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Contact Support - Help Center Get help on the UGX Discord. Join it now!so now if i build mod and compile i go into the game and it use the trigger?
so if i wanted to add a sound que how would i do that to a trigger
trigger playsound("SOUNDNAME");
players[0] playsound("SOUNDNAME");
and i put those in the same function that was just made?
players = GetPlayers();
so players = GetPlayers(); will be in the function as well for whichever one i choose?
setup()
{
trigger = getEnt("zk_eggtrig","targetname");
self setHintString("&&1 hintstring");
trigger waittill("trigger");
trigger playsound("zk_egg");
players = GetPlayers();
}
is that right?