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Contact Support - Help Center Get help on the UGX Discord. Join it now!Hahahahaha don't worry, I have my own weapons I've been working on. Plus I was able to make some new areas without hitting the texture limit.
I'm not exactly sure if you can bind the worldspawn settings to a model to make the light move like you said but I will definitely look into it. I never thought of that before. I'm also looking into the weather thing too. Thanks man for the ideas.
Hahahahaha don't worry, I have my own weapons I've been working on. Plus I was able to make some new areas without hitting the texture limit.
I'm not exactly sure if you can bind the worldspawn settings to a model to make the light move like you said but I will definitely look into it. I never thought of that before. I'm also looking into the weather thing too. Thanks man for the ideas.
Nice man!!!
Thanks man, I do have an old drivable batmobile I never used, I may modify it into something like you said and let people drive it to and from the prison from the docks.
Dude that sounds really cool! Nice!
Oh and i just saw the new picts, looking good, and you obviously know about the lighting objects. Dont overdo it where it doesnt look good thoughThats my problem with stuff i overdo it.. I mean dont overdo it with the colors and the vision files etc* looking good though cant wait!
Thanks man I'll try and post some more screenshots soon with the updated lighting. I've been tweaking the vision file as well as the worldspawn lighting and colors. I'm making the actual lights in the prison a yellowish tint just like the old timey lights emit. It gives that creepy feel to the map just like MOTD.
I'm trying hard to learn how to apply good lighting to the map. I'm thinking I may include some areas that need power turned on in order to power up the lights like you said.