the buying system. It will however not be linier and its pretty much a circle but with a cursive 8 in that so players have more choices. There will be many different ways to play the map. I haven't tried to make this as complicated since many thought Nacht was too difficult, so I want this map to be challenging but also fun with fun things to do, so I want that happy medium. If I get it ready for testing you and timelordalex will get it early with some others who want to test.
:)
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If I get it ready for testing you and timelordalex will get it early with some others who want to test.
:)

 :)  8)

 
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