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Cozy Solitude

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Created 5 months ago
by Undeadmetal
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Location: usOregon
Date Registered: 20 August 2014
Last active: 4 months ago
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Cozy Solitude - W.I.P [Early Preview]
 
Planned Release Date: 01/25/2024
 
Story: You became stuck surrounded by the undead in an endless battle unable to leave your home. It seems some sort of magic is afoot as machines and equipment have appeared out of nowhere and seem to have some stipulations in order for the machines to let up and present their goods. Best check of the rest of the house and figure out what else has become of the place.
 





 
Very Early Pictures,
 
Phase: Model Porting, Map Building
 
Already Implemented Features:
 - Bo2 Styled Afterlife
-  Bo1/Bo2 Perks [NO Widows Wine]
-  Custom Box Model
-  Bo2 Hell's Redeemer/Retriever
-  Bo2/Bo3 Ported Map Models
- TBA
 
Planned Features:
- Bo2/Bo1 Weapons
- Several WW's
- TBA
 
Credits:
Treyarch, Activision, UGX-Team, DTZxPorter, Scobalula, HarryBo21, NateSmithZombie, Undeadmetal
More Credits ---- TBA
 
 
Summary of Progress: I am currently working on porting and getting models to use in my map. This will take a bit. After that I plan to implement some weapons, likely Bo2 + a few wonder weapons from bo1/bo2/bo3 likely the quicker way from some of the already ported weapons found all over.
 
I KNOW THE SCREENSHOTS ARE ROUGH AND THE MAP LACKING IN DETAILS -
 
Last Edit: December 09, 2023, 01:10:05 am by Undeadmetal
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Location: arBuenos Aires
Date Registered: 1 July 2019
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It looks incredible, especially the shadow box!!! I hope to try it soon. greetings
:clinking_glasses:1
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broken avatar :(
Location: usOregon
Date Registered: 20 August 2014
Last active: 4 months ago
Posts
309
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
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It looks incredible, especially the shadow box!!! I hope to try it soon. greetings
 
The shadow box is a quick port and does not feature the correct layout/functions sadly. Still looks okay but may not remain what I use for box.
 
Working on Origins staffs, had them working in the past but don't have the same files. Credits to shippuden1592 for the port, basis and most code for them.
 
Progress is about 8% of what I want. Detailing the map will take a bit of time and may involve an overhaul of the entire map as to add pertinent details and such. The worldspawn hasn''t been adjusted like I want. Etc...
 
Thanks though :). In the past I was rather young and had less determination to get an end result. I'm 23 now and hope to finally release a map, although not in time for UGX-Christmas.
 
Working on perk shaders for the map.

 
 
 
Last Edit: December 11, 2023, 09:45:18 am by Undeadmetal

 
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