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Certain Prefabs Cause Script Runtime Error?

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Created 8 years ago
by madsniper124
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These are the Springfield weaponfiles:

(Image removed from quote.)

Located in root/raw/weaponfiles/sp/, just like Harry said

When I added those into dlc3.csv, I got the zombie_colt error like I've said before. I'll try it again, maybe I did something wrong.

Shame that the background of the site was changed back.

Thanks.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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dunno in my dlc3.csv it has "zombie_springfield" called but ofc i commented it straight back out, but none of those are "zombie_"

did it actually appear in zombies? I mean i know it was on one of the loadout lists but im not sure it ever actually appeared - might explain the missing weapon file


scratch that, i guess itd be this one







also if your zombie_colt error is "unknown item" - youve gone horribly wrong somewhere
Last Edit: April 05, 2016, 05:56:21 pm by Harry Bo21
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dunno in my dlc3.csv it has "zombie_springfield" called but ofc i commented it straight back out, but none of those are "zombie_"

did it actually appear in zombies? I mean i know it was on one of the loadout lists but im not sure it ever actually appeared - might explain the missing weapon file


scratch that, i guess itd be this one

(Image removed from quote.)

(Image removed from quote.)



also if your zombie_colt error is "unknown item" - youve gone horribly wrong somewhere

Maybe not. Adding those into the .csv causes the zombie_colt error and the prefab (which doesn't have a scope?) gives the script runtime error. What is strange to me is that the model of the springfield in the prefab doesn't have a scope, yet the ones with _zombie after it has one.

Am I the only person with this issue?
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Adding that other gun does not cause the Colt error... I told you this a post back. All waw guns are called from dlc3.csv - if your getting a error it's a mistake in there

And I don't remember it being in the game at all - only remember the kar, scoped kar and ptrs - this no scope one doesn't exist
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Adding that other gun does not cause the Colt error... I told you this a post back. All waw guns are called from dlc3.csv - if your getting a error it's a mistake in there

And I don't remember it being in the game at all - only remember the kar, scoped kar and ptrs - this no scope one doesn't exist

I suppose that I was trying to add a weapon in that wasn't supposed to be in. Case is solved?

 
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