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nvm i fixed bad santax please help

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Created 10 years ago
by RamboBadass
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Location: usbuffalo
Date Registered: 16 August 2013
Last active: 11 months ago
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maps:
Undead Town
http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
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http://ugx-mods.com/forum/index.php?topic=2659.0
[WIP] mapping 39%, weapons 85%, scripts 65%
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having a bad santax ... line 147 witch is the line under dlc3_zone_init() ......... i dont see anything wrong .... anyone please help this is the first time i havent been able to test my map since i got it working 100% the other week

Code Snippet
Plaintext
 
dlc3_zone_init()
{
/*
=============
///ScriptDocBegin
"Name: add_adjacent_zone( <zone_1>, <zone_2>, <flag>, <one_way> )"
"Summary: Sets up adjacent zones."
"MandatoryArg: <zone_1>: Name of first Info_Volume"
"MandatoryArg: <zone_2>: Name of second Info_Volume"
"MandatoryArg: <flag>: Flag to be set to initiate zones"
"OptionalArg: <one_way>: Make <zone_1> adjacent to <zone_2>. Defaults to false."
"Example: add_adjacent_zone( "receiver_zone", "outside_east_zone", "enter_outside_east" );"
///ScriptDocEnd
=============
*/

// Outside East Door
//add_adjacent_zone( "receiver_zone", "outside_east_zone", "enter_outside_east" );
}

   


never mind i fixed it .. was } before the dlc3 was missing
Last Edit: November 03, 2013, 03:58:54 pm by rambobada555555

 
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