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How To Make A Custom Perk While Using Harry Bo21's Perk Pack

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Created 8 years ago
by AdvancedDecay
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Exactly what the title says, I cant figure it out at all.... please help, basically I don't know where to put anything as his scripts are changed to the normal ones obviously..... or can someone tut a way to make a own gsc standalone perk
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OnionmanVere Bo21
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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Exactly what the title says, I cant figure it out at all.... please help, basically I don't know where to put anything as his scripts are changed to the normal ones obviously..... or can someone tut a way to make a own gsc standalone perk

Just take a look through his scripts, it's not that hard to look at how he does it. :P
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Just take a look through his scripts, it's not that hard to look at how he does it. :P

https://gyazo.com/fdbc99adcba90a6161bb3271fafcfdd4 would I put level thread then my perk here
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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as this is coming up a lot lately, i might make a little tutorial on adding your own perks

its actually really easy, imagine that most of that code is actually the functionality on how the machines work. So all you need to do is have a prefab set up like mine, find a unused specialty name, and put one line of code in my script

then you have a machine you can walk up to a buy - that will give you whatever shader you put in that line earlier

wont do anything at this stage but that, but yea just that one line sets up all that other stuff, you then just need one function, that will tell it what to do if you get it, and what to do if you lose it
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@Harry Bo21 please make a tut on this it will be easier for all of us hahaha
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@Harry Bo21 please make a tut on this it will be easier for all of us hahaha
ill make the tutorial but its prob not gonna help you too much - you dont know how to script and the logic on what it does would be entirely down to "your" scripting

 
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