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Contact Support - Help Center Get help on the UGX Discord. Join it now!The script_firefx KVP on the debris parts is the FX that is triggered when the part starts moving. The KVP script_fxid is the FX that's triggered when the part is about to disappear.
Keep in mind that you might need to add the FX like any others in your CSV and script files. The value of these KVPs is the "name" of the FX in level._effect[].
- Phil.