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How to add looping backgrou d music

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Created 7 years ago
by ect0
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Please, i need to have background music in this map, it should loop and all players have to hear it as well it is cinematic and you get the idea but someone please post where i should put it, what i type, where i type, and all that other shit, ty
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So how would i implement SoundPos = GetEnt("MusicOrigin","targetname");
SoundPos playsound("awesome"); to my map?
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
So how would i implement SoundPos = GetEnt("MusicOrigin","targetname");
SoundPos playsound("awesome"); to my map?

Just have a function in your map that calls PlaySound to an alias you've made, then call it from your main function
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im sorry to say this but im a novice i know little to nothing of this, can you make it like as simple as possible? im a newbie but i just want to know this for the future
Marked as best answer by ect0 7 years ago
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im sorry to say this but im a novice i know little to nothing of this, can you make it like as simple as possible? im a newbie but i just want to know this for the future

Add me on steam ill walk you through it when I get home from work or during lunch
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Whats ur steam?
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i added you

 
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