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Does the shellshock part happen? If so, your teleportTarget origin is probably not defined. If the shellshock part doesn't happen either, then your isTouching check is not working, most likely because telepoyrtMultiple is undefined. Add some iPrintLn's and isDefined() if you have to for debugging.
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The shellshock part happen succesfully and im pretty sure that I properly targetnamed the script_structs.
You can't use getEntArray with structs. You use getStructArray.