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Compiling Der riese style maps

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Created 11 years ago
by nibble
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Date Registered: 5 October 2013
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hey guys

could someone please explain how to properly compile a der riese style map.
as i'm almost ready for testing.

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☭ Soviet Commander ☭
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

-Linus Torvalds
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Mod Builder Tab

In the IWD list, check all of the boxes next to each item
Compile IWD
Compile mod FastFile
Build Mod

Compile level tab

Compile BSP
Compile lights
compile Paths
Compile Reflections
Compile Level
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Location: gbuk
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thanks thats simplified every guide i have looked at send you back to front on a wild goose chase


Post Merge: October 11, 2013, 01:11:10 pm
when i build the mod do i buil it over the .map or .patch file ?
Last Edit: October 11, 2013, 01:11:10 pm by nibble

 
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