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![]() | Has released one or more maps to the UGX-Mods community. |
maps\_zombiemode::main();thread picture_puzzle();picture_puzzle()
{
level.paper = 0;
level.pick_pic_one = GetEnt("pick_pic_one", "targetname");
level.pick_pic_two = GetEnt("pick_pic_two", "targetname");
level.pick_pic_three = GetEnt("pick_pic_three", "targetname");
level.pick_pic_four = GetEnt("pick_pic_four", "targetname");
level.pick_pic_one_trigger = GetEnt("pick_pic_one_trigger", "targetname");
level.pick_pic_two_trigger = GetEnt("pick_pic_two_trigger", "targetname");
level.pick_pic_three_trigger = GetEnt("pick_pic_three_trigger", "targetname");
level.pick_pic_four_trigger = GetEnt("pick_pic_four_trigger", "targetname");
level.pick_pic_one_trigger sethintstring("Press &&1 to Pick up the Paper");
level.pick_pic_two_trigger sethintstring("Press &&1 to Pick up the Paper");
level.pick_pic_three_trigger sethintstring("Press &&1 to Pick up the Paper");
level.pick_pic_four_trigger sethintstring("Press &&1 to Pick up the Paper");
level.placed_pic_one = GetEnt("placed_pic_one", "targetname");
level.placed_pic_two = GetEnt("placed_pic_two", "targetname");
level.placed_pic_three = GetEnt("placed_pic_three", "targetname");
level.placed_pic_four = GetEnt("placed_pic_four", "targetname");
level.placed_pic_one hide();
level.placed_pic_two hide();
level.placed_pic_three hide();
level.placed_pic_four hide();
thread pic_one();
thread pic_two();
thread pic_three();
thread pic_four();
thread CheckHas4Paper();
}
pic_one()
{
level.pick_pic_one_trigger waittill ("trigger");
level.pick_pic_one delete();
level.placed_pic_one show();
level.pick_pic_one_trigger delete();
level.paper = level.paper + 1;
}
pic_two()
{
level.pick_pic_two_trigger waittill ("trigger");
level.pick_pic_two delete();
level.placed_pic_two show();
level.pick_pic_two_trigger delete();
level.paper = level.paper + 1;
}
pic_three()
{
level.pick_pic_three_trigger waittill ("trigger");
level.pick_pic_three delete();
level.placed_pic_three show();
level.pick_pic_three_trigger delete();
level.paper = level.paper + 1;
}
pic_four()
{
level.pick_pic_four_trigger waittill ("trigger");
level.pick_pic_four delete();
level.placed_pic_four show();
level.pick_pic_four_trigger delete();
level.paper = level.paper + 1;
}
CheckHas4Paper() //// this block of code was written by PROxFTW /////
{
while( 1 )
{
if(level.paper == 4)
{
wait 3;
for( i = 0; i < GetPlayers().size; i++ )
{
players = GetPlayers()[i];
current_weapon = players GetCurrentWeapon();
weapon_list = players GetWeaponsListPrimaries();
if(isdefined(current_weapon) && weapon_list.size > 1)
{
players TakeWeapon( current_weapon );
}
players GiveWeapon( "ray_gun" );
players SwitchToWeapon( "ray_gun" );
}
break;
}
wait .01;
}
}
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
maybe add in a reward? suck as points or a power up or something?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |


![]() | Has released one or more maps to the UGX-Mods community. |

![]() | Has released one or more maps to the UGX-Mods community. |
Pashan...... How do I edit the picture?

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |