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Question about explosives??

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Created 12 years ago
by freeman12345
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Date Registered: 24 December 2013
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Hi all,

I am currently designing my zombie map and I would like it so that a player has to plant explosives (perhaps a satchel charge) at a wall in order to get through and progress further. The player would either have to buy them off the wall or be given one each round (a player can only carry a maximum of 1 satchel charge at a time). Would anybody be able to help me on how I would implement this into my map???

Many thanks in advance!
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That would take scripting I do have a script that you could use!

 
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