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Contact Support - Help Center Get help on the UGX Discord. Join it now!oh, uh crap no he doesnt i dont think
I wouldnt mind advising you over skype (chat)
Welcome!
http://ugx-mods.com/wiki/index.php?title=Patching_World_at_War Patching WaW to 1.7 (not needed if you have the steam version)
http://ugx-mods.com/wiki/index.php?title=Modtools_Installation_Guide Installing the mod tools
http://ugx-mods.com/wiki/index.php?title=Creating_a_Map Creating your map with UGX script placer
For mapping advice I recommend "BlackJackJohnny"'s tutorials on youtube
As you should be, squeaker. Jk, jk, it's all good man... I mean you should be a man because according to your profile you're 65.
@Bam
It's probably because you're not used to hearing, but usually I don't pay attention to most of the sounds in the game, I do think all the sounds when you equip a weapon and footsteps are extremely loud, it's all exaggerated for the game. Mostly because Treyarch wants you to hear everything so they always blast it.
I think this is a very nice guide and I would like to sticky it so that everyone can see it, but first we need to clean up the grammar. Would you mind if I edit your post to fix the grammar?
Bam, someone said you getting better box chances or something, I don't know what it does, but they say diving into eachother does something because you hear the laughing effect that the box gives when you get a teddy bear. They downed on purpose. It's still stupid, but intentional, which I think could be added to that point.
you are mostly limited to your imagination. the rest of the limitations fall on the engine limitations
Everything you said is quite possible, actually.
There are several maps in this community with the Soul Chests (idk which ones though), and two maps which I know of that have the Staffs are Lorkeep Station and (I'm not sure about this one) The Swan.
It's possible to create a weapon that can pull zombies, but I'm not sure how to do it.
Any kind of easter egg (with a few exceptions) is possible.
As for how big a map can be...I'm actually not quite sure about that.