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start game messages

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Created 11 years ago
by codmoddd1234
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Location: kh
Date Registered: 9 August 2013
Last active: 5 years ago
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i didn't write any of these scripts i just explained how to use them

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thread randomstartmessage();
under 
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zombiemode::main();
......in mapname.gsc
then paste this at the bottom of your mapanme gsc
from zct originally//
Code Snippet
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randomstartmessage()
{
flag_wait( "all_players_connected" );
/*
      one of these "^" / add a number "3"/ and a letter "r" like "^3r"/ this will make the letter "r" yellow.
*/
phrase = [];
phrase[0] = "your random message";
phrase[1] = "ran^3dom altmessage";
phrase[2] = "???";
phrase[3] = "???";
phrase[4] = "";
//phrase[5] = "random 5"
/*
Colors
^1 = red
^2 = green
^3 = yellow
^4 = Blue
^5 = light blue
^6 = Purple (pink)
^7 = white
^8 = random
^0 = black
*/

color = [];
color[0] = "^1";
color[1] = "^2";
color[2] = "^3";
color[3] = "^4";
color[4] = "^5";


i = RandomInt(phrase.size);
j = RandomInt(color.size);

iPrintLnBold( color[j] , phrase[i] );
}
Last Edit: September 16, 2013, 06:51:41 pm by codmoddd1234

 
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