

Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!

paypal.me/F3ARxReaper666![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Hi everybody,
I wanted to know how do you view an object on the HUD when it picks up and remove it from the HUD when you do most
I explain well how it's done (script, picture)
Thanks
create_part_hud(shader)
{
level notify("part_change");
wait .1;
if(isdefined(shader))
{
level.part_hud = newhudelem();
level.part_hud.foreground = true;
level.part_hud.sort = 1;
level.part_hud.hidewheninmenu = false;
level.part_hud.alignX = "left";
level.part_hud.alignY = "bottom";
level.part_hud.horzAlign = "left";
level.part_hud.vertAlign = "bottom";
level.part_hud.x = 10;
level.part_hud.y = level.part_hud.y - 120;
level.part_hud.alpha = 1;
level.part_hud SetShader( shader, 32, 32 );
level waittill("part_change");
level.part_hud destroy();
}
}
create_part_hud( "YOUR_SHADER_NAME" );create_part_hud();