I'm pretty sure you've asked similar questions about AI navigation? ???
Anyways I've never used
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<AI> UseCoverNode( <path node> );
I've only used
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<AI> SetGoalNode( <path node> );
the different Cover Node classes are children of the Path Node class so they can be passed into the function properly and the AI will automatically play the animations for the cover Hope this helps
I'm pretty sure you've asked similar questions about AI navigation? ???
Anyways I've never used
Code Snippet
Plaintext
<AI> UseCoverNode( <path node> );
I've only used
Code Snippet
Plaintext
<AI> SetGoalNode( <path node> );
the different Cover Node classes are children of the Path Node class so they can be passed into the function properly and the AI will automatically play the animations for the cover Hope this helps
i have asked similar questions but no one actually tells me how tf to do it or set this up at all!!! they just give me a line of code...that does not really help at all....
I've yet to see any of your code other than a single function line so I can't help you understand what is being done incorrectly if I don't know what you're doing other than a single line of code.
Please post snippets of your actual code and then I would be happy to help you in the right direction with your issues of AI navigation.