I was wondering how to change the display text when it says "PressFto buy...", into something else. Maybe in all caps, I'm guessing it's in a language file somewhere?
In The Vortex you have been summoned by the gods to protect a land full of zombies wanting to destroy the Temple of Abyss where the only black hole on earth remains. It is your job to slay all the zombies and successfully defend the Temple.
Hello, I'm having this error with COD WAW and the co-op mode with it. Every time when I play with my friends it keeps saying trying to join potential matches then says the match doesn't exist.
Note: I am NOT port forwarding to fix it, I have looked up on google fixes, but none worked for me.
If you need any info about my PC or internet then just ask.
I've started a new map (no spoilers) and after getting all the files in the proper place I tested it and found 2 errors just with risers.
Error 1 : As you can see the zombies have (what looks like) the default model with a zombie fused with it. This happens everytime I use the script placer/start a new map.
Error 2 : The risers don't have the dust effect or have animations, they just spawn with the rising sound playing as they spawn.
Any fixes to both these problems would be appreciated. Thanks in advanced
I've tried duplicating the zm_levelcommon_weapons file and deleting the weapons I don't want in my map, changing my GSC and CSC to connect to the edited file, yet when I test my map the weapons that I "restricted" are still in the box, any help?
Hello there! I have compiled my map and noticed that my mystery box light is too big and is hard to see what weapon you actually got. Also my riser effects don't really work and is the same story, they're too big for what I want, and part of the dust effect is pure white, while the other, smaller part is colored properly. Any help?
Shotgun Survival Shotgun Survival is my first BO3 map and probably my first map ever (I'm gonna finish this one before Maze of Chances) featuring... The Features
I loaded up my map and found some weird pixelated "stacks" on my wall(s) I don't know what caused this, not a big problem until I actually finish everything else on my map.
Whenever I test my map I die within seconds of spawning. I have deleted the sky and umbra textures. (Reasons : Sky was not needed since my map is indoors, And the umbra texture was causing errors due to the sky not being there) Don't know if that has any relevance to the error, But thanks for reading this
I made no changes to the sample map and decided to test to see if it works. When I test it in game it just immediately ends with the ending cutscene the says "missing mod .ff fastfile. Could not read fastfile" Or something like that. Any help would be appreciated. Thanks
EDIT: Fixed it, didn't know what fixed it. Maybe hitting link fixed it?