Can anyone suggest a way to disable hud while playing in BO3? Back in time we use cg_draw2d 0 in previous games but this no longer works.
When asked JBird told me:
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The way around this is to do it in script and calling something like this: player SetClientUIVisibilityFlag( "hud_visible", 0 ); But make sure its called after the player's hud is displayed or it does nothing.
But I have no idea how to utilize this since I do not have knowledge about scripting. So could anyone help me with this? Pretty urgent!
This hides every hud element created for the player ( self ) So you just call it once all hud elements are created
What JBird meant is something I like to do All hud elements created after SetClientUIVisibilityFlag will be shown to the player and simply do this to show the hud again