I'm scripting this new bo3 gobblegum in waw: Newtonian Negation it move zombies in air after their death and in game it seems that changing "phys_gravity" var from console it works very well, but changing it via script it doesn't works
I'm scripting this new bo3 gobblegum in waw: Newtonian Negation it move zombies in air after their death and in game it seems that changing "phys_gravity" var from console it works very well, but changing it via script it doesn't works
I think people do this via animation, rather than dvar? If I understand you correctly. The zombies float upward?
yes i would like zombies float upward instead fall on ground after their deaths and i would try without animations first... however i "fixed" it with this: