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assert fail Script Error

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Created 11 years ago
by Riptide1106
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Location: us
Date Registered: 12 September 2014
Last active: 5 years ago
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i could use some help...

im not sure what caused this, i searched the forums others who had this problem either left it unresolved or their solution didnt work for me

i had not altered the _names file. yet somehow it says its messed up. I tried as someone said and removed the 'not'(!) from !IsDefined. that did nothing except changed the error to match.


i think one thing got messed up (dont know what) and its throwing multiple errors (ie the others listed here)


any ideas people?


Code Snippet
Plaintext
******* script runtime error *******
assert fail: (file 'maps/_names.gsc', line 7)
assert( !IsDefined( level.names ) );
*
Error: called from:
(file 'maps/ugx_pap_handle.gsc', line 18)
maps\_names::setup_names(); // name for AI ;)
*
Error: called from:
(file 'maps/_loadout.gsc', line 426)
maps\ugx_pap_handle::init();
*
Error: called from:
(file 'maps/_loadout.gsc', line 16)
init_models_and_variables_loadout();
*
Error: called from:
(file 'maps/_load.gsc', line 321)
maps\_loadout::init_loadout();
*
Error: called from:
(file 'maps/_zombiemode.gsc', line 50)
maps\_load::main();
*
Error: called from:
(file 'maps/my_mapname.gsc', line 119)
maps\_zombiemode::main();
*
Error: started from:
(file 'maps/my_mapname.gsc', line 9)
main()
*

 
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