UGX-Mods

Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Zombie Maps => Topic started by: SirJammy on March 23, 2015, 10:42:23 pm

Title: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 23, 2015, 10:42:23 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Ffracture-forums.com%2Fnuketown%2FNuketown_1.jpg&hash=ff414f3ff1dc2866f03e724a7206a933)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Ffracture-forums.com%2Fnuketown%2FNuketown_2.jpg&hash=068aea5fe3fc7e4c02f5a7570cf843fb)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Ffracture-forums.com%2Fnuketown%2FNuketown_3.jpg&hash=e3bb9565b52fdaac05da20739df010fb)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Ffracture-forums.com%2Fnuketown%2FNuketown_4.jpg&hash=43f9dcb76facf30ba3b3e1f0db10955f)



Nevada's research facility has been overpowered by undead hordes of
facility workers and soldiers originally set out to protect mankind.
The countdown has begun to an ever expanding zombies experience.

Map Design
With this map design I really wanted to expand upon what Treyarch brought to the table with the original Nuketown
Zombies in Black Ops 2. By this I mean give the community what they were theorising about before the map was
released including a fully accessible fallout bunker filled to the brim with Easter eggs, multiple old dirt roads
surrounding the destroyed town and the entire road opened up for you to explore shown in this image:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRW1VOpq.jpg&hash=0fd7b5a23a6cd7f27e802beeb2659a90)

Weapon Ideas
Weapon set will be mostly era specific, focusing mainly on "Black Ops" weapons while at the same time adding
variation to gameplay by adding unique weapons from other Call of Duty's / Completely custom weapons,
refined to the best of our ability.

Features List

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F5ds8hhp.jpg&hash=cd77240ab76ef0012f8053ba8fc5fdcb)

Fracture Studios Members (http://www.fracture-forums.com/)

  • SirJammy - Mapper / Graphics / Audio
  • Ege115 - Scripter
  • Ray1235 - FS Mod Scripter / Animator

Update #1

Sorry but you are not allowed to view spoiler contents.


Update #2

Sorry but you are not allowed to view spoiler contents.


Update #3


Sorry but you are not allowed to view spoiler contents.

Update #4


Ok, Got quite a big update on the map, just went around taking pictures of areas I thought looked cool, enjoy :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmlK8RmQ.jpg&hash=3c33f18c4a0344c03b6ec24d6e822175)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fs3E228d.jpg&hash=db4d83310db6f533acbc6b9bacc5c6dc)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FDltaeiN.jpg&hash=b3d73afd9866d6dd6818a9ddbdb791c5)
(Ignore the wall gun in the middle of the garden xD)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F47xkb6Q.jpg&hash=f06dd1bdd29bfa02c29f064989ac4c40)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9NlYbL3.jpg&hash=05dc1b8d3fbb64becd255a244dc298ad)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FsbWmKD5.jpg&hash=3fdc96f6fa5d8935860f16d32ad29d5e)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fn5Ym0kN.jpg&hash=aaf33417e716be05a98cf7b9a3ce9343)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FtwNfMI7.jpg&hash=04c5e75c36b07bfb0bbc027bc7fd0ae5)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F5x5dQIR.jpg&hash=1a91833d4afc1d51b9aaa227cecf4a66)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FiiFMUiB.jpg&hash=6bb05df7989d6a882449ecee0d2ed7de)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on March 23, 2015, 10:50:45 pm
What is people's obsession with Nuketown?!  :fuuu:

Sorry but you are not allowed to view spoiler contents.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: beast_boy1212 on March 23, 2015, 10:53:08 pm
dude! keep up the work man. i seriously would play the heck outta this map.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on March 23, 2015, 11:08:36 pm
thank god, i was sold on the expansion of the map, you can improve more by not having the silly perk spawn system, having more than 4 perks and having a WW.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 23, 2015, 11:12:35 pm
thank god, i was sold on the expansion of the map, you can improve more by not having the silly perk spawn system, having more than 4 perks and having a WW.

Oh dont worry, we set out to make this map because of how much potential it had, it will have what said and beyond ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: CyberMan1011 on March 23, 2015, 11:42:44 pm
Looks exactly like BO2 zombies :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 23, 2015, 11:43:45 pm
Glad to see that Fracture is still with us. Hope Nuketown will see the daylight this time. :gusta:
What kind of gamemodes do you guys have in store?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: X0master on March 24, 2015, 12:20:18 am
Looks exactly like from the original bo2 nuketown zombies. :D. I hope this WIP won't be cancelled due to a waw engine limit.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DarkWhiss on March 24, 2015, 12:41:25 am
Looks like that shelter room is being used in this....
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on March 24, 2015, 01:29:07 am
Don't know if I should be happy about this, or sad... :( No but really Jammy I think this project will be a success, other than the fact that the FS Mod really isn't needed. Ill just sit here and be salty I guess... Hope to see what your creative mind can do with the houses and bunker! ;D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: chromastone10 on March 24, 2015, 02:23:16 am
Ill just sit here and be salty I guess...

Guys, HeX isnt mad, he's just

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi5.walmartimages.com%2Fdfw%2Fdce07b8c-4500%2Fk2-_e0799c45-7c21-4c2c-ad9b-e0569ac12631.v1.jpg&hash=eca3380d0ba551b36d2e536e93532315)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on March 24, 2015, 02:39:12 am
finally somebody makes one were the fallout shelter has an underground area :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GuenosNoLife on March 24, 2015, 06:08:51 am
Nice, can add the progress bar ?  ::)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: johndoe on March 24, 2015, 06:29:49 am
good to see someone's gonna put an end to this awful lot of nuketown remakes  :gusta:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on March 24, 2015, 07:42:14 am
good to see someone's gonna put an end to this awful lot of nuketown remakes  :gusta:

Damn straight, and we are ending it with a bang :gusta:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on March 24, 2015, 07:54:39 am
And we are ending it with a bang :gusta:
If you know what we mean   :troll:

Lukkie1998
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on March 24, 2015, 08:05:22 am
Glad to see that Fracture is still with us. Hope Nuketown will see the daylight this time. :gusta:
What kind of gamemodes do you guys have in store?

We will give updates on mod, when there is something to give :)
But there will be few gamemodes, that will change the way of the map completely :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MrDunlop4 on March 24, 2015, 08:37:37 am
Looks good so far, but isnt the curse over?

MrDunlop4
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on March 24, 2015, 08:38:55 am
Looks good so far, but isnt the curse over?

MrDunlop4

Your map didnt end it, so we are ending it :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MrDunlop4 on March 24, 2015, 08:58:25 am
Your map didnt end it, so we are ending it :troll:
K thats nice :P

Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 24, 2015, 09:14:37 am
Damn straight, and we are ending it with a bang :gusta:

Pun city..  :troll:

Double Post Merge: March 24, 2015, 09:51:15 am
Damn straight, and we are ending it with a bang :gusta:

Pun city..   :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Naxi on March 24, 2015, 01:33:46 pm
This looks amazing. I can't wait for the release of this!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: KnivingCombat777 on March 24, 2015, 09:20:14 pm
Nuketown is a curse, only the crap nuketown 1945 map was eventually completed, all these cancels, and the wip before this is probably cancelled too
You guys have the possibility to break this curse and this map looks amazing already
Keep up this map!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MZslayer11 on March 24, 2015, 11:23:16 pm
Guys, HeX isnt mad, he's just

(http://i5.walmartimages.com/dfw/dce07b8c-4500/k2-_e0799c45-7c21-4c2c-ad9b-e0569ac12631.v1.jpg)

He's just a bag of air?  :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on March 25, 2015, 01:43:21 pm
New (short) update has been revealed! This will explain something about a few gamemodes. Make sure to check it out in the Original Post!!!

Lukkie1998
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DamianoTBM on March 25, 2015, 01:55:06 pm
I love Nuketown! good job guys. hoping that not does the same end of Celtic Ruins... :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 26, 2015, 12:21:32 am
what was that MW3 gamemode with the pistol and knife and you earn ammo and perks each kill?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SoulTaker on March 26, 2015, 01:04:06 am
what was that MW3 gamemode with the pistol and knife and you earn ammo and perks each kill?
I believe that was All or Nothing very fun game mode don't know why they didn't have it in the other CODs.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 26, 2015, 01:16:39 am
I believe that was All or Nothing very fun game mode don't know why they didn't have it in the other CODs.
I was wondering if Fracture could try and implement that gamemode in ::) I never played MW3 (and never will) but that gamemode looked fun
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: mxtxm on March 26, 2015, 01:16:54 am
The new gamemode, "Scavenger" sounds interesting

I believe that was All or Nothing very fun game mode don't know why they didn't have it in the other CODs.

I think the closest another CoD got to that game mode, was 1 in the Chamber on BO2.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Andy Whelan on March 26, 2015, 11:16:32 am
Despite a million Nuketown custom zombie remakes this looks really good
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on March 26, 2015, 06:09:40 pm
MW3 did bring some real good modes imo - Face-Off, Infected and All or Nothing
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ramiabdh on March 26, 2015, 09:22:32 pm
There should really be a nuketown remake contest, as people are obssesed with nuketown like hell.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 27, 2015, 01:38:37 am
There should really be a nuketown remake contest, as people are obssesed with nuketown like hell.
Everyone's trying to break the damn curse, but something happens like a treyarch bug (VONDERHAAR is #smokeweedeveryday)

MW3 did bring some real good modes imo - Face-Off, Infected and All or Nothing
As I said these gamemodes should be in their gamemode list
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on March 27, 2015, 01:41:24 am
MW3 did bring some real good modes imo - Face-Off, Infected and All or Nothing
Survival, Drop Zone, and anything with Juggs were my favorite.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 27, 2015, 06:50:47 am
Survival, Drop Zone, and anything with Juggs were my favorite.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Ffc02.deviantart.net%2Ffs70%2Ff%2F2012%2F247%2F6%2Fb%2Fand_it_s_gone_by_celeith-d5div3y.jpg&hash=fa898ff1a97f2826047484227acc9ec8)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on March 28, 2015, 11:27:25 am
Survival, Drop Zone, and anything with Juggs were my favorite.

Survival kinda sucked imo, hated how it was 2 players, and if one guy died, the game was over. Drop Zone i never got into and to this day dont know what the mode is, and in regards to Juggs, i know there is a striker v Juggs on Dome for Infected and i hate that one - maybe because i hate Dome too
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Wunderful on March 28, 2015, 02:06:06 pm
Holy crap, that looks exactly like the original! That's amazing! Good luck! Btw, a bit of an off-topic question, what ever happened to Celtic Ruins?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on March 28, 2015, 02:19:11 pm
Holy crap, that looks exactly like the original! That's amazing! Good luck! Btw, a bit of an off-topic question, what ever happened to Celtic Ruins?

Errors, errors everywhere
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: chromastone10 on March 28, 2015, 02:53:09 pm
Errors, errors everywhere

visual representation of what happened

gosh dangit celtic (http://www.youtube.com/watch?v=5J9KunAD1rw#ws)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 28, 2015, 03:21:21 pm
Holy crap, that looks exactly like the original! That's amazing! Good luck! Btw, a bit of an off-topic question, what ever happened to Celtic Ruins?
Gheyvid Vonderfaart (https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fwhyarewehappening.com%2Fcgeo%2Fvahn.jpg&hash=82257ab8b860c94a407925e0dff243b6)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: NINJAMAN829 on March 28, 2015, 04:43:06 pm
Survival kinda sucked imo, hated how it was 2 players, and if one guy died, the game was over. Drop Zone i never got into and to this day dont know what the mode is, and in regards to Juggs, i know there is a striker v Juggs on Dome for Infected and i hate that one - maybe because i hate Dome too

Well aren't you just a ray of sunshine today? :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on March 31, 2015, 10:10:27 pm
I wonder why these topics die so early? ::) "early" is a strong word...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GdayitsVishnu on March 31, 2015, 10:36:57 pm
i remember jammy showing me early stages of this, and i was shocked back then.. but now! wowie im excited. and the buried/die rise cutscene will be amazing guys, great great work. remember 'nmgf' or whatever you said  :D ;D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: KspaceM on March 31, 2015, 10:42:22 pm
This map actually looks pretty dope
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: x_xMayheMx_x on March 31, 2015, 11:09:24 pm
This is Looking so awesome guys! I'm one of a dying breed who actually enjoys playing Nuketown, but of course felt it was lacking in size so seeing this just makes my day! So Spot on guys! If I didnt know better I would claim the screen shots were taken from the OG Nuketown thats how awesomly precise you guys are. For sure will be checking this thread often for updates. Keep up the awesome work gentlemen.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Freactiongifs.com%2Fwp-content%2Fuploads%2F2013%2F07%2Fthats-good.gif&hash=ec0daeab135278f5b151f9fce2a34a9e)

Will you keep the perk system the same? Meaning randomized perk spawns through the game progressions?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 01, 2015, 12:31:39 am
This is Looking so awesome guys! I'm one of a dying breed who actually enjoys playing Nuketown, but of course felt it was lacking in size so seeing this just makes my day! So Spot on guys! If I didnt know better I would claim the screen shots were taken from the OG Nuketown thats how awesomly precise you guys are. For sure will be checking this thread often for updates. Keep up the awesome work gentlemen.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Freactiongifs.com%2Fwp-content%2Fuploads%2F2013%2F07%2Fthats-good.gif&hash=ec0daeab135278f5b151f9fce2a34a9e)

Will you keep the perk system the same? Meaning randomized perk spawns through the game progressions?

Im ok with it, as long as Juggernog doesnt 100% spawn in last at round 25.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on April 01, 2015, 12:37:09 am
This is Looking so awesome guys! I'm one of a dying breed who actually enjoys playing Nuketown, but of course felt it was lacking in size so seeing this just makes my day! So Spot on guys! If I didnt know better I would claim the screen shots were taken from the OG Nuketown thats how awesomly precise you guys are. For sure will be checking this thread often for updates. Keep up the awesome work gentlemen.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Freactiongifs.com%2Fwp-content%2Fuploads%2F2013%2F07%2Fthats-good.gif&hash=ec0daeab135278f5b151f9fce2a34a9e)

Will you keep the perk system the same? Meaning randomized perk spawns through the game progressions?
Im pretty sure they are, Bluntstuffy gave them the scripts a while back...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: david95 on April 01, 2015, 07:28:02 am
Everything looks fantastic.
I WANT IT.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on April 01, 2015, 09:30:05 am
NKGC-thing is probably not happening. I myself prefer to work with these guys without strick plans  :)
Yesterday was successful day in ideas point of view and we got so much planned out. Next update will tell about these ideas, but no big reveals  ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RBRT on April 01, 2015, 11:43:06 am
NKGC-thing is probably not happening. I myself prefer to work with these guys without strick plans  :)
Yesterday was successful day in ideas point of view and we got so much planned out. Next update will tell about these ideas, but no big reveals  ;)

Good to see you're involved Hitman; the epicness of this map just got more epic. Can't wait to play the map  :)

Keep it up guys and break the Nuketown curse!  :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GdayitsVishnu on April 01, 2015, 01:51:13 pm
well to top of leviathan you guys need to work your asses off...hitman you wouldn't wanna lose to radi now would you? :lol: :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RadimaX on April 01, 2015, 02:07:08 pm
well to top of leviathan you guys need to work your asses off...hitman you wouldn't wanna lose to radi now would you?

Hahaha its easy to top leviathan, i only half-assed it anyway  :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on April 01, 2015, 08:29:15 pm
if this map is playable then it'll automatically top leviathan for me
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: InFInIX on April 01, 2015, 09:33:19 pm
I got an Idea for an gamemode i dont know if its fun or possible to script
-----------------------------------------------------------------------------------
Player starts with a knife.
sprinters from start.
you have a Power bar with 100%.
Every shoot takes 1% power (weapons are stronger(or zombies are weaker))
knife takes 5% but is always insta
weapons are spread over the map like on Psychotic journey
power refills slowly over gameplay
no drops
care packages spawn during gameplay with ammo
-----------------------------------------------------------------------------------

so its a more realistic mode like it would be in a real apocalypse (more or less)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on April 01, 2015, 11:07:53 pm
NKGC-thing is probably not happening. I myself prefer to work with these guys without strick plans  :)
Yesterday was successful day in ideas point of view and we got so much planned out. Next update will tell about these ideas, but no big reveals  ;)
Quite a jab, I concur...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: eliudjb on April 07, 2015, 10:22:22 am
There should really be a nuketown remake contest, as people are obssesed with nuketown like hell.

Natch Der Untoten! Don't forget hd super alien animatrix frodo nacho bear party hard in da house Nacht Der Untoten! Lots of mods/remakes unfinished...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 08, 2015, 12:57:15 pm
Just a quick update what I'm working on at the moment, the yellow house is complete apart from the garage and the garden.
After that, the only thing left to do is clean up and finish green houses garden. That should set the foundation for all the expansion ;)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F5qYYqRo.jpg&hash=0ec8adc3f34ff8995655d400065be56f)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on April 08, 2015, 01:15:41 pm
i dont know if your gonna do a beta but as a suggestion, the beta release could be the normal two house nuketown map, full release is the proper expanded map
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 08, 2015, 02:04:12 pm
i dont know if your gonna do a beta but as a suggestion, the beta release could be the normal two house nuketown map, full release is the proper expanded map
not sure if you understand this, but a BETA is when a map is mostly done (95-99%), but is needed to be tested to see if there are any problems lying within the map itself.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on April 08, 2015, 02:26:59 pm
not sure if you understand this, but a BETA is when a map is mostly done (95-99%), but is needed to be tested to see if there are any problems lying within the map itself.

:please: I always do betas, when I think its time for such. And if there would be only one beta at end, you would end up forgetting stuff you need to test :P (Mainly Co-Op stuff)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 08, 2015, 02:50:18 pm
i dont know if your gonna do a beta but as a suggestion, the beta release could be the normal two house nuketown map, full release is the proper expanded map

There wont be a Beta mainly because it rewins the complete experience. Its like releasing a half assed map and it being an "ok" experience, and playing the full version and that also being similar because you have already played it.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: chromastone10 on April 08, 2015, 03:17:24 pm
i dont know if your gonna do a beta but as a suggestion, the beta release could be the normal two house nuketown map, full release is the proper expanded map

ive played the beta, the one made by treyarch  :lol: waiting for the "official" extended version from jammy ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on April 08, 2015, 03:50:09 pm
ive played the beta, the one made by treyarch  :lol: waiting for the "official" extended version from jammy ;)

thats true
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on April 08, 2015, 07:54:51 pm
There wont be a Beta mainly because it rewins the complete experience. Its like releasing a half assed map and it being an "ok" experience, and playing the full version and that also being similar because you have already played it.
I think the point of a beta is really to "specific" people rather than the entire community. "Closed" betas really are required to track down bugs otherwise you are gonna end up with a list of people moaning at ya
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on April 08, 2015, 08:09:50 pm
I think the point of a beta is really to "specific" people rather than the entire community. "Closed" betas really are required to track down bugs otherwise you are gonna end up with a list of people moaning at ya
Yeah, but this map is being made by Fracture Studios. This group already contains enough people to test the map completely. No open beta's are required.

Lukkie1998
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: daedra descent on April 08, 2015, 09:11:31 pm
Yeah, but this map is being made by Fracture Studios. This group already contains enough people to test the map completely. No open beta's are required.

Lukkie1998

Thats kinda funny because Leviathan also had their own group to test it as well as other beta testers and look how that turned out - Gspawn errors and a dozen other issues.

As i said in Leviathan's WIP topic: You need debuggers, not beta testers - but thats just my opinion.  :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on April 08, 2015, 09:16:43 pm
Thats kinda funny because Leviathan also had their own group to test it as well as other beta testers and look how that turned out - Gspawn errors and a dozen other issues.

As i said in Leviathan's WIP topic: You need debuggers, not beta testers - but thats just my opinion.  :troll:
Yeh but this is a whole 'studio' testing  ::) Proper professional like..
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: daedra descent on April 08, 2015, 09:29:20 pm
Yeh but this is a whole 'studio' testing  ::) Proper professional like..

I'm not going to judge the studio as a whole because i don't really know what their capable of. In terms of map design it looks impressive, however I've played maps that Ray and Ege have both helped script in some way and i know they don't test things to the fullest extent that they could.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on April 08, 2015, 09:59:30 pm
I'm not going to judge the studio as a whole because i don't really know what their capable of. In terms of map design it looks impressive, however I've played maps that Ray and Ege have both helped script in some way and i know they don't test things to the fullest extent that they could.
And that's exactly the part where HitmanVere jumps in :D . He already helped ege to improve his scripts, and this will absolutely happen in nuketown as well

Lukkie1998
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on April 09, 2015, 07:37:56 am
And that's exactly the part where HitmanVere jumps in :D . He already helped ege to improve his scripts, and this will absolutely happen in nuketown as well

Lukkie1998

If Im given enough time, I will find as many bugs as possible. My maps have their bugs just cos of either no time to test further or I was newcomer in this scene. And believe me, usually when I test,  bugreport is pretty long  :please:

No need to be sceptical, people, everything will turn out fine  :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 09, 2015, 08:06:48 am
If Im given enough time, I will find as many bugs as possible. My maps have their bugs just cos of either no time to test further or I was newcomer in this scene. And believe me, usually when I test,  bugreport is pretty long  :please:

Yeah tell me about it  :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: InFInIX on April 10, 2015, 10:15:36 pm
Well, if a team wich is doing the map tests it you maybe won't see bugs that everyone else can see because you are doing the map it's hard to explain i hope you understand what i mean.
a closed Beta will maybe make it a map without bugs in v1.0  :rainbow: :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 12, 2015, 10:21:31 am
Got a new poll up, seems like we were abit divided on how the EE was going to pan out. Hoping you guys can settle it ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GdayitsVishnu on April 12, 2015, 11:28:27 am
Yess! option three wins! does that mean there will be a golden spork or was that just a random example
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on April 12, 2015, 11:33:41 am
Yess! option three wins! does that mean there will be a golden spork or was that just a random example

Example. Spork would be out of place in this map
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on April 12, 2015, 04:59:55 pm
i would only ever really play co-op so not phased, but i think COTD had it right personally, an EE that could be done in solo or co-op. They did not need to muck it up in shangri-la
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on April 12, 2015, 07:05:47 pm
i would only ever really play co-op so not phased, but i think COTD had it right personally, an EE that could be done in solo or co-op. They did not need to muck it up in shangri-la
This ^^^
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RwAoNrDdOsM on April 13, 2015, 01:12:35 pm
This look really nice FS, I would be damned if this map came out in this month. God I would actually demand it. What really madden’s me is that Celtic never got released. I really hope that the EE will be a really mad and crazy at the end of it. But I reckon all of you guys in FS are awesome and because of it, I reckon this map will be damned great.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Rezirex on April 13, 2015, 05:06:34 pm
^ I agree.
I love this idea, and judging by the screenshots, you are doing an incredible job.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on April 28, 2015, 07:57:13 pm
Made by Ray1235 ;) Enjoy!

http://www.youtube.com/watch?v=40c9_WxHjfA#ws (http://www.youtube.com/watch?v=40c9_WxHjfA#ws)

Lukkie1998
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 28, 2015, 08:02:54 pm
Made by Ray1235 ;) Enjoy!

http://www.youtube.com/watch?v=40c9_WxHjfA#ws (http://www.youtube.com/watch?v=40c9_WxHjfA#ws)

Lukkie1998

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FDQIz2n9.png&hash=ec767aef97b251cad04958fc18201e77)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 28, 2015, 09:09:20 pm
Made by Ray1235 ;) Enjoy!

http://www.youtube.com/watch?v=40c9_WxHjfA#ws (http://www.youtube.com/watch?v=40c9_WxHjfA#ws)

Lukkie1998
To be honest, i really got nothing out of that, except the high amount of detail and had the shit scared out of me by the random gun shot at the end. But either way, this feel like your going to make an epic map, with a lot of teasers, like Black Ops 3  :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Donkey22 on April 28, 2015, 09:11:55 pm
Nice! Like the different game modes you're implementng, it adds more replayability. Keep it up :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on April 28, 2015, 09:43:32 pm
To be honest, i really got nothing out of that, except the high amount of detail and had the shit scared out of me by the random gun shot at the end. But either way, this feel like your going to make an epic map, with a lot of teasers, like Black Ops 3  :troll:
"To be honest, i really got nothing out of that" I agree 100%
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: CyberMan1011 on April 28, 2015, 11:27:53 pm
"To be honest, i really got nothing out of that" I agree 100%

I forgot to ask you this a while ago but are you not a member of Fracture Studios anymore? Because I noticed that your name wasn't listed in the OP
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 28, 2015, 11:36:49 pm
Can you guys please do all or nothing for one of the game modes? Also can you make sharpshooter and 1inthechamber?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 28, 2015, 11:56:20 pm
Can you guys please do all or nothing for one of the game modes? Also can you make sharpshooter and 1inthechamber?
how would one in the chamber work in zombies?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on April 28, 2015, 11:56:55 pm
how would one in the chamber work in zombies?
We had it on Warehouse :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 28, 2015, 11:58:36 pm
We had it on Warehouse :)
as in the challenge thing, oh, i see now.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on April 29, 2015, 12:31:31 am
I forgot to ask you this a while ago but are you not a member of Fracture Studios anymore? Because I noticed that your name wasn't listed in the OP
Nope, I resigned as it is very unorganized and it is hard to get any say in things. I will try my hardest to write the story and characters (as outside help), but at this point it is pretty mumble-jumbled with Nuketown... :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 29, 2015, 12:39:59 am
Nope, I resigned as it is very unorganized and it is hard to get any say in things. I will try my hardest to write the story and characters (as outside help), but at this point it is pretty mumble-jumbled with Nuketown... :P
you've heard it here 1st people, the truth behind the group, this show's they must be 'Fracturing' :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on April 29, 2015, 01:44:46 am
you've heard it here 1st people, the truth behind the group, this show's they must be 'Fracturing' :lol:
Recently HeX had been added back to our group call after about a month. He doesn't know what happened in the time period he was gone. And I have to say, everything went pretty well. It's just not that if only one person doesn't like a new idea it will not be made. Apparently, he thinks everyone should have the final say in his own thing only (Pre-assigned to every member of FS). That's not how we want to work in a team, so he decided to "Resign".

This story is just to let you know a bit more of the things which are going on atm. And if you're questioning how it is going with Fracture Studios, I would say:  :gusta:

But this topic is not about us. Let's get back on topic and talk about the map please :D

Lukkie1998 
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 29, 2015, 01:48:54 am
Recently HeX had been added back to our group call after about a month. He doesn't know what happened in the time period he was gone. And I have to say, everything went pretty well. It's just not that if only one person doesn't like a new idea it will not be made. Apparently, he thinks everyone should have a say in his own thing only. That's not how we want to work in a team, so he decided to "Resign".

This story is just to let you know a bit more of the things which are going on atm. And if you're questioning how it is going with Fracture Studios, I would say:  :gusta:

But this topic is not about us. Let's get back on topic and talk about the map please :D

Lukkie1998
Thanks for letting us know, and yes, the map does look really nice, and so does the other nuketown remake, which has disappeared into the oblivion of the internet. but the main point of this off-topic convo, was because the trailer/teaser had nothing in it to absorb in it.
anyway, i'll be waiting for more info on this map to come out, since it's quite a decent looking map.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on April 29, 2015, 01:51:28 am
But the main point of this off-topic convo, was because the trailer/teaser had nothing in it to absorb in it.
Well yeah, teaser was done treyarch style. It looks awesome but it's not really useful. Hopefully next updated will clarify some more things ;)

Lukkie1998
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on April 29, 2015, 03:09:43 am
Well yeah, teaser was done treyarch style. It looks awesome but it's not really useful. Hopefully next updated will clarify some more things ;)

Lukkie1998
Nice cover-up, kinda like when Castro invented the Congo - wanted to distract his people from all the Communism... :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: gr00t on April 29, 2015, 08:08:25 am
Nope, I resigned as it is very unorganized and it is hard to get any say in things. I will try my hardest to write the story and characters (as outside help), but at this point it is pretty mumble-jumbled with Nuketown... :P
Recently HeX had been added back to our group call after about a month. He doesn't know what happened in the time period he was gone. And I have to say, everything went pretty well. It's just not that if only one person doesn't like a new idea it will not be made. Apparently, he thinks everyone should have the final say in his own thing only (Pre-assigned to every member of FS). That's not how we want to work in a team, so he decided to "Resign".

This story is just to let you know a bit more of the things which are going on atm. And if you're questioning how it is going with Fracture Studios, I would say:  :gusta:

But this topic is not about us. Let's get back on topic and talk about the map please :D

Lukkie1998

These types of public disclosures are saddening.   

There is  nothing wrong with admitting to "creative differences" or differences in styles or methods of development.   Going further than that creates a public spectacle.  This reflects poorly on the involved parties and serves no benefit to anyone other than bystanders with buckets of popcorn looking for some entertainment.

Team building requires compromises, sometimes individuals do not want to compromise and individuals part ways.  That's understandable, but unless people have been personally wronged (work stolen like c.h.n.), it's best to keep minor squabbles and differences to private conversations.

Hopefully the focus of this thread returns back to the map, which looks promising so far.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on April 29, 2015, 10:17:56 am
Announcement from me:

Im not part of FS anymore due to all the talk about me not doing anything for the project, which has been going on for some time now. FS has made their decision clear and I decided to not be part of FS in anyway due to school work and my own maps. This has been very stressful time for me, which doesnt reflect on my actions usually. I hope all the best for FS and decided to do this message just to let you guys now. Im off
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: e0894ed4 on April 29, 2015, 11:50:21 am
this looks amazing
+rep
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 29, 2015, 12:06:11 pm
Announcement from me:

Im not part of FS anymore due to all the talk about me not doing anything for the project, which has been going on for some time now. FS has made their decision clear and I decided to not be part of FS in anyway due to school work and my own maps. This has been very stressful time for me, which doesnt reflect on my actions usually. I hope all the best for FS and decided to do this message just to let you guys now. Im off
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi3.kym-cdn.com%2Fphotos%2Fimages%2Fnewsfeed%2F000%2F353%2F279%2Fe31.jpg&hash=df3d1d40f51dfa2c924fa0098b2a7d7d)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on April 29, 2015, 12:11:07 pm
(http://i3.kym-cdn.com/photos/images/newsfeed/000/353/279/e31.jpg)
:poker: Ok, it might look like you were a bit right. BUT still, everything is going great  :'( :-X

Lukkie1998
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MakeCents on April 29, 2015, 03:02:16 pm
That trailer is amazing. Is that in game footage? Intro perhaps? Great poster too.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DodgeMe on April 29, 2015, 06:42:40 pm
Announcement from me:

Im not part of FS anymore due to all the talk about me not doing anything for the project, which has been going on for some time now. FS has made their decision clear and I decided to not be part of FS in anyway due to school work and my own maps. This has been very stressful time for me, which doesnt reflect on my actions usually. I hope all the best for FS and decided to do this message just to let you guys now. Im off
u wot m8
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on May 04, 2015, 10:29:25 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F4t5urVo.jpg&hash=b32e0ed74fcecec2d63c06e5138b54e6)
#Confirmed
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on May 04, 2015, 10:31:54 am
(http://i.imgur.com/4t5urVo.jpg)
#Confirmed
I have one thing to say to you...
#wherethePS3config?
just kidding, looks good, keep it up guys :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow: :rainbow:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on May 04, 2015, 10:37:03 am
(http://i.imgur.com/4t5urVo.jpg)
#Confirmed

Cone-soul pheasant Wii U station confirmed  :gusta:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on May 04, 2015, 10:37:21 am
I have one thing to say to you...
#wherethePS3config?
Sorry, you gotta use MotioninJoy, but maybe I'll do the PS3 button icons too.... depends if we hit material limit, kek
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on May 04, 2015, 10:38:46 am
Sorry, you gotta use MotioninJoy, but maybe I'll do the PS3 button icons too.... depends if we hit material limit, kek
that'd be sick if you could do that.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: NGcaudle on May 04, 2015, 02:42:09 pm
looks amazing. the sky fx reminds me of die rise
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on May 04, 2015, 03:26:09 pm
looks amazing. the sky fx reminds me of die rise

Thats exactly what I thought when we got it ingame  :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GdayitsVishnu on May 04, 2015, 04:48:56 pm
this map looks alot like kino, is this a remake of marios castle?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on May 04, 2015, 09:41:39 pm
this map looks alot like kino, is this a remake of marios castle?
'this is not the map your looking for'
P.S. Happy Star Wars day to everyone not in Australia (we had our's yesterday)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: treminaor on May 04, 2015, 09:58:21 pm
is this a remake of marios castle?
And this comment was supposed to contribute what exactly? No one here appreciates these types of comments except you.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Noxes5431 on May 04, 2015, 10:03:54 pm
And this comment was supposed to contribute what exactly? No one here appreciates these types of comments except you.

Hell yeah. Shit on that childs comment no one likes a troll.  8)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on May 04, 2015, 11:02:37 pm
And this comment was supposed to contribute what exactly? No one here appreciates these types of comments except you.
Maybe he was mistaken trem, maybe he was meant to post this on the Mario map, but it was posted here. but anyway. Let's keep this on topic, looks great, and it had the general feeling of a Treyarch-style quality map.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on May 04, 2015, 11:46:41 pm
Maybe he was mistaken trem, maybe he was meant to post this on the Mario map, but it was posted here. but anyway. Let's keep this on topic, looks great, and it had the general feeling of a Treyarch-style quality map.
No, pretty sure he was just being idiotic for attention no one is going to give him...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GdayitsVishnu on May 05, 2015, 06:30:44 am
well no one reply's to my serious comments soo.. ya know
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RBRT on May 05, 2015, 10:50:24 am
well no one reply's to my serious comments soo.. ya know
That's because you don't have any.

(http://i.imgur.com/4t5urVo.jpg)
#Confirmed
Awesome to see dedicated controller support. Keep it up, and please don't let this Nuketown succumb to the curse  ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: NINJAMAN829 on May 05, 2015, 09:23:47 pm
That's because you don't have any.

Get REKT  :lol:

Anyways in all seriousness this map looks phenomenal so far and I can't wait to see what your doing with the other 2-4 houses outside the original map  :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: KnivingCombat777 on May 05, 2015, 09:33:55 pm
Curse, please spare this map
You have already destroyed dozens of Nuketown Wips
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on May 05, 2015, 09:43:16 pm
Curse, please spare this map
You have already destroyed dozens of Nuketown Wips
Including the 1986 Nuketown, which actually looked amazing :'(
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: NascarFanatic24 on May 06, 2015, 03:12:20 am
Nice looking foward to this remake. Hopefully you guys get it released. Maybe a big ee would be awesome.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on June 02, 2015, 05:16:23 pm
Just experimenting...

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKBx94kl.jpg&hash=99160e27ef50910817fa45e1e4c9e929)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FxE9wHOQ.jpg&hash=d02565728fab67113f00a9fd39aaf344)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on June 02, 2015, 05:18:44 pm
Just experimenting...

(http://i.imgur.com/KBx94kl.jpg)

(http://i.imgur.com/xE9wHOQ.jpg)
Nuketown: ISIS edition
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on June 02, 2015, 09:02:50 pm
Just experimenting...

(http://i.imgur.com/KBx94kl.jpg)

(http://i.imgur.com/xE9wHOQ.jpg)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2dOOdhl.jpg&hash=832775c9cd9aa6e4779cf200da8dadb1)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on June 02, 2015, 11:07:49 pm
Just experimenting...

(http://i.imgur.com/KBx94kl.jpg)

(http://i.imgur.com/xE9wHOQ.jpg)

Please nuketown curse, begone. Please vonderhaar leve them alone
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on June 02, 2015, 11:51:41 pm
Please nuketown curse, begone. Please vonderhaar leve them alone
Mark is... creative to say the least... ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: ShadowMaster862 on June 04, 2015, 02:52:22 am
This may be a remake, but the way you are gonna expand it, and make that introduction could easily make it one of the most detailed and best maps yet.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on June 04, 2015, 02:41:38 pm
This may be a remake, but the way you are gonna expand it, and make that introduction could easily make it one of the most detailed and best maps yet.
And that's exactly the thing we're aiming for. At this time, our mapper is almost done with his finals. After these horrible things are over, it won't take long before it gets released #GetNuke'd

Lukkie1998
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: PSNtoonjuice on June 04, 2015, 08:05:58 pm
After these horrible things are over, it won't take long before it gets released

Lukkie1998

Fallout 4 and now this, I'm hyped!

Now if Oil Rig would hurry up and gets its sweet ass out here...  :accepted:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on June 04, 2015, 08:21:16 pm
How about we play a game, that you have to guess what sort of stuff we will add in nuketown that isn't mentioned anywhere?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on June 04, 2015, 10:52:21 pm
How about we play a game, that you have to guess what sort of stuff we will add in nuketown that isn't mentioned anywhere?
I have two guesses: an original creative boss and all or nothing gamemode in zombies
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Noxes5431 on June 05, 2015, 02:50:36 am
How about we play a game, that you have to guess what sort of stuff we will add in nuketown that isn't mentioned anywhere?

You have a ranking system that kinda resembles the realism mod!?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on June 05, 2015, 03:30:58 am
How about we play a game, that you have to guess what sort of stuff we will add in nuketown that isn't mentioned anywhere?
Jason Vorhees and a Machete?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GdayitsVishnu on June 05, 2015, 04:02:56 am
How about we play a game, that you have to guess what sort of stuff we will add in nuketown that isn't mentioned anywhere?

*Something to do with Marlton...?
*Falling perk machines?
*Fire?
*Bowie Knife?
*The purple Square?
*An Original boss Zombie?
*Mtn Dew?
*Twigs/Sticks Confirmed?

Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on June 05, 2015, 07:41:24 am
Jason Vorhees and a Machete?
No

*Something to do with Marlton...?
*Falling perk machines?
*Fire?
*Bowie Knife?
*The purple Square?
*An Original boss Zombie?
*Mtn Dew?
*Twigs/Sticks Confirmed?
*No
*Maybe, but probably no
*Maybe
*Maybe
*No
*Maybe
*No
*No
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Andy Whelan on June 05, 2015, 08:28:07 am
Chaos Mode?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on June 05, 2015, 05:35:55 pm
please no falling perks
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on June 05, 2015, 11:12:40 pm
Mason
Nuketown zombie models
darkness
a nuclear background
dirt
guns
perks
a knife
easter egg.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on June 06, 2015, 01:02:03 pm
Mason
Nuketown zombie models
darkness
a nuclear background
dirt
guns
perks
a knife
easter egg.
Mason? ???
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on June 06, 2015, 11:20:28 pm
Mason? ???
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fmemecrunch.com%2Fmeme%2F31VTQ%2Fthe-numbers-mason%2Fimage.png&hash=0cb020ef9667e90980deeb3e25620a75)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on June 07, 2015, 12:59:25 am
(http://memecrunch.com/meme/31VTQ/the-numbers-mason/image.png)
Nice meme...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Bwc66930 on June 07, 2015, 01:06:41 am
*No
so there will be a purple square  :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on June 07, 2015, 05:32:15 am
so there will be a purple square  :troll:
I'll make sure of it. ALL HAIL THE PURPLE SQUARE!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: alex-125 on June 07, 2015, 08:17:56 am
This map looks amazing !
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on June 07, 2015, 03:11:46 pm
MAPPING UPDATE : I am pretty busy with school since I'm in the thick of it with GCSE exams. But I leave school on the 15th of June so, more mapping! :D. Here is some of progress I have made over the past month. (Ignore random terrain patch glitches.)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FknnM3k1.jpg&hash=518d4b586fc3374f2d407396782c83dd)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEdHKUHd.jpg&hash=d78f6c232781feda6afac05bf7ee274b)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWUevyO3.jpg&hash=cad63b758d72b32f580dccf4b24ecfcc)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F57mkoM5.jpg&hash=dbc9ead58b5e37bd014fa84046d8742b)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkJX7DDO.jpg&hash=1fc95c99ae3256749540d47e18a1fab7)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FL3LNGyX.jpg&hash=b238ceeb73152b4fe0c09428666c7017)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: alex-125 on June 07, 2015, 03:25:07 pm
MAPPING UPDATE : I am pretty busy with school since I'm in the thick of it with GCSE exams. But I leave school on the 15th of June so, more mapping! :D. Here is some of progress I have made over the past month. (Ignore random terrain patch glitches.)

Sorry but you are not allowed to view spoiler contents.

Omg i can't believe it it will be the same as bo2 ! This is a good thing cause  the persons that their pc's can't handle bo2,they will handle this map on Waw :D !
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MrDunlop4 on June 07, 2015, 03:43:32 pm
That looks awesome :o :o

Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on June 07, 2015, 03:56:36 pm
MAPPING UPDATE : I am pretty busy with school since I'm in the thick of it with GCSE exams. But I leave school on the 15th of June so, more mapping! :D. Here is some of progress I have made over the past month. (Ignore random terrain patch glitches.)

Sorry but you are not allowed to view spoiler contents.

FIVE Foundry/labs
(https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQV70JW2pDEg8dWkvdbpeDSZ-OIvl8TkwGNUbCUJxwTq5tp3395Sg)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: UndeadGaming on June 07, 2015, 04:53:14 pm
Guys This Map is Looking Real Good Cant Wait For It  :rainbow:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: mxtxm on June 07, 2015, 05:07:08 pm
I am loving how this is turning out. It has the bo2 urban and out in the open vibe, mixed in with that classic black ops 1 hidden testing facility vibe.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: PSNtoonjuice on June 07, 2015, 06:30:34 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fcdn.meme.am%2Finstances2%2F500x%2F129995.jpg&hash=929e825006c9bf0f98e6c6c9c5d3f112)

But no really I'm on the brink of dying. (to play this map, that is.) That update is sooooo wondrous!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on June 07, 2015, 06:33:21 pm
We are far better prepared for this battle
MAPPING UPDATE : I am pretty busy with school since I'm in the thick of it with GCSE exams. But I leave school on the 15th of June so, more mapping! :D. Here is some of progress I have made over the past month.

Jammy posting some friendly fire warning shots?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ramiabdh on June 07, 2015, 07:15:31 pm
MAPPING UPDATE : I am pretty busy with school since I'm in the thick of it with GCSE exams.

Haha, I finished gcse exams a year ago, have fun in a levels, cause I just finished them 2 days ago :P

Also, dude, that looks extraordinary, how awesome :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on June 07, 2015, 10:35:53 pm
MAPPING UPDATE : I am pretty busy with school since I'm in the thick of it with GCSE exams. But I leave school on the 15th of June so, more mapping! :D. Here is some of progress I have made over the past month. (Ignore random terrain patch glitches.)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FknnM3k1.jpg&hash=518d4b586fc3374f2d407396782c83dd)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEdHKUHd.jpg&hash=d78f6c232781feda6afac05bf7ee274b)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FWUevyO3.jpg&hash=cad63b758d72b32f580dccf4b24ecfcc)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F57mkoM5.jpg&hash=dbc9ead58b5e37bd014fa84046d8742b)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkJX7DDO.jpg&hash=1fc95c99ae3256749540d47e18a1fab7)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FL3LNGyX.jpg&hash=b238ceeb73152b4fe0c09428666c7017)
:rainbow:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SmoothCreamPie on June 07, 2015, 10:46:20 pm
Looks great!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GdayitsVishnu on June 08, 2015, 02:14:47 pm
WOW! i am super excited for this map! what is the percentage of this map
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on June 08, 2015, 04:04:54 pm
WOW! i am super excited for this map! what is the percentage of this map
Can't give an exact amount, but progress on the mod is going faster than the map itself, kek
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GdayitsVishnu on June 08, 2015, 04:07:17 pm
Can't give an exact amount, but progress on the mod is going faster than the map itself, kek
topkek m8 topkek
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on June 22, 2015, 03:29:28 pm
Mapping stuff

Just a quick update to let you guys know I have been working alot underground (Which we have made a promise not to spoil any more than we already have.) I have also started laying down the foundations of the outside houses, here is the first one :

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FubQvMdD.jpg&hash=8199717710e354f7ab70211aabd03120)

And as always, all team members are putting in a lot of effort to make this an epic map ;D

One last thing, should this be a thing?? :

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FPsfGLnR.jpg&hash=eaf636c71f6b32804d132cfa7fd9dc0f)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MZslayer11 on June 22, 2015, 04:53:40 pm
I think yes!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Spaceman99 on June 28, 2015, 04:24:57 pm
Awesome its similar to bo2 noketown but here the shelther can be opened right?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on June 29, 2015, 09:06:19 pm
Awesome its similar to bo2 noketown but here the shelther can be opened right?

Yeah, but that's just the tip of the iceberg  ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on June 30, 2015, 12:21:17 am
Yeah, but that's just the tip of the iceberg  ;)
What are you talking about?

http://prntscr.com/7mxc0c (http://prntscr.com/7mxc0c)

CLEARLY all these areas are a part of the Blue House... :facepalm:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Billybob217 on July 02, 2015, 11:44:43 am
It would be cool if you somehow made that door open up and give access to a collapsed piece of terrain down the side of the crater, maybe a basement missing a wall or just some crumbled rocks and debris. Just the idea of having an area overlooking the crater that you could even fall in and die sounds cool to me :) Great work so far :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on July 02, 2015, 08:30:04 pm
Quote
With this map design I really wanted to expand upon what Treyarch brought to the table with the original Nuketown
Zombies in Black Ops 2. By this I mean give the community what they were theorising about before the map was
released including a fully accessible fallout bunker filled to the brim with Easter eggs, multiple old dirt roads
surrounding the destroyed town and the entire road opened up for you to explore shown in this image:
In the OP
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on July 11, 2015, 06:52:01 pm
Guess the game where it's from :troll:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FPWhKOn4.png&hash=8275db3f302ec7e4fae5c8b68ded443b)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: KnivingCombat777 on July 11, 2015, 07:01:14 pm
Guess the game where it's from :troll:
(http://i.imgur.com/PWhKOn4.png)
Fallout 4
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on July 11, 2015, 07:04:24 pm
Guess the game where it's from :troll:
(http://i.imgur.com/PWhKOn4.png)

Some wiffy game nobody has heard of :please:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on July 11, 2015, 07:14:31 pm
Guess the game where it's from :troll:
(http://i.imgur.com/PWhKOn4.png)
Looks just like the COD4 MP44/ BO2 STG to me. I think your one is the Red Orchestra 2 version.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on July 11, 2015, 07:17:19 pm
Looks just like the COD4 MP44/ BO2 STG to me. I think your one is the Red Orchestra 2 version.
It's neither

Double Post Merge: July 11, 2015, 09:08:26 pm
Here's a hint, you CAN buy the game, you CAN play it, but the weapon is hidden and unusable without modding and it was added in an update few days ago.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: lilrifa on July 11, 2015, 10:57:49 pm
It's neither

Double Post Merge: July 11, 2015, 09:08:26 pm
Here's a hint, you CAN buy the game, you CAN play it, but the weapon is hidden and unusable without modding and it was added in an update few days ago.
AW was just updated. Could it be from that?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: ShotgunRagtime on July 12, 2015, 12:02:55 am
It's neither

Double Post Merge: July 11, 2015, 09:08:26 pm
Here's a hint, you CAN buy the game, you CAN play it, but the weapon is hidden and unusable without modding and it was added in an update few days ago.
Black Ops? It has to be. That's the BO reflex sight.

If this means BO mod tools confirmed, I'm going to start crying tears of joy.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on July 12, 2015, 01:05:07 am
Black Ops? It has to be. That's the BO reflex sight.

If this means BO mod tools confirmed, I'm going to start crying tears of joy.

Its been confirmed for about 3 months now :please:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on July 12, 2015, 01:05:23 am
AW was just updated. Could it be from that?
Bingo, although PaP version will have a different sight... ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on July 12, 2015, 09:24:37 am
Its been confirmed for about 3 months now :please:
BO mod tools confirmed for 3 months now? Eh? ???
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: lilrifa on July 12, 2015, 03:56:53 pm
Bingo, although PaP version will have a different sight... ;)
Nice!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on July 12, 2015, 10:48:06 pm
pro found a script in BO1 mod tools that wasnt in mine when i looked, might also have been added, not sure

zombiemode_sabertooth.gsc or something, i couldnt work out what it was ( unless its that chaninsaw gun that has no textures )
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on July 12, 2015, 10:53:15 pm
pro found a script in BO1 mod tools that wasnt in mine when i looked, might also have been added, not sure

zombiemode_sabertooth.gsc or something, i couldnt work out what it was ( unless its that chaninsaw gun that has no textures )

Its a chainsaw. Only models and sounds exists in BO1 and the UVs are pretty messed up, lol
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on July 12, 2015, 11:19:40 pm
i suspected as much, code didnt seem very chainsaw-ie though. Makes sense though
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Spaceman99 on July 13, 2015, 09:20:15 am
Guess the game where it's from :troll:
(http://i.imgur.com/PWhKOn4.png)
its from advanced warfare i will come out with the SVO(dragunov a.k.a the shit sniper that u found in blck ops 1) and the Blunderbuss in the new dlc
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on July 13, 2015, 10:39:53 pm
just found a bunch of videos titled :

AW getting 3 new gun! STG-44, SVO & Blunderbuss
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: alex-125 on July 13, 2015, 11:00:36 pm
just found a bunch of videos titled :

AW getting 3 new gun! STG-44, SVO & Blunderbuss

Yeah everybody think that in the dlc 4 of aw there will be these guns and an underwater zombies map  :gusta:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: freefire1990 on July 13, 2015, 11:08:11 pm
just found a bunch of videos titled :

AW getting 3 new gun! STG-44, SVO & Blunderbuss
like someone actually plays that shit still :please:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on July 13, 2015, 11:16:53 pm
like someone actually plays that shit still :please:
you mean like the entire console based COD community then?...

Theres millions registered "online" at ALL times on each version lol
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on July 13, 2015, 11:22:48 pm
you mean like the entire console based COD community then?...

Theres millions registered "online" at ALL times on each version lol

24/7, m8 :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: freefire1990 on July 13, 2015, 11:35:49 pm
you mean like the entire console based COD community then?...

Theres millions registered "online" at ALL times on each version lol
Well. lets just say AW only has little kids playing on there :poker: played AW for like 30 minutes, literally never played it again.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on July 13, 2015, 11:38:38 pm
I think you should just stop with the generalizations...  :(

basing your entire opinion on all of 30 minutes would explain your distaste for the game... not the games fault...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: freefire1990 on July 14, 2015, 12:14:16 am
I think you should just stop with the generalizations...  :(

basing your entire opinion on all of 30 minutes would explain your distaste for the game... not the games fault...
So you are saying you dont miss the Old school COD instead of hopping around like a bunny and shooting without strategy? ok
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on July 14, 2015, 12:15:01 am
So you are saying you dont miss the Old school COD instead of hopping around like a bunny and shooting without strategy? ok

:please: Bunnyhops are always fun. But back to on-topic please?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Spaceman99 on July 14, 2015, 08:54:58 pm
Yeah everybody think that in the dlc 4 of aw there will be these guns and an underwater zombies map  :gusta:
if you didn't know it these weapons are free but you have to find a custom variant in supply drops
and u get the base version(this is for the SVO and the STG44)the blunderbuss is free(u have already the base version)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on July 15, 2015, 01:48:04 am
So you are saying you dont miss the Old school COD instead of hopping around like a bunny and shooting without strategy? ok
Shooting with strategy? You do realize you're talking about COD, right? :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on July 23, 2015, 01:46:40 am
Shooting with strategy? You do realize you're talking about COD, right? :lol:
"Camping is a legit strat, doood! Quit being a hater."
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on August 04, 2015, 06:20:56 pm
Mapping Update
Sorry for not being active with updating, Kind of a derp when it comes to remembering ;s Heres some progress :

P.S Ignore the glitchy textures / lighting, need to fix them. Also I dont want to give away to much of the house interiors and underground, only because it will be alot more fun exploring it yourself ;)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTeDTWV7.jpg&hash=60b74192f19de219f8ca56c12e30b6e6)

_____________________________________________________

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FO6TrMMN.jpg&hash=ee53839f93ecb813074e785d610a3fcb)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fvzjid83.jpg&hash=161e13fd9a5cc7993824a83c522ac363)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on August 04, 2015, 06:38:03 pm
Mapping Update
Sorry for not being active with updating, Kind of a derp when it comes to remembering ;s Heres some progress :

P.S Ignore the glitchy textures / lighting, need to fix them. Also I dont want to give away to much of the house interiors and underground, only because it will be alot more fun exploring it yourself ;)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTeDTWV7.jpg&hash=60b74192f19de219f8ca56c12e30b6e6)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FO6TrMMN.jpg&hash=ee53839f93ecb813074e785d610a3fcb)

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(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fvzjid83.jpg&hash=161e13fd9a5cc7993824a83c522ac363)

Beautiful, jammy!!!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on August 04, 2015, 06:41:55 pm
Also, I just remembered I put lens flares in the map by replacing coronas image but took it out because I was unsure, im rethinking :/

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FfgN4ClO.jpg&hash=35e91c38c95215e0a9bfb0d807dc216d)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on August 04, 2015, 06:44:38 pm
Also, I just remembered I put lens flares in the map by replacing coronas image but took it out because I was unsure, im rethinking :/

(http://i.imgur.com/fgN4ClO.jpg)
I'd consider keeping lens flares to give the cinematic feel
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RonanMerriman on August 04, 2015, 07:53:09 pm
Looks epic man keep up the great work! Definitely keep the lens flares, they make the map look more modern and less like it's from WaW. This is going to be a blast!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on August 04, 2015, 07:56:25 pm
This looks amazing :o
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: c.h.n on August 04, 2015, 08:27:41 pm
i've been trying to find what they are before sparky helped.
http://ugx-mods.com/forum/index.php/topic,5198.msg58441.html#msg58441 (http://ugx-mods.com/forum/index.php/topic,5198.msg58441.html#msg58441)

my map examples.
http://oi58.tinypic.com/2q3xibl.jpg (http://oi58.tinypic.com/2q3xibl.jpg)
http://oi61.tinypic.com/2w4hdls.jpg (http://oi61.tinypic.com/2w4hdls.jpg)
http://oi57.tinypic.com/2e4du1s.jpg (http://oi57.tinypic.com/2e4du1s.jpg)
http://oi57.tinypic.com/2dqod8p.jpg (http://oi57.tinypic.com/2dqod8p.jpg)
http://oi59.tinypic.com/2ujpctg.jpg (http://oi59.tinypic.com/2ujpctg.jpg)

 i've been doing tests and stuff on it for a year. if you need help with them just send me a pm. i liked what i've seen from the map so far so good luck.

Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: animallover on August 05, 2015, 01:31:08 pm
 :o omg! This looks amazing.. Cant wait to play this
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Henry Jeff on August 05, 2015, 02:23:38 pm
Ehhh...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Mrhmh199 on August 05, 2015, 10:06:19 pm
That's awsome...  :rainbow:
Keep up the good work :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SPi on August 06, 2015, 09:04:03 pm
You guys have exceeded my expectations.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SoulTaker on August 06, 2015, 10:55:59 pm
So beautiful so sad Treyarch didn't take to make something like this happen in their version, but hey the community has showed how awesome it is compared to them a lot.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SupaKawaii on August 07, 2015, 11:55:17 am
is there an ETA?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: animallover on August 07, 2015, 12:27:08 pm
i've been trying to find what they are before sparky helped.
http://ugx-mods.com/forum/index.php/topic,5198.msg58441.html#msg58441 (http://ugx-mods.com/forum/index.php/topic,5198.msg58441.html#msg58441)

my map examples.
http://oi58.tinypic.com/2q3xibl.jpg (http://oi58.tinypic.com/2q3xibl.jpg)
http://oi61.tinypic.com/2w4hdls.jpg (http://oi61.tinypic.com/2w4hdls.jpg)
http://oi57.tinypic.com/2e4du1s.jpg (http://oi57.tinypic.com/2e4du1s.jpg)
http://oi57.tinypic.com/2dqod8p.jpg (http://oi57.tinypic.com/2dqod8p.jpg)
http://oi59.tinypic.com/2ujpctg.jpg (http://oi59.tinypic.com/2ujpctg.jpg)

 i've been doing tests and stuff on it for a year. if you need help with them just send me a pm. i liked what i've seen from the map so far so good luck.

woah... that looks amazing  :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Spaceman99 on August 07, 2015, 03:18:40 pm
i've been trying to find what they are before sparky helped.
http://ugx-mods.com/forum/index.php/topic,5198.msg58441.html#msg58441 (http://ugx-mods.com/forum/index.php/topic,5198.msg58441.html#msg58441)

my map examples.
http://oi58.tinypic.com/2q3xibl.jpg (http://oi58.tinypic.com/2q3xibl.jpg)
http://oi61.tinypic.com/2w4hdls.jpg (http://oi61.tinypic.com/2w4hdls.jpg)
http://oi57.tinypic.com/2e4du1s.jpg (http://oi57.tinypic.com/2e4du1s.jpg)
http://oi57.tinypic.com/2dqod8p.jpg (http://oi57.tinypic.com/2dqod8p.jpg)
http://oi59.tinypic.com/2ujpctg.jpg (http://oi59.tinypic.com/2ujpctg.jpg)

 i've been doing tests and stuff on it for a year. if you need help with them just send me a pm. i liked what i've seen from the map so far so good luck.
awesome what map is that?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on August 07, 2015, 04:43:26 pm
I think this deserves a spot in the map?  :troll:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEhb9uGf.jpg&hash=ee08c84bfa3d024e151210ab7a96dc1c)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on August 07, 2015, 05:30:50 pm
I think this deserves a spot in the map?  :troll:

(http://i.imgur.com/Ehb9uGf.jpg)

DDDDDUUUUUDDDDDEEEEE!!!!!  :'( I Dont diss about your favorite kind of gaming consoles.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on August 07, 2015, 06:48:08 pm
DDDDDUUUUUDDDDDEEEEE!!!!!  :'( I Dont diss about your favorite kind of gaming consoles.
Funny thing though, he actually wants it in the map. Really kills the whole serious mood if you ask me...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on August 07, 2015, 06:49:23 pm
Funny thing though, he actually wants it in the map. Really kills the whole serious mood if you ask me...

serious things can have funny little easter eggs, its done in games all the time
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on August 07, 2015, 06:54:43 pm
serious things can have funny little easter eggs, its done in games all the time
But it's not hidden, it's just there on a shelf...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on August 07, 2015, 06:59:12 pm
DDDDDUUUUUDDDDDEEEEE!!!!!  :'( I Dont diss about your favorite kind of gaming consoles.

I would probably put it out of the map, in a zombie barrier tucked away somewhere, you would only see it if someone said told you about it. First person to find the xbox at launch wins at life  :troll: :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on August 07, 2015, 11:41:04 pm
I think this deserves a spot in the map?  :troll:

(http://i.imgur.com/Ehb9uGf.jpg)

Looks like you got the wrong console there mate
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on August 08, 2015, 12:11:53 am
But it's not hidden, it's just there on a shelf...
easter eggs are not "always" hidden. The "Ecola" machines in GTA that are literally everywhere are a form of easter egg

Posters, random articles from other games, films or media in random places. Hell in Perfect Dark and Goldeneye there were slices of "cheese" just randomly around lol
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on August 08, 2015, 06:51:46 am
Looks like you got the wrong console there mate
oh really?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on August 08, 2015, 10:47:39 am
oh really?

Yes and thats coming from someone who owns the console
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on August 08, 2015, 09:26:59 pm
Yes and thats coming from someone who owns the console
I owned one once...
then I moved on :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on August 12, 2015, 02:58:26 am
I owned one once...
then I moved on :lol:
and heres me surrounded by all of them as well as my rig

Different platforms leads to meeting different "kinds" of gamers. Although I will be honest ( sorta ) nearly ever mother humper i met on PSN was an asshole

Sorry but you are not allowed to view spoiler contents.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on August 12, 2015, 03:06:44 am
and heres me surrounded by all of them as well as my rig

Different platforms leads to meeting different "kinds" of gamers. Although I will be honest ( sorta ) nearly ever mother humper i met on PSN was an asshole

Sorry but you are not allowed to view spoiler contents.

Really? You get banned for recieving a d!ck pic from an immature squeaker?

As for on topic, I think you should remove the XB-One. and how is the map coming along?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on August 12, 2015, 03:38:11 am
Really? You get banned for recieving a d!ck pic from an immature squeaker?

As for on topic, I think you should remove the XB-One. and how is the map coming along?
i was a shocked as you, as i wasnt even there during the incident lol

Think the exact term they used was "exchange of illicit photos that do, or may contain the following etc etc etc"

"This is in breach of PSN terms of servce yaba yaba yaba"

and of course due to the nature of the violation, no chance of appealing, just had to make a new account. That one lasted all of 6 days

lol

but yes you are right, back on topic, nice map OP :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on August 12, 2015, 09:17:01 am
Really? You get banned for recieving a d!ck pic from an immature squeaker?

As for on topic, I think you should remove the XB-One. and how is the map coming along?

Just going to clear this up, the xbox was just a joke and isn't staying in the map ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on August 12, 2015, 10:13:07 am
Just going to clear this up, the xbox was just a joke and isn't staying in the map ;)
oh, I thought it would've been a nice little joke, in the T.V. cabinet beneath the actual T.V., so it's only visible if you catch a lucky glimpse, but whatever.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on August 13, 2015, 12:04:10 am
Its 1am, I got bored and this happened

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FKXw42GS.png&hash=effd97bdd2185a1c9462ea00524b1ffe)

Trying to think of a use for it?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on August 13, 2015, 12:29:35 am
put a poster for it on the other nuketown custom maps
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: tomikaze on August 13, 2015, 01:27:41 am
Its 1am, I got bored and this happened
This is what happens at 1am when I get bored.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fhnw0Y7t.jpg&hash=8592163babd06c2c05be51f6a17eb256)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on August 13, 2015, 01:45:05 am
Its 1am, I got bored and this happened

(http://i.imgur.com/KXw42GS.png)

Trying to think of a use for it?
have if appear on the T.V. screen?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on August 13, 2015, 11:46:15 am
have if appear on the T.V. screen?

yeah thats a great idea
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on August 13, 2015, 03:03:17 pm
I was playing with unreal engine and realised how amazing the lighting was and had an idea, I got a few IEL light brushes and made a compilation of like 9 light variants. I mixed this with a spotlight in game and BAM, I think it turned out pretty well.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F4Q85VIC.jpg&hash=52ec951f340c0e77ba3bad6a1ab15276)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on August 29, 2015, 08:54:56 pm
Any updates? ???
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on August 29, 2015, 09:51:36 pm
Any updates? ???
Not really. Jammy, Emil, and Ray have been playing the shit out of the BO3 beta. Probably why almost no one has been updating their stuff lately. XD
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on August 29, 2015, 11:19:12 pm
Not really. Jammy, Emil, and Ray have been playing the shit out of the BO3 beta. Probably why almost no one has been updating their stuff lately. XD
meme team ftw, teamwork 10/10 -ign
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on September 01, 2015, 06:07:26 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FqVrqKjO.gif&hash=342f6a59daef045351dc73711dc7cb26)
Another character, this time in a GIF
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on September 10, 2015, 08:08:54 pm
Not a lot to update you guys with visually mapping wise, because, like I said before, I don't really think its right to reveal the whole map before release. Just for the sake of making the whole map a lot more enjoyable when you play it. But one thing that is pretty cool is this, any guesses to what it might be ;)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FaiFCGXz.jpg&hash=baaebf8af180956f12fa1418fc032239)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: BluntStuffy on September 10, 2015, 08:35:34 pm
any guesses to what it might be ;)

would do great as a menu background

either way, looks sweet!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: WARDOGSK93 on September 10, 2015, 08:46:45 pm
any guesses to what it might be ;)
(http://i.imgur.com/aiFCGXz.jpg)

As Stuffy said would look nice as a menu background, and its my new Desktop wallpaper looks so nice :D cant wait for this map
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RonanMerriman on September 10, 2015, 10:13:26 pm
Into cutscene maybe? Looks really sexy either way!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on September 10, 2015, 11:48:59 pm
Into cutscene maybe? Looks really sexy either way!
::)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Noxes5431 on September 11, 2015, 02:42:48 am
 That 100% Hands down gotta be for the selection screen when your choosing your modes and options
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: liamsa669 on September 11, 2015, 11:03:57 am
Into cutscene maybe? Looks really sexy either way!
last I heard, they are doing a bo2 style intro. aka the 2D solo videos
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: ImSickOfThisSht on September 16, 2015, 06:59:59 pm
Hey SirJammy, I`m really looking forward to this map because it seems to have been taken alot of time to make, I can clearly see from the pictures, that this is going to be Nuketown with alot of extended areas. So, I`d like to ask for s favor, could you, put the Desert Eagle in the map? I have no idea why I`m asking you, I just think the Deagle is awesome... anyways, back on track... You seem to be doing a great job, so with that out of the way, Im not going to say anymore, SO HAVE A GREAT DAY!  :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on September 19, 2015, 07:30:41 pm
Any area extension updates? Hell, anything for that matter... You guys really need to update this topic more often. :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: IHammY/ on September 19, 2015, 08:05:56 pm
How did you get the revive fx to show up this intensely or is it godray? I´ve been experimenting with the revive fx for a while but it turned out to look really subtile :I

Reference picture:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F57mkoM5.jpg&hash=dbc9ead58b5e37bd014fa84046d8742b)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on September 19, 2015, 08:12:42 pm
How did you get the revive fx to show up this intensely or is it godray? I´ve been experimenting with the revive fx for a while but it turned out to look really subtile :I

Reference picture:
(http://i.imgur.com/57mkoM5.jpg)
It's not revive FX
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Zman2112 on September 19, 2015, 11:55:31 pm
You have blown my mind man and i cannot wait for this map to release :D :D :D :D! Also Good luck with the map
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on September 26, 2015, 10:47:23 pm
Once again, No pictures of inside out of map houses / underground since I want it to be a surprise ;) But here is some outside terrain + the main street were I'm sure everyone will train  :gusta:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FOwz45Eu.jpg&hash=bc2043e093d8613288ce7c15e45dfda5)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FJNf31VJ.jpg&hash=8fc51c3393a8e0802e4ea077e84b4638)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FePP7Eur.jpg&hash=9c954e7824ceb16bfbc15b1de0470449)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F6DFwZyv.jpg&hash=8bd900c3b0b79d791c72d524aa802176)

Also, Im having trouble fleshing out the main street since its way too open / easy. Any ideas to break it up a bit
would help alot, thanks ;). Also, try to ignore the texturing since its all rough at the moment for the most part.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Exofile on September 26, 2015, 11:05:47 pm
Proper exited for this, really doesn't seem like the standard Nuketown remake. Keep it up.  :gusta:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on September 26, 2015, 11:22:50 pm
Add an appropriate amount of risers in the main street area - that should do the trick. Also, are you still going through with the last house and the fa- I mean other area? If so, i'm quite excited to see the transportation method (as it has not been added to it's original planned location seeing as it's not there in the picture). Anyway, nice work so far, Jammy!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: NewYorksFinest on September 28, 2015, 02:56:13 am
Wow that actually looks pretty damn nice. People always seem to try & do something with nuketown, i really like how it's looking. Hope you complete it so we can all play!

Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: TechMixPixels on October 01, 2015, 07:38:36 pm
Is this map still not done? It looks detailed as hell, but it's been a long time since an update.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on October 01, 2015, 10:33:54 pm
Is this map still not done? It looks detailed as hell, but it's been a long time since an update.

There was update 6 days ago :poker:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeathBringerZen on October 01, 2015, 11:00:27 pm
Looks awesome from the new shots and good to see that the curse of Nuketown has not struck again... yet.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MZslayer11 on October 01, 2015, 11:04:32 pm
Looks awesome from the new shots and good to see that the curse of Nuketown has not struck again... yet.

Yeah the 1886 one was good too. Hopefully two awesome nuketown maps in a row will deter more nuketown remakes lol.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 01, 2015, 11:06:43 pm
Yeah the 1886 one was good too. Hopefully two awesome nuketown maps in a row will deter more nuketown remakes lol.
There's another Nuketown WIP just below this one...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MZslayer11 on October 02, 2015, 12:05:08 am
There's another Nuketown WIP just below this one...

Oh right, the bo2 MP version, forgot about that one. Well that version looks pretty decent too so maybe three in a row will break the curse...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on October 02, 2015, 11:42:42 am
didnt the main street have a bus/truck? I hope you dont clutter open areas too much as that was one of the reasons i didnt like 3arcs attempt
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on October 02, 2015, 04:55:17 pm
didnt the main street have a bus/truck? I hope you dont clutter open areas too much as that was one of the reasons i didnt like 3arcs attempt

If the truck was there it would be like this:
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FrjXPmnG.jpg&hash=6b1083c152f1d9c7d29d819a1eb02692)
The only reason it isn't there is because I cant find it anywhere  :alone:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on October 03, 2015, 01:53:11 pm
If the truck was there it would be like this:
(http://i.imgur.com/rjXPmnG.jpg)
The only reason it isn't there is because I cant find it anywhere  :alone:
Make it out of brushes... :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on October 03, 2015, 03:31:19 pm
Make it out of brushes... :troll:
Don't give him any ideas.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 07:37:37 pm
18 pages in, and still no sign of in-game shots from player's perspective or anything to do with the mod. Cool.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on October 03, 2015, 07:45:04 pm
18 pages in, and still no sign of in-game shots from player's perspective or anything to do with the mod. Cool.

I see only 11 pages  :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on October 03, 2015, 07:58:50 pm
18 pages in, and still no sign of in-game shots from player's perspective or anything to do with the mod. Cool.
Well, weapons are pretty much all ported IIRC. One or two are being done at the moment. Ray finished FS mod ages ago. Jammy has just been taking his time mapping and making it perfect. It's not always about the weapons, Stevie. Gotta actually make the map look good before you concern yourself with what weapons are in it.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on October 03, 2015, 08:00:40 pm
Quick update on the layout of the map, the underground facility is hidden but its just a little bit smaller than the above ground area. (Once again, ignore glitchy patches / textures which I'm moving onto fixing now.)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkZqrR7z.jpg&hash=8eaeeec208daef70bb4cb91be4b9f635)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 08:08:25 pm
Well, weapons are pretty much all ported IIRC. One or two are being done at the moment. Ray finished FS mod ages ago. Jammy has just been taking his time mapping and making it perfect. It's not always about the weapons, Stevie. Gotta actually make the map look good before you concern yourself with what weapons are in it.
Did I mention the word 'weapons'? How about a hud, playermodels, perks, ANYTHING to do with actual zombies. All I see is Jammy's excellent work and NOTHING else. Not to mention, I've already seen most of this map in BO2 already. Just a thought.

Rest assured I'll be ready to pick out any negatives I find when Ray or whoever else decided to actually post some work, even if I like it, because apparently that's the done thing.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on October 03, 2015, 08:25:00 pm
Delivered
Everything below was done by me (except the map ofc)
Both menu backgrounds seen below are animated.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F76bkyL2.png&hash=60b56f52670658c24c7538b16801cf96)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fq7xXe1o.png&hash=c35272910d2e88d8baa56f2c2dd53fc3)
Bear in mind that HUD is still a WIP. The light at the top is only going to appear on HUD notifications.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FY0sCC6a.png&hash=414b26ff3783242d092886713ea9ea20)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FE93KhJk.png&hash=cbf25ac883a3e98fdb4cb8bfff1f021c)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F5QnNKBf.png&hash=776d92a6b476f831e686d6a2753a6518)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fr5RSBzJ.png&hash=25cddf69e4ae6041547474bc36261e2b)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRAZpCJR.png&hash=91f1c92b277f90886f96bd8cdbdb8565)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FRaOHKFw.png&hash=3c5aa8b23c91c749c2b67db581f77ace)
There is going to be an option to hide XP bar and rank up notifications ingame, so it's with the classic zombie feel.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on October 03, 2015, 08:26:43 pm
Delivered
Everything below was done by me (except the map ofc)
Both menu backgrounds seen below are animated.
(http://i.imgur.com/76bkyL2.png)
(http://i.imgur.com/q7xXe1o.png)
Bear in mind that HUD is still a WIP. The light at the top is only going to appear on HUD notifications.
(http://i.imgur.com/Y0sCC6a.png)
(http://i.imgur.com/E93KhJk.png)
(http://i.imgur.com/5QnNKBf.png)
(http://i.imgur.com/r5RSBzJ.png)
(http://i.imgur.com/RAZpCJR.png)
(http://i.imgur.com/RaOHKFw.png)
There is going to be an option to hide XP bar and rank up notifications ingame, so it's with the classic zombie feel.

Bare in mind that this is the, what? 3 - 4 month old .map  :gusta:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 08:30:23 pm
Delivered
Everything below was done by me (except the map ofc)
Both menu backgrounds seen below are animated.
(http://i.imgur.com/76bkyL2.png)
(http://i.imgur.com/q7xXe1o.png)
Bear in mind that HUD is still a WIP. The light at the top is only going to appear on HUD notifications.
(http://i.imgur.com/Y0sCC6a.png)
(http://i.imgur.com/E93KhJk.png)
(http://i.imgur.com/5QnNKBf.png)
(http://i.imgur.com/r5RSBzJ.png)
(http://i.imgur.com/RAZpCJR.png)
(http://i.imgur.com/RaOHKFw.png)
There is going to be an option to hide XP bar and rank up notifications ingame, so it's with the classic zombie feel.
Hate the horrible purple light at the top, menu is too dark, Olympia textures look like they are drawn with a crayon, the gun name on the hud is too close to the ammo, and I don't like the font, the custom idle anim on the STG is awful, blue points? Nope.

Think that's all.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on October 03, 2015, 08:32:46 pm
I don't like the font
Just asking, which one? The Agency FB one or the other one?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 08:34:53 pm
Just asking, which one? The Agency FB one or the other one?
The one on the hud in game.

And I don't really mind it tbh, I'm just making a point Ray.

I could get used to this criticising for the sake of it lark, way easier than actually making my own stuff. :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JBird632 on October 03, 2015, 09:02:58 pm
I could get used to this criticising for the sake of it lark, way easier than actually making my own stuff. :P
Just don't turn into MAK  :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on October 03, 2015, 09:06:30 pm
Just don't turn into MAK  :lol:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.ytimg.com%2Fvi%2FAcdo5W8letg%2Fmaxresdefault.jpg&hash=da12375d8fb3b853df00a8e8d3d852c5)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on October 03, 2015, 09:12:09 pm
I could get used to this criticising for the sake of it lark, way easier than actually making my own stuff. :P

Arent you already used to it though? Hearing from a lot of people and seeing comments now and then, criticising must be your hobby...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 09:18:06 pm
Arent you already used to it though? Hearing from a lot of people and seeing comments now and then, criticising must be your hobby...
I NEVER criticise something that looks like some effort has gone into it. But if you say so, I'll bow to your expert opinion, as you are experienced in this field.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on October 03, 2015, 09:20:15 pm
I NEVER criticise something that looks like some effort has gone into it. But if you say so, I'll bow to your expert opinion, as you are experienced in this field.
I do the same. Why do you think I criticism your maps so much? :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 09:21:29 pm
I do the same. Why do you think I criticism your maps so much? :troll:
I would love to reply with what I really think about you MAK, but I'm on 2 strikes apparently so I won't.  :-X

Pretty sure everyone knows it anyway and feels the same.

Also, since when has 'criticism' been a verb? Must have missed the memo.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on October 03, 2015, 09:22:47 pm
I would love to reply with what I really think about you MAK, but I'm on 2 strikes apparently so I won't.  :-X

Pretty sure everyone knows it anyway and feels the same.

Also, since when has 'criticism' been a verb? Must have missed the memo.
You're welcome for at least one of those. My gift to you.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 09:24:11 pm
You're welcome for at least one of those. My gift to you.
Well at least you can take credit for something, makes a change I guess.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on October 03, 2015, 09:26:59 pm
I NEVER criticise something that looks like some effort has gone into it. But if you say so, I'll bow to your expert opinion, as you are experienced in this field.

Lets remember month back approx. TheScotchGuy worked on the contestmap and he put a lot of time on it. You say Im shitty mapper, cos I got someone else to do work on a map I had no time to do on and that he should not do shit for me. We remind, that you got 3arch mapper to map on Oil Rig and you just go, that you got quality mapper to work for you, not some amateur. No wonder you got 2 warnings
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 09:30:55 pm
Lets remember month back approx. TheScotchGuy worked on the contestmap and he put a lot of time on it. You say Im shitty mapper, cos I got someone else to do work on a map I had no time to do on and that he should not do shit for me. We remind, that you got 3arch mapper to map on Oil Rig and you just go, that you got quality mapper to work for you, not some amateur. No wonder you got 2 warnings
Where did I say that? I can't find that anywhere on your thread and don't remember ever saying that? Or was it a joke I made in chat or something with a troll face at the end? You know the place where people talk crap 24/7 and like to banter? Jesus.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on October 03, 2015, 09:32:15 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FDN2i6an.jpg&hash=3ad9acee8bfc9239e09fa6ac960da561)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 09:33:15 pm
(http://i.imgur.com/DN2i6an.jpg)
Well spotted Jammy!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Henry Jeff on October 03, 2015, 09:34:38 pm
wow this map looks good, keep up the good work!
i like how it looks like nuketown, really adds to the immersion
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on October 03, 2015, 09:47:46 pm
Where did I say that? I can't find that anywhere on your thread and don't remember ever saying that? Or was it a joke I made in chat or something with a troll face at the end? You know the place where people talk crap 24/7 and like to banter? Jesus.

You always talk shit or troll users in chat, which is why I have given you multiple warnings there and had to mute you few times also. People are annoyed of your actions and I get constantly PMs about it. Tired of wasting my time reading complains about you. And yes, I do know that you talk shit about me to other users. Real banter right there? Jesus.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: ZombieSlayer5778 on October 03, 2015, 09:51:59 pm
Looks sweet! Looking forward to playing! ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JBird632 on October 03, 2015, 09:52:18 pm
You always talk shit or troll users in chat, which is why I have given you multiple warnings there and had to mute you few times also. People are annoyed of your actions and I get constantly PMs about it. Tired of wasting my time reading complains about you. And yes, I do know that you talk shit about me to other users. Real banter right there? Jesus.
Hitman you should really be talking to stevie about this in pm.

Back on topic, amazing work ray cant wait to see what the animated ones look like in game :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on October 03, 2015, 09:56:23 pm
Hitman you should really be talking to stevie about this in pm.

Back on topic, amazing work ray cant wait to see what the animated ones look like in game :D

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fmedia-cache-ak0.pinimg.com%2F736x%2F3a%2Fe6%2F7a%2F3ae67ae4ea649544b32a9fc939eef5d0.jpg&hash=cd28a5c42e8d3cdbc5fe652ec7b4f78c)

But yeah, like Jbird said, lets get back on topic starting from now on ;D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on October 03, 2015, 09:57:15 pm
You always talk shit or troll users in chat, which is why I have given you multiple warnings there and had to mute you few times also. People are annoyed of your actions and I get constantly PMs about it. Tired of wasting my time reading complains about you. And yes, I do know that you talk shit about me to other users. Real banter right there? Jesus.
You're just a chat mod ffs lol, why would anyone PM you complaints?  :facepalm:

But yes, take it to PM if you want to respond.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: liamsa669 on October 03, 2015, 11:31:43 pm
You're just a chat mod ffs lol, why would anyone PM you complaints?  :facepalm:

But yes, take it to PM if you want to respond.
plus u cant even see when you get a new pm anymore :( they removed the indicator when they were working on the bar
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on October 03, 2015, 11:33:26 pm
plus u cant even see when you get a new pm anymore :( they removed the indicator when they were working on the bar
You're right. I apparently just got a temp ban and didn't even notice. 0.0
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: liamsa669 on October 03, 2015, 11:39:30 pm
You're right. I apparently just got a temp ban and didn't even notice. 0.0
when am i not?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MZslayer11 on October 04, 2015, 02:36:42 am
when am i not?

Oh, yes. Liam of infinite wisdom. :kidding: Conceded much?

Aaaaaanyway.... back on topic.

Ray, that menu looks really sexy. Looks like bo2's but better imo. I'm really excited to see how the ranking system goes. Wonder how it will compare with the bo3 ranking system in zombies.

I will agree with stevie on some things, yeah the ammo counter looks too close to the weapon name and the purple light could be toned down a bit imo. But hey, you never said anything was cast in stone lol.

Keep up the awesome work on this guys, it really looks great so far.

Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Bwc66930 on October 04, 2015, 04:01:17 am
Don't know why people complain about the purple, I think it looks great, maybe needs more purple :))
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: killingerk on October 04, 2015, 06:19:25 am
(http://i.imgur.com/DN2i6an.jpg)
love it look cool
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ramiabdh on October 04, 2015, 12:31:29 pm
That main menu looks incredible Ray, if only you can make it like bo2 exactly using the bik tutorial you did a few days ago. It would just be awesome  :D

It seems that this nuketown is in its own league, good job :rainbow:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on October 04, 2015, 12:35:05 pm
That main menu looks incredible Ray, if only you can make it like bo2 exactly using the bik tutorial you did a few days ago. It would just be awesome  :D
As I said, both menu backgrounds you've seen are animated, in fact, the bo2 globe was a thing since April.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: TechMixPixels on October 10, 2015, 09:48:22 pm
Any recent updates? It doesn't look like it, other than the map layout of the top of the map, nothing seems to be posted. But loving how it looks so far :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on October 11, 2015, 03:23:48 pm
Any recent updates? It doesn't look like it, other than the map layout of the top of the map, nothing seems to be posted. But loving how it looks so far :)

I only update on mapping progress, but like I said before, I'm trying my hardest not to post any more pictures of inside of the outside map houses / underground (What I'm mapping as I type this.) Since it will spoil the first time you play, and I always think its 1000% better when you discover the map yourself. ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: animallover on October 11, 2015, 04:04:43 pm
I only update on mapping progress, but like I said before, I'm trying my hardest not to post any more pictures of inside of the outside map houses / underground (What I'm mapping as I type this.) Since it will spoil the first time you play, and I always think its 1000% better when you discover the map yourself. ;)

Very true! Sometimes i think its nice to know a map is being made and then all of a sudden it gets released! Makes me want to keep playing the map over and over till i discover everything
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: c.h.n on October 23, 2015, 06:03:23 am
This is the only mod i anticipate.  i'll be fucking pissed  if you don't do a good job on sounds, fx and ambiance. :cute:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on October 23, 2015, 06:47:53 am
This is the only mod i anticipate.  i'll be fucking pissed  if you don't do a good job on sounds, fx and ambiance. :cute:
Don't worry, we got it covered :cute:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on October 23, 2015, 07:50:43 pm
This is the only mod i anticipate.  i'll be fucking pissed  if you don't do a good job on sounds, fx and ambiance. :cute:

We have a guy on the team who's soul purpose is to produce audio / music tracks for the map. I think you can rely on us not to fuck up  :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on October 23, 2015, 07:59:40 pm
Ben will most likely be playing Halo 5 on Tuesday, so don't expect anything major for a solid 1-2 weeks after the 27th... :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on October 24, 2015, 01:37:01 am
Ben will most likely be playing Halo 5 on Tuesday, so don't expect anything major for a solid 1-2 weeks after the 27th... :lol:
And don't expect any updates for 2 more weeks after that because that's when BO3 is about to come out. #AllAboardTheHypeTrain
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on November 30, 2015, 11:37:12 pm
(https://i.gyazo.com/af94302f146cd592fecd2cf4d98d7c9b.jpg)

Here is my help for the Nuketown map, your whalecum
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: arceus on November 30, 2015, 11:50:00 pm
its... its... its glorious  <3 :rainbow:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RadimaX on December 01, 2015, 02:15:20 am
We have a guy on the team who's soul purpose is to produce audio / music tracks for the map.

what guy? topic still says: SirJammy - Mapper / Graphics / Audio
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on December 01, 2015, 02:44:25 am
Just so people don't think this map is dead,I have clipped and path noded the entire map and now Smasher seems to be a part the team since he is helping with zoning / debris and zombie spawns. On top of the fact that he is #1 Bae  ;)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FvkFEEu8.jpg&hash=27cb0a656feaca049c12e67e29e7210f)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MZslayer11 on December 01, 2015, 03:02:11 am
Just so people don't think this map is dead,I have clipped and path noded the entire map and now Smasher seems to be a part the team since he is helping with zoning / debris and zombie spawns. On top of the fact that he is #1 Bae  ;)

(http://i.imgur.com/vkFEEu8.jpg)

... and mapping dicks  :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on December 01, 2015, 03:54:36 am
Smasher is #1 Bae  ;)
(http://i.imgur.com/vkFEEu8.jpg)
all I got is that Smasher is #1 Shit ???
whatever floats your boat man ::)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: gr00t on December 01, 2015, 05:55:09 am
Just so people don't think this map is dead,I have clipped and path noded the entire map and now Smasher seems to be a part the team since he is helping with zoning / debris and zombie spawns. On top of the fact that he is #1 Bae  ;)

(http://i.imgur.com/vkFEEu8.jpg)

#1 DAB.  lulz

Jammy what's the completion status?   Any chance it will be released by end of the year?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on December 01, 2015, 11:17:14 am
Just so people don't think this map is dead,I have clipped and path noded the entire map and now Smasher seems to be a part the team since he is helping with zoning / debris and zombie spawns.

I thought you didnt need any new members, since members in FS can already do those things? ???
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RwAoNrDdOsM on December 01, 2015, 12:12:44 pm
what guy? topic still says: SirJammy - Mapper / Graphics / Audio

I'm the Music Guy, RwAoNrDdOsM or Ben/Benjamin.
Jamie doesn't update the original post anymore it seems :(.
Anyway I'll give all of you guys the Loading Screen music for Nuketown 'Mysterious Dream' in it's current form, it may change a bit in the release of NT:R but nothing to big.

RwAoNrDdOsM - Mysterious Dream  (http://picosong.com/bt7z/)

EDIT: Ok, there have been a few miscommunication with Jamie and I, and he doesn't think it'll fit for Nuketown: Remastered's Loading Screen Music. But never fear it will probably turn up somewhere in NT:R, currently we thinking, probably, in the solo cut scene.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on December 01, 2015, 07:13:38 pm
Since the mapping is almost finished, I've decided to make a couple of wallweapon chalks, this is one of them. Feedback is appreciated :D
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FsWdP6nS.png&hash=454b5096c3a9d97393296ecda1cf718d)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: johndoe on December 01, 2015, 07:23:51 pm
Since the mapping is almost finished, I've decided to make a couple of wallweapon chalks, this is one of them. Feedback is appreciated :D
(http://i.imgur.com/sWdP6nS.png)
i suggest you don't get into too much detail. just draw the edges instead of every part of it seperately.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: TechMixPixels on December 01, 2015, 10:21:15 pm
Glad to know that the map isn't dead and is still being worked on! Looking great and hope it is released soon!  ;D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MrMcKonz on December 05, 2015, 02:48:50 am
Really excited to play this! Looks amazing!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: alpha0zombie0 on December 21, 2015, 12:04:10 am
Made this account just to say Keep at it fellas! Map looks awesome and I'll be waiting to hopefully see it some day.  :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Guilhermex12 on January 09, 2016, 07:22:54 am
This will be the best Nuketown!  :rainbow: :rainbow:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SupaKawaii on January 14, 2016, 03:24:20 pm
any progress? im waiting for this map for so long!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: NewMods on January 14, 2016, 08:13:03 pm
just make the easter egg good and long ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: CODCZ115 on January 14, 2016, 10:14:37 pm
good to see someone's gonna put an end to this awful lot of nuketown remakes  :gusta:

I predict if/when BO3 modtools gets released, we will see remakes of the Nuketown remakes, and even more original Nuketown maps. I'm all for it!!

This map looks incredible btw, can't wait to play it.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on January 14, 2016, 10:18:26 pm
I predict if/when BO3 modtools gets released, we will see remakes of the Nuketown remakes, and even more original Nuketown maps. I'm all for it!!

This map looks incredible btw, can't wait to play it.
This map is more than likely to get a version for the next moddable CoDs, lmao.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on January 15, 2016, 09:25:47 am
This map is more than likely to get a version for the next moddable CoDs, lmao.

subtle ray :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on January 15, 2016, 01:05:30 pm
I know I know!

Sorry but you are not allowed to view spoiler contents.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on January 15, 2016, 03:33:55 pm
I know I know!

Sorry but you are not allowed to view spoiler contents.

ehhh ghosts 2  :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on January 15, 2016, 08:21:20 pm
ehhh ghosts 2  :P
so 2016 smash ;)

lol
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: ndo360 on January 18, 2016, 01:39:54 am
Will there be a beta for this? I would so pay $5 to play it  :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on January 18, 2016, 05:44:55 pm
Will there be a beta for this? I would so pay $5 to play it  :D

:kidding:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: killingerk on January 18, 2016, 06:06:00 pm
:kidding:
we are Nuketown funs ::)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on January 18, 2016, 09:11:32 pm
we are Nuketown funs ::)
*fans
And just because you are 'fans', doesn't mean you will pay money to gain access to a BETA version of it. Besides, just wait til either:
a) A free BETA is actually released
or
b) Wait til the final release comes out.
Pretty simple really.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: ndo360 on January 18, 2016, 10:05:28 pm
*fans
And just because you are 'fans', doesn't mean you will pay money to gain access to a BETA version of it. Besides, just wait til either:
a) A free BETA is actually released
or
b) Wait til the final release comes out.
Pretty simple really.

I was just suggesting it. There were other maps that had a paid beta, so I thought it would be cool for this map to have one as well  :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ramiabdh on January 18, 2016, 10:26:21 pm


What if he meant funs for real?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on January 18, 2016, 10:37:25 pm
What if he meant funs for real?

Is 'funs' the new 'wins'? :-\
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on January 18, 2016, 10:40:52 pm
Is 'funs' the new 'wins'? :-\
This map is so funs. No buns made by Jammy.
IT'S JUST NOT THE SAME!
*cries in stevie's arms*
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Naxi on February 05, 2016, 05:47:42 pm
Is this project still alive? ;-;
BibleThump
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on February 05, 2016, 05:53:07 pm
Is this project still alive? ;-;
BibleThump
Yep, enjoy
http://youtu.be/P_sAxdc0GaI (http://youtu.be/P_sAxdc0GaI)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Exofile on February 05, 2016, 05:57:45 pm
Yep, enjoy
http://youtu.be/P_sAxdc0GaI (http://youtu.be/P_sAxdc0GaI)

That's nuketown? You need to rethink your mapping here boys.. :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on February 05, 2016, 05:59:56 pm
That's nuketown? You need to rethink your mapping here boys.. :troll:
It's a test map where I test multiple map compa-
whoops, spoiled it
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Exofile on February 05, 2016, 06:02:04 pm
It's a test map where I test multiple map compa-
whoops, spoiled it

Next time, spoiler alert. We wouldn't want more people to be having the fun spoiled on accident, now would we? :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on February 05, 2016, 06:09:53 pm
Yep, enjoy
http://youtu.be/P_sAxdc0GaI (http://youtu.be/P_sAxdc0GaI)

Very nice Ray, liking that custom colt as well. ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Naxi on February 05, 2016, 06:11:58 pm
Oh, thank goodness this map isn't dead. Loving the weapon mod btw. :3
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on February 06, 2016, 08:21:05 am
>hand grip on the Colt still isn't black

You had one job, Ray...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SupaKawaii on February 09, 2016, 08:37:39 pm
*fans
And just because you are 'fans', doesn't mean you will pay money to gain access to a BETA version of it. Besides, just wait til either:
a) A free BETA is actually released
or
b) Wait til the final release comes out.
Pretty simple really.
where is the download link for the free beta?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on February 10, 2016, 12:33:18 pm
where is the download link for the free beta?

There is none
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: BullfrogFunTime on February 14, 2016, 11:44:24 am
By now Nuketown would be in almost every location.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on February 19, 2016, 08:34:08 pm
Just to give an update, I haven't really stopped mapping since the last update. Trying to keep things under wraps until the release but there might be some interesting stuff being added ;)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FoEmujrI.jpg&hash=8b3d44915e2919e1749b3dbaba6fd59a)
(Non-edited picture)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on February 19, 2016, 08:38:00 pm
Just to give an update, I haven't really stopped mapping since the last update. Trying to keep things under wraps until the release but there might be some interesting stuff being added ;)

(http://i.imgur.com/oEmujrI.jpg)
(Non-edited picture)

What is that? :o

And no normal map on the wall texture? It looks kinda flat to me.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on February 19, 2016, 08:41:48 pm
What is that? :o

And no normal map on the wall texture? It looks kinda flat to me.

You're not the only one lol..

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9FtDstX.png&hash=92ad633cd3903cd05d1b82eedafa477e)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Tim Smith on February 19, 2016, 08:43:39 pm
What is that? :o

And no normal map on the wall texture? It looks kinda flat to me.
i think secret cutsense . Maybe ::).
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SupaKawaii on February 19, 2016, 08:46:59 pm
any estimated release date? i am waiting for this map for so long!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: GdayitsVishnu on February 20, 2016, 05:33:28 am
Just to give an update, I haven't really stopped mapping since the last update. Trying to keep things under wraps until the release but there might be some interesting stuff being added ;)

(http://i.imgur.com/oEmujrI.jpg)
(Non-edited picture)

looks like some kind of upward rush of light, or water? maybe a gravity lift from halo  :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on February 21, 2016, 06:21:26 pm
Slapped some normals and an FX on the portal + new world spawn settings = Wins

(https://i.gyazo.com/033e97cdd2e766206b8b9844d8255dfe.gif)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Tim Smith on February 21, 2016, 06:28:26 pm
Slapped some normals and an FX on the portal + new world spawn settings = Wins

(https://i.gyazo.com/033e97cdd2e766206b8b9844d8255dfe.gif)
wow very nice. Good job so far.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on February 21, 2016, 07:06:48 pm
Too long for a Gyazo. Leaving it there so you can guess what it's for.
(https://giant.gfycat.com/WickedGleamingCrownofthornsstarfish.gif)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on February 21, 2016, 07:14:10 pm
Slapped some normals and an FX on the portal + new world spawn settings = Wins

(https://i.gyazo.com/033e97cdd2e766206b8b9844d8255dfe.gif)

That looks much better, but 'wins'? Really? Please tell me you said that ironically... :please: :-\
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JBird632 on February 21, 2016, 07:16:47 pm
Too long for a Gyazo. Leaving it there so you can guess what it's for.
(https://giant.gfycat.com/WickedGleamingCrownofthornsstarfish.gif)
Going through a portal? Tripping some serious balls? Realizing you had hands for the first time?
...I'm getting closer right?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on February 21, 2016, 07:25:33 pm
Going through a portal? Tripping some serious balls? Realizing you had hands for the first time?
...I'm getting closer right?
One of them is true.
Sorry but you are not allowed to view spoiler contents.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on February 21, 2016, 07:33:44 pm
Too long for a Gyazo. Leaving it there so you can guess what it's for.
(https://giant.gfycat.com/WickedGleamingCrownofthornsstarfish.gif)

the swipe you do with your left hand looks like your in water :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RadimaX on February 21, 2016, 08:41:56 pm
Realizing you had hands for the first time?
Yeah and it takes 10 entire seconds to realize it...They wont matter since zombies will have you Killed before :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on February 22, 2016, 11:30:28 am
Yeah and it takes 10 entire seconds to realize it...They wont matter since zombies will have you Killed before :D
Not gonna happen thanks to the #PowerOfScripting
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Scobalula on February 22, 2016, 12:34:51 pm
Slapped some normals and an FX on the portal + new world spawn settings = Wins

(https://i.gyazo.com/033e97cdd2e766206b8b9844d8255dfe.gif)

The power of normal/spec/cosine maps. :gusta:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on February 23, 2016, 11:11:45 am
Too long for a Gyazo. Leaving it there so you can guess what it's for.
(https://giant.gfycat.com/WickedGleamingCrownofthornsstarfish.gif)
Re-birth (or emerging from the teleporter)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Utamia on February 23, 2016, 03:28:01 pm
Nuketown was a survival map not a campaign map, which is why it was small and limited. "Nuketown" zombies would take place within the playable bounds of the original map. For instance, you wouldnt expand upon an existing mp map in blackops just because theres houses outside of the map for a SURVIVAL map in the next game.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on February 23, 2016, 03:45:28 pm
Nuketown was a survival map not a campaign map, which is why it was small and limited. "Nuketown" zombies would take place within the playable bounds of the original map. For instance, you wouldnt expand upon an existing mp map in blackops just because theres houses outside of the map for a SURVIVAL map in the next game.
What's wrong with expanding it? It's not just more houses, it's also an underground area.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Exofile on February 23, 2016, 03:51:53 pm
Nuketown was a survival map not a campaign map, which is why it was small and limited. "Nuketown" zombies would take place within the playable bounds of the original map. For instance, you wouldnt expand upon an existing mp map in blackops just because theres houses outside of the map for a SURVIVAL map in the next game.

What's wrong with expanding it? It's not just more houses, it's also an underground area.

Besides, remastering an old map doesn't restrict you into ONLY recreating the map we all know. That's a waste of time. :please:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: timelordalex on February 26, 2016, 01:46:23 pm
Nuketown was a survival map not a campaign map, which is why it was small and limited. "Nuketown" zombies would take place within the playable bounds of the original map. For instance, you wouldnt expand upon an existing mp map in blackops just because theres houses outside of the map for a SURVIVAL map in the next game.

Yes and Bo2 did Nuketown this way and it was absolute crap - I know they had plans to expand it and do loads of stuff with it, but they decided to ditch those plans and instead rush the map and make CE buyers like me completely waste their money, and then they said fuck you again by releasing Nuketown to everyone throughout the next 2 months.

What these guys are doing are correcting 3arcs god awful mistakes just like what the Tranzit re-make was gonna do  - and i was upset to see that cancelled.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on February 26, 2016, 01:50:25 pm
Nuketown was a survival map not a campaign map, which is why it was small and limited. "Nuketown" zombies would take place within the playable bounds of the original map. For instance, you wouldnt expand upon an existing mp map in blackops just because theres houses outside of the map for a SURVIVAL map in the next game.

It was far too small for a zombies map, ofc it needs to be expanded, in case you forgot, the original nt zombies was awful, and you want it to be remade?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeathBringerZen on February 26, 2016, 02:39:57 pm
Removed a few comments because they are non constructive. If you cannot reply with something sensible please do not reply at all. Thank you.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MrSlagovich on February 26, 2016, 04:04:25 pm
Yeah I can't really see how anyone can cry over this remake and be mad. The mapping is great, From what I've seen of the mod, the mod looks good and they're actually adding new ideas and hey guess what they don't actually blow. Most remakes are poorly made boxy looking versions of the maps. This map not only recreates the Treyarch map but adds loads of new areas which is awesome. Treyarch planned more areas and then was like here's the map oh and B T DUBS we didn't put the extra areas in. I for one mostly hate remakes usually because the creators never add their own spins on them. The usually recreate the map badly and add a bunch of broken weapons and go there yah go it's kinda? a? remake? kinda... These guys are clearly putting in the work and making the map everything the want it to be. I for one am happy they've decided to add new areas and add their own spin. If i wanted to play Nuketown zombies the way it was originally made i'd play BO2.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RadimaX on February 28, 2016, 05:00:20 pm
i can't even wait for the relase! This is gonna be so good...
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FXXYDPni.png&hash=2988b425a019e1cb0a218852f80572ba)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on February 28, 2016, 05:08:24 pm
i can't even wait for the relase! This is gonna be so good...
(http://i.imgur.com/XXYDPni.png)

You cant even play the map, why are you so excited? :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on February 28, 2016, 05:21:45 pm
You cant even play the map, why are you so excited? :troll:

Haha ;D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RadimaX on February 28, 2016, 07:19:09 pm
You cant even play the map, why are you so excited? :troll:

what IQ s required to understand sarcasm? propably above 25  :lol: i already played it, but thats besides the point people could still be excited about trayarch maps and dlcs they never even tried before release aswell so why could i not be?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on February 28, 2016, 07:29:37 pm
what IQ s required to understand sarcasm? propably above 25  :lol: i already played it, but thats besides the point people could still be excited about trayarch maps and dlcs they never even tried before release aswell so why could i not be?

What IQ is required to understand what trollface means? :P I was just joking about T4M :please:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RadimaX on February 28, 2016, 07:43:15 pm
the answer is 69
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on February 29, 2016, 04:22:22 pm
Yo' I heard you like colour ( ͡° ͜ʖ ͡°)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FEIcHl8I.jpg&hash=ffb4a2cdfce1504d5cb23b7c3152eb37)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RonanMerriman on February 29, 2016, 06:04:24 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fl8K7Pd8.jpg&hash=740f11552b9df2b227006923c84a5696)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 01, 2016, 08:10:09 pm
Was looking through my Photoshop files and found the loading screen I made for "Celtic Ruins" a while ago, and put a screenshot of the map in to see what it would look like. Opinions?

(https://i.imgur.com/hrXwoHP.jpg)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Tim Smith on March 01, 2016, 09:07:11 pm
Was looking through my Photoshop files and found the loading screen I made for "Celtic Ruins" a while ago, and put a screenshot of the map in to see what it would look like. Opinions?

(https://i.imgur.com/hrXwoHP.jpg)
so sick!! But you should be worried about detailing the map more than this stuff eh ?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 01, 2016, 10:39:27 pm
so sick!! But you should be worried about detailing the map more than this stuff eh ?

I'm not being big headed or anything but I'm serious when I say that if I tired to add more detail to the map it wouldn't compile, VIS is a bitch in WaW.

On a more positive note heres a sexy screenshot of the new colour correction on the map ;D (Ignore WaW HUD)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkgY4Vrs.jpg&hash=34d3257290ee4763d8ed3f35cf0e02d5)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on March 01, 2016, 10:40:32 pm
I'm not being big headed or anything but I'm serious when I say that if I tired to add more detail to the map it wouldn't compile, VIS is a bitch in WaW.

English translation: "Shut up"
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on March 01, 2016, 11:14:56 pm
Was looking through my Photoshop files and found the loading screen I made for "Celtic Ruins" a while ago, and put a screenshot of the map in to see what it would look like. Opinions?

(https://i.imgur.com/hrXwoHP.jpg)

I'm not being big headed or anything but I'm serious when I say that if I tired to add more detail to the map it wouldn't compile, VIS is a bitch in WaW.

On a more positive note heres a sexy screenshot of the new colour correction on the map ;D (Ignore WaW HUD)

(http://i.imgur.com/kgY4Vrs.jpg)

 :rainbow:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on March 01, 2016, 11:24:10 pm
:rainbow:
when stevie uses emoji's like the rainbow guy, you know that you are on the right track.
Keep up the solid work lads, I personally loved Nuketown Zombies, and seeing it revived and redesigned is just gonna make me love it even more.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: PSNtoonjuice on March 01, 2016, 11:31:50 pm
Was looking through my Photoshop files and found the loading screen I made for "Celtic Ruins" a while ago, and put a screenshot of the map in to see what it would look like. Opinions?

Looks great, but rip Celtic Ruins :c
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RonNoodles4005 on March 02, 2016, 02:34:00 am
This map looks awesome. Hope to see the release of it, once your done. :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on March 02, 2016, 04:43:37 pm
Looks great, but rip Celtic Ruins :c

not necessarily :accepted:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Cold_banana on March 02, 2016, 10:18:24 pm
why was Celtic Ruins cancelled by the way?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 02, 2016, 10:36:43 pm
why was Celtic Ruins cancelled by the way?

Well Celtic was my first map so I was going mental with all the materials and models like bloody Oprah. SOOO, I ended up realising WaW has limits, a lot of them :S But just so you know, it isn't dead just yet *Wink* lol
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on March 02, 2016, 10:39:09 pm
Well Celtic was my first map so I was going mental with all the materials and models like bloody Oprah. SOOO, I ended up realising WaW has limits, a lot of them :S But just so you know, it isn't dead just yet *Wink* lol

Revived with T4M? Have you sold your soul to the Devil?  :o
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Xperience on March 02, 2016, 10:48:03 pm
Yo' I heard you like colour ( ͡° ͜ʖ ͡°)

(http://i.imgur.com/EIcHl8I.jpg)

Every time I've see a Nuketown cz map I think "Looks like we'll get another small repetitive map...", until I saw this picture. Absolutely beautiful, thanks for the update :o
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on March 02, 2016, 11:24:31 pm
Revived with T4M? Have you sold your soul to the Devil?  :o

preferably not, but if we have to :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: PSNtoonjuice on March 03, 2016, 01:01:31 am
preferably not, but if we have to :P

Do it, son. Celtic Ruins looked real damn good, and it pains me to see great maps go down the drain.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: steviewonder87 on March 03, 2016, 03:52:20 am
preferably not, but if we have to :P

Are you an official employee of Fracture Studios™ now?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on March 03, 2016, 10:26:21 am
Are you an official employee of Fracture Studios™ now?

wouldnt really say so, i have been given celtic to get working anyway i can, and i just help out a little bit here and there on nt
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on March 03, 2016, 10:31:40 am
wouldnt really say so, i have been given celtic to get working anyway i can, and i just help out a little bit here and there on nt
He's the 12th man of this squad
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on March 04, 2016, 03:46:48 am
He's the 12th man of this squad
More like 4th, lol... Oh yeah that HAMR gave me cancer, send help.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on March 04, 2016, 05:37:56 am
More like 4th, lol... Oh yeah that HAMR gave me cancer, send help.
I was making a Cricket reference :poker:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 22, 2016, 05:27:51 pm
Still not dead FYI ;)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fj2BwWLx.jpg&hash=6e98be94d3dd2ef634e84518d18dc34f)

(Ignore the missing railing pillars on the back platform, need to fix the LOD)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RichGaming on March 22, 2016, 05:37:19 pm
Still not dead FYI ;)

(http://i.imgur.com/j2BwWLx.jpg)

(Ignore the missing railing pillars on the back platform, need to fix the LOD)

Fuck me, this looks amazing! Nice work as always :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Tim Smith on March 22, 2016, 05:50:53 pm
Noice as always.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 22, 2016, 05:54:06 pm
Thanks guys ;D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 22, 2016, 06:04:57 pm
Still not dead FYI ;)

(http://i.imgur.com/j2BwWLx.jpg)

(Ignore the missing railing pillars on the back platform, need to fix the LOD)
Honestly if you didnt mention the back railing, I wouldve never noticed.
Is that where the portal goes to?
(http://i.imgur.com/oEmujrI.jpg)
(Non-edited picture)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 22, 2016, 06:42:41 pm
Honestly if you didnt mention the back railing, I wouldve never noticed.
Is that where the portal goes to?

Nope  :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 22, 2016, 06:46:08 pm
Nope  :troll:
Honestly I think it should be linked to the portal then, because It seems like a rip from Shadows or Origins rather than a Nuketown remaster if it isnt.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 22, 2016, 07:01:43 pm
Honestly I think it should be linked to the portal then, because It seems like a rip from Shadows or Origins rather than a Nuketown remaster if it isnt.

I don't want to give anything away but the portal is used in conjunction with this hellish area. I didn't map this place just randomly because it looked cool, when you play it you should understand ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 22, 2016, 07:20:19 pm
I don't want to give anything away but the portal is used in conjunction with this hellish area. I didn't map this place just randomly because it looked cool, when you play it you should understand ;)
Oh Ok. Thx
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Lukkie1998 on March 24, 2016, 12:31:20 am
Still not dead FYI ;)

(http://i.imgur.com/j2BwWLx.jpg)

(Ignore the missing railing pillars on the back platform, need to fix the LOD)
Lots of progress since the last time I've seen it. Good job Jamie, looking good!

Lukkie1998
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: PSNtoonjuice on March 24, 2016, 02:36:26 am
Still not dead FYI ;)

(http://i.imgur.com/j2BwWLx.jpg)

(Ignore the missing railing pillars on the back platform, need to fix the LOD)

My god, it's glorious... Nuketown suddenly became a lot more mysterious. Keep up the amazing work, I await the release with eager anticipation!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 25, 2016, 01:48:38 am
Ok, Got quite a big update on the map, just went around taking pictures of areas I thought looked cool, enjoy :)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmlK8RmQ.jpg&hash=3c33f18c4a0344c03b6ec24d6e822175)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fs3E228d.jpg&hash=db4d83310db6f533acbc6b9bacc5c6dc)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FDltaeiN.jpg&hash=b3d73afd9866d6dd6818a9ddbdb791c5)
(Ignore the wall gun in the middle of the garden xD)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F47xkb6Q.jpg&hash=f06dd1bdd29bfa02c29f064989ac4c40)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9NlYbL3.jpg&hash=05dc1b8d3fbb64becd255a244dc298ad)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FsbWmKD5.jpg&hash=3fdc96f6fa5d8935860f16d32ad29d5e)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fn5Ym0kN.jpg&hash=aaf33417e716be05a98cf7b9a3ce9343)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FtwNfMI7.jpg&hash=04c5e75c36b07bfb0bbc027bc7fd0ae5)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F5x5dQIR.jpg&hash=1a91833d4afc1d51b9aaa227cecf4a66)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FiiFMUiB.jpg&hash=6bb05df7989d6a882449ecee0d2ed7de)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Bwc66930 on March 25, 2016, 01:50:31 am
Ok, Got quite a big update on the map, just went around taking pictures of areas I thought looked cool, enjoy :)

(http://i.imgur.com/mlK8RmQ.jpg)

(http://i.imgur.com/s3E228d.jpg)

(http://i.imgur.com/DltaeiN.jpg)
(Ignore the wall gun in the middle of the garden xD)

(http://i.imgur.com/47xkb6Q.jpg)

(http://i.imgur.com/9NlYbL3.jpg)

(http://i.imgur.com/sbWmKD5.jpg)

(http://i.imgur.com/n5Ym0kN.jpg)

(http://i.imgur.com/twNfMI7.jpg)

(http://i.imgur.com/5x5dQIR.jpg)

(http://i.imgur.com/iiFMUiB.jpg)
Spoil me with more pictures! More! Too good need more
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Noxes5431 on March 25, 2016, 02:00:33 am
Ok, Got quite a big update on the map, just went around taking pictures of areas I thought looked cool, enjoy :)

(http://i.imgur.com/mlK8RmQ.jpg)

(http://i.imgur.com/s3E228d.jpg)

(http://i.imgur.com/DltaeiN.jpg)
(Ignore the wall gun in the middle of the garden xD)

(http://i.imgur.com/47xkb6Q.jpg)

(http://i.imgur.com/9NlYbL3.jpg)

(http://i.imgur.com/sbWmKD5.jpg)

(http://i.imgur.com/n5Ym0kN.jpg)

(http://i.imgur.com/twNfMI7.jpg)

(http://i.imgur.com/5x5dQIR.jpg)

(http://i.imgur.com/iiFMUiB.jpg)

This is basically porn
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Utamia on March 25, 2016, 02:24:05 am
what is the purpose of expanding on a survival map that has no connection to the storyline?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: arceus on March 25, 2016, 02:32:47 am
what is the purpose of expanding on a survival map that has no connection to the storyline?
not everything needs to have a story, the community isn't trey arch, its not are job to add or expand to the story, the purpose of this is to create a good map and improve what it could have been
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on March 25, 2016, 02:51:54 am
what is the purpose of expanding on a survival map that has no connection to the storyline?
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FNRdzSAI.jpg&hash=f5575db863d4a60948de441e7398a133)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: treminaor on March 25, 2016, 03:06:29 am
(http://i.imgur.com/NRdzSAI.jpg)
(https://s-media-cache-ak0.pinimg.com/736x/e1/89/ac/e189ac29dda3a512b74523938370ce05.jpg)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 25, 2016, 03:16:26 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FJhZPSVT.png&hash=00a350b0abfce52c9ed4b8cc35e377a6)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on March 25, 2016, 03:19:54 am
and it was related, nuketown took place alongside moon
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Tim Smith on March 25, 2016, 05:33:46 am
Ok, Got quite a big update on the map, just went around taking pictures of areas I thought looked cool, enjoy :)

(http://i.imgur.com/mlK8RmQ.jpg)

(http://i.imgur.com/s3E228d.jpg)

(http://i.imgur.com/DltaeiN.jpg)
(Ignore the wall gun in the middle of the garden xD)

(http://i.imgur.com/47xkb6Q.jpg)

(http://i.imgur.com/9NlYbL3.jpg)

(http://i.imgur.com/sbWmKD5.jpg)

(http://i.imgur.com/n5Ym0kN.jpg)

(http://i.imgur.com/twNfMI7.jpg)

(http://i.imgur.com/5x5dQIR.jpg)

(http://i.imgur.com/iiFMUiB.jpg)
wow. Looking sexy lol.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on March 25, 2016, 08:19:41 am
what is the purpose of expanding on a survival map that has no connection to the storyline?

Well it is in the story line, it was in bo2, secondly, most custom maps are not in the story line, why do u care, thirdly why wouldn't you want a massive improvement to what most people consider a terrible map? and finally, this is the second time u have said this, no one cared or agreed last time, and  its the same this time, kthxbye.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on March 25, 2016, 12:56:40 pm
(http://i.imgur.com/JhZPSVT.png)

Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 25, 2016, 05:53:54 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F2hbFvC9.jpg&hash=e130283caf990e1b5c31ab868468ffd6)

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fj2BwWLx.jpg&hash=6e98be94d3dd2ef634e84518d18dc34f)

Which vision should I keep for this area?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JBird632 on March 25, 2016, 06:22:47 pm
Second one for sure.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 25, 2016, 06:26:45 pm
Second one for sure.

Ngl I was thinking the same thing, Its just everyone I showed says the top one  :poker:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: truenightmare on March 25, 2016, 06:34:24 pm
This looks really awesome and I can't wait to play

My only hope is that the Easter egg can be done in solo as most of the time my friends aren't able to play zombies xD
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Tim Smith on March 25, 2016, 06:41:20 pm
Ngl I was thinking the same thing, Its just everyone I showed says the top one  :poker:
second looks like bo3 :please:.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 25, 2016, 06:56:28 pm
Second one for sure.
same.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Noxes5431 on March 26, 2016, 02:24:42 am
Second one.... You should release the first one as a standalone survival map like a room challenge or something or store it away for another map maybe.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Wolf MacDowell on March 26, 2016, 02:49:51 am
Looks pretty awesome. You going to add anything to the map? What I love about map remakes for Zombies is when people add stuff to it, like the Nacht Reimagined (if I remember the name correctly) where they added a whole outside section of the map.

Just my two cents.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on March 26, 2016, 05:04:46 am
Looks pretty awesome. You going to add anything to the map? What I love about map remakes for Zombies is when people add stuff to it, like the Nacht Reimagined (if I remember the name correctly) where they added a whole outside section of the map.

Just my two cents.
the area in that very screen shot "is" a new area

and yes you got the name right
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Wolf MacDowell on March 26, 2016, 05:21:21 am
the area in that very screen shot "is" a new area

and yes you got the name right

Awesome :) Well I can't wait to play this. I really like playing Nuketown 1986/1886 already. Gotta love Nuketown.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: lolo97130 on March 26, 2016, 03:33:49 pm
good job
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 26, 2016, 09:12:43 pm
Working on a small teaser for the map! Shouldn't take too long

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fqxiqpm9.jpg&hash=75d743363f215c6c1e19688bae8fde24)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: XEcW22 on March 26, 2016, 09:22:06 pm
 :rainbow: :rainbow: :rainbow: :rainbow:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on March 26, 2016, 10:10:51 pm
Working on a small teaser for the map! Shouldn't take too long

(http://i.imgur.com/qxiqpm9.jpg)
BTW I seen a majority of the overview pics and your kinda missing something in the crater...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on March 26, 2016, 10:40:16 pm
BTW I seen a majority of the overview pics and your kinda missing something in the crater...

(https://i.gyazo.com/182f1bf134d06bfb91f739c427a8c568.png)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: MAK911 on March 26, 2016, 10:49:53 pm
BTW I seen a majority of the overview pics and your kinda missing something in the crater...
YOU SAW NOTHING!
Jammy feared the rock was too big of a spoiler so I had to edit my post. Sorry everybody. You'll just have to wait until release to see that rock.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on March 26, 2016, 10:51:29 pm
Damnit, connor. You caught us. Very keen eye. Many people don't realize that there is actually a rock in this part of the crater.
(http://i.imgur.com/qFH7CKL.png)
I am disappointed in you Jammy. How could you forget the rock?

ikr, without that rock, the gameplay is ruined, wont somebody please think of the children!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on March 26, 2016, 10:55:42 pm
Working on a small teaser for the map! Shouldn't take too long

(http://i.imgur.com/qxiqpm9.jpg)
You're better at teasing than Hex is :lol:
Solid work, keep it up mate
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: AKScorpion75 on March 27, 2016, 12:58:19 pm
eta
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on March 27, 2016, 03:54:06 pm
eta
nun
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on March 28, 2016, 09:57:27 pm
"Train go boom"  :please:

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FUjnulwD.jpg&hash=50c91a65d69c61c72f19b92f6386966a)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Krazzyboy97 on March 28, 2016, 11:06:47 pm
"Train go boom"  :please:

(http://i.imgur.com/UjnulwD.jpg)

Something tells me that the jugg  machine is upside down or that area is. The area has a der eisendrache feel to it.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Utamia on March 28, 2016, 11:39:19 pm
what do you use to make a cinematic, is it just ingame with custom configurations ?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on March 29, 2016, 06:58:12 am
"Train go boom"  :please:

(http://i.imgur.com/UjnulwD.jpg)
SIngle best line from the campaign :lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: fusorf on March 29, 2016, 05:22:17 pm
Woah! flying stuff like in der eisendrache ! Awesome ! Every single screenshot looks stunning ! Great work, can't wait to play the map :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: PIXX3L on March 29, 2016, 10:33:16 pm
I dont exactly know if Im allowed to ask, but when is this going to be released?
It looks even better than I ever imagined the best possible Nuketown remake :rainbow: :rainbow: :rainbow:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: codelyoko22 on March 29, 2016, 11:49:19 pm
This definitely seems like its going to be an awesome map when its done.  :rainbow:

Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 01, 2016, 07:40:09 pm
Heard you like specs...  :gusta:

(https://i.gyazo.com/b461e16b5a89004ec6c58bce357dc527.gif)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: AKScorpion75 on April 01, 2016, 07:44:39 pm
Heard you like specs...  :gusta:

(https://i.gyazo.com/b461e16b5a89004ec6c58bce357dc527.gif)
You wanna release it
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 01, 2016, 07:48:30 pm
You wanna release it

You want a buggy map?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: AKScorpion75 on April 01, 2016, 07:49:16 pm
You want a buggy map?
Yes
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: XCyberHDX on April 01, 2016, 08:17:24 pm
Why not? XD Bugs are fine. Thats what we got updates for  :alone:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on April 01, 2016, 08:56:41 pm
1 - you might, the other 90% of members will come in here complaining however

2 - mappers don't usually want half complete versions of their map floating about confusing people, or unfinished work getting plastered over YouTube - coz lets be fair here people will instantly no clip and give all in console and 9/10 times when the next update comes out, people try playing co-op together despite one of them still being on the out of date version which makes it crash - then again they come here complaining

3 - game is media, media is art, don't see half finished portraits on display ;)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: ProRevenge on April 01, 2016, 09:00:24 pm
1 - you might, the other 90% of members will come in here complaining however

2 - mappers don't usually want half complete versions of their map floating about confusing people, or unfinished work getting plastered over YouTube - coz lets be fair here people will instantly no clip and give all in console and 9/10 times when the next update comes out, people try playing co-op together despite one of them still being on the out of date version which makes it crash - then again they come here complaining

3 - game is media, media is art, don't see half finished portraits on display ;)

This is accurate, it is aggravating watching Youtubers play outdated versions of a map, complaining about issues whilst you sit there "this is fixed in update, that's fixed"

Id much rather wait longer, and experience a 100% complete, non buggy map
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 01, 2016, 10:22:37 pm
Yes
U Wot m8?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on April 01, 2016, 10:39:15 pm
Also means that the old incomplete videos are higher up the priority list when you search YouTube as hey will already have a view count - can mean people genuinely don't realise they are watching a out of date build of the mod and pushes the up to date content to the back

Like I see more videos on the first requiem release than the new one
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: AKScorpion75 on April 01, 2016, 11:19:24 pm
Also means that the old incomplete videos are higher up the priority list when you search YouTube as hey will already have a view count - can mean people genuinely don't realise they are watching a out of date build of the mod and pushes the up to date content to the back

Like I see more videos on the first requiem release than the new one
I upload to YT updated and before update custom zombies vids so
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Harry Bo21 on April 01, 2016, 11:28:02 pm
I upload to YT updated and before update custom zombies vids so
you missed my point

The "old" videos will still appear above the new ones

And like the other several reasons we mentioned
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 02, 2016, 02:31:12 am
Heard you like specs...  :gusta:

(https://i.gyazo.com/b461e16b5a89004ec6c58bce357dc527.gif)
oh mah lawd!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 04, 2016, 02:02:34 am
Tell me what you guys think ;)

https://soundcloud.com/jamie-callow-5/nuketown-remastered-round-change-new-1
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: truenightmare on April 04, 2016, 02:19:08 am
they all seem very good, seems like some of them would be for a boss round though
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: idogftw on April 04, 2016, 02:31:35 am
Tell me what you guys think ;)

https://soundcloud.com/jamie-callow-5/nuketown-remastered-round-change-new-1
Out of the 4 different I liked the 4th
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 04, 2016, 02:41:14 am
Tell me what you guys think ;)

https://soundcloud.com/jamie-callow-5/nuketown-remastered-round-change-new-1
those sounds from the game thow.

if you guys get put in charge of the next DLC... :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 04, 2016, 06:03:10 am
Tell me what you guys think ;)

https://soundcloud.com/jamie-callow-5/nuketown-remastered-round-change-new-1
One or Four I like the most.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Tim Smith on April 04, 2016, 09:10:02 am
Four. That one is good.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: PIXX3L on April 04, 2016, 10:50:32 am
I like all of them but nr 3. It sounds kinda weird :/
The others are great tho :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RadimaX on April 04, 2016, 11:47:12 am
FOUR? you guys are crazy...clearly nobody heard five yet:  :please:
https://soundcloud.com/radimax_vs_selulance/round-change-nuketown (https://soundcloud.com/radimax_vs_selulance/round-change-nuketown)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 04, 2016, 04:56:16 pm
Trying to make the road less open and feel more like a proportionate map layout.

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FFXcsJMm.jpg&hash=870cfbb55c4e0f38cf239240d937c169)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: fusorf on April 04, 2016, 06:20:45 pm
Tell me what you guys think ;)

https://soundcloud.com/jamie-callow-5/nuketown-remastered-round-change-new-1

Awesome  :rainbow: I guess one of them will be randomly played at each round start ?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: eliudjb on April 04, 2016, 09:20:24 pm
4th one sounds good :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RonanMerriman on April 04, 2016, 09:25:25 pm
Really nice work. I think the first sound was the best, however I think you could lose the bell sound, it takes away from the coolness of it.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 05, 2016, 12:08:49 am
Really nice work. I think the first sound was the best, however I think you could lose the bell sound, it takes away from the coolness of it.
I like the bell sound though
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on April 05, 2016, 08:20:55 am
Yes, the round music will be chosen randomly to provide variety.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 08, 2016, 10:16:39 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FCHunqw3.png&hash=9c2978c4814effeddb98d96a43388959)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FIBfDwPg.png&hash=fa07c2a9efef0d0afee91254c012bdde)
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FChHHp2u.png&hash=331b8a989fd9013096a2e88aad53115e)

( ͡° ͜ʖ ͡°) Custom trap
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Bwc66930 on April 08, 2016, 10:19:32 pm
(http://i.imgur.com/CHunqw3.png)
(http://i.imgur.com/IBfDwPg.png)
(http://i.imgur.com/ChHHp2u.png)

( ͡° ͜ʖ ͡°) Custom trap
It's a axe rope rack spinny thingy v2
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 08, 2016, 10:23:39 pm
It's a axe rope rack spinny thingy v2

A bit more along the lines of this :P

Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on April 08, 2016, 10:25:25 pm
lolololol
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 08, 2016, 10:34:55 pm
A bit more along the lines of this :P

(Content removed from quote.)

Thats what I thought it was, a buildable rake trap
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ege115 on April 10, 2016, 01:41:23 pm
And here it is! Not going to be in my map, just testing.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: animallover on April 10, 2016, 02:02:57 pm
And here it is! Not going to be in my map, just testing.
(Content removed from quote.)

 :rainbow: holy shit. that map looks ace too
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 10, 2016, 02:17:29 pm
And here it is! Not going to be in my map, just testing.
(Content removed from quote.)
Two things are confirmed here.
Ege's map is still a thing, which is great news.
and now we can all pretend that these zombies are sideshow bob :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Noxes5431 on April 10, 2016, 04:02:02 pm
This may be the biggest mod on this site besides UGX Req.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 10, 2016, 05:34:32 pm
And here it is! Not going to be in my map, just testing.
(Content removed from quote.)
Very great trap

so is this for the map or just built for our likings. :)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ege115 on April 10, 2016, 06:42:47 pm
Very great trap

so is this for the map or just built for our likings. :)
Yea, this is going in Nuketown.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 11, 2016, 03:05:01 am
Yea, this is going in Nuketown.
YES!!!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 22, 2016, 01:48:30 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FOItME0W.jpg&hash=dbdac5a4d0d38be21d7a75327ea29d1f)

This is the bunker facility map.
Dosent include the hell area "The Necros" since it was discovered in the construction site area of the map (top right)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 22, 2016, 01:56:24 pm
(http://i.imgur.com/OItME0W.jpg)

This is the bunker facility map.
Dosent include the hell area "The Necros" since it was discovered in the construction site area of the map (top right)
SirJammy, you should rename yourself to SirWins-alot, with the amount of good shit you're pumping out.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 22, 2016, 02:18:30 pm
SirJammy, you should rename yourself to SirWins-alot, with the amount of good shit you're pumping out.

Thanks mate :) Just trying to make it as high quality as I can. Oh and i enjoy it :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Tim Smith on April 22, 2016, 07:03:32 pm
Great work mate. And as always loving your work :).
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 22, 2016, 08:52:08 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FQlrXiOP.jpg&hash=ea5a85474b9f7e45d102e41458831e6a)

Just going to leave this here.  :troll:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: AKScorpion75 on April 22, 2016, 10:58:14 pm
(http://i.imgur.com/QlrXiOP.jpg)

Just going to leave this here.  :troll:
DDDDDDDDDDDDDDDAAAAAAAAAAAAAAAAAAAAAAAAAAMMMMMMMMMMMMMMMMMMMNNNNNNNNNNNNNNNNN

Double Post Merge: April 22, 2016, 10:59:20 pm
What the hell is it?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Bwc66930 on April 22, 2016, 10:59:27 pm
(http://i.imgur.com/QlrXiOP.jpg)

Just going to leave this here.  :troll:
Oooo they moving?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 22, 2016, 11:27:20 pm
Oooo they moving?

Blue stuff is, but the skulls aren't atm. Might end up getting a few to float here and there :) But the whole premise of this hell  area is 115 displacement, and how time travel can destroy time which froze it in place.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: AKScorpion75 on April 23, 2016, 01:25:35 am
Blue stuff is, but the skulls aren't atm. Might end up getting a few to float here and there :) But the whole premise of this hell  area is 115 displacement, and how time travel can destroy time which froze it in place.
Uhhhm. Looks cool but how is that nuketown exactly
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Bwc66930 on April 23, 2016, 04:27:32 am
Uhhhm. Looks cool but how is that nuketown exactly
Probably under nuketown, I mean it's there map so let them do what they want with it! Don't question them!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: AKScorpion75 on April 23, 2016, 04:28:33 am
Probably under nuketown, I mean it's there map so let them do what they want with it! Don't question them!
I'm not questioning, I'm just confused
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Bwc66930 on April 23, 2016, 04:31:28 am
I'm not questioning, I'm just confused
Be confused! People like doing what they wish, so be confused! Meow! And meow!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: PSNtoonjuice on April 23, 2016, 06:36:44 am
(http://i.imgur.com/QlrXiOP.jpg)

Just going to leave this here.  :troll:
(https://media.giphy.com/media/BYhoMtJMQsYVy/giphy.gif)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 23, 2016, 06:04:14 pm
(http://i.imgur.com/QlrXiOP.jpg)

Just going to leave this here.  :troll:
As I said Im kinda scared this is going to be SOE, or Der eisendrache than Nuketown. But great picture.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: mxtxm on April 23, 2016, 07:22:33 pm
(http://i.imgur.com/QlrXiOP.jpg)

Just going to leave this here.  :troll:
Wow....this is going to be a great map to play....I can see it now...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 23, 2016, 09:43:08 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FNqrOgq2.jpg&hash=992cc297e6e3d0739d19112b6da65228)

Trying to give the map a really dark, creepy vibe. Stuff that makes people question "Urm, should I be here? .__. "

:P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: animallover on April 23, 2016, 11:41:48 pm
(http://i.imgur.com/NqrOgq2.jpg)

Trying to give the map a really dark, creepy vibe. Stuff that makes people question "Urm, should I be here? .__. "

:P

Indeed I should.. Indeed I should...  :accepted:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 24, 2016, 03:04:55 am
(http://i.imgur.com/NqrOgq2.jpg)

Trying to give the map a really dark, creepy vibe. Stuff that makes people question "Urm, should I be here? .__. "

:P
Mmmm, I'm so scared of the default position zombie hanging by his ankle.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 24, 2016, 11:05:43 am
Mmmm, I'm so scared of the default position zombie hanging by his ankle.

Sarcasm? Lol.. They are the nuketown mannequins strung up with blood running down them.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: RadimaX on April 24, 2016, 01:12:35 pm
try make a cylinder same shape/angle as the wooden pole wrapping it around with a blood decal already in use somewhere else along the whole thing making the beam really bloody from all the people hanging up there over the years  :derp:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Tim Smith on April 24, 2016, 01:43:36 pm
There's some flys fx in the root adding fx to it will make it look more bloody and like he was dead for a while and the flys are moving around him.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SirJammy on April 24, 2016, 02:41:07 pm
There's some flys fx in the root adding fx to it will make it look more bloody and like he was dead for a while and the flys are moving around him.

Why does everyone think they are people xD, They are the Nuketown mannequins!
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: animallover on April 24, 2016, 03:31:55 pm
Why does everyone think they are people xD, They are the Nuketown mannequins!

oh shit hahahahahaa  :D
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: conn6orsuper117 on April 24, 2016, 05:40:37 pm
Why does everyone think they are people xD, They are the Nuketown mannequins!
Can the arms be changed to seem like they're loose?
Or have one missing an arm or their head?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on April 25, 2016, 12:09:08 am
Sarcasm? Lol.. They are the nuketown mannequins strung up with blood running down them.
Yeah, was going for sarcasm.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: smasher248 on May 02, 2016, 06:25:52 pm
Sorry, this map is taking longer that expected, as after 4 months of Ray doing nothing, he needs some more "me time"

(https://i.gyazo.com/3c2bf0a48bb0cdbcf1886b80a36f97b5.png)
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on May 03, 2016, 12:27:51 am
Sorry, this map is taking longer that expected, as after 4 months of Ray doing nothing, he needs some more "me time"

(https://i.gyazo.com/3c2bf0a48bb0cdbcf1886b80a36f97b5.png)
:lol:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Naxi on May 11, 2016, 04:15:59 pm
Ripperino
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: sedozz on May 11, 2016, 08:41:06 pm
Sorry, this map is taking longer that expected, as after 4 months of Ray doing nothing, he needs some more "me time"

(https://i.gyazo.com/3c2bf0a48bb0cdbcf1886b80a36f97b5.png)

firing shots @ the Ray man
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: JiffyNoodles on May 11, 2016, 11:35:50 pm
Ripperino
um, no :poker:
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: DeletedUser on May 11, 2016, 11:51:13 pm
I can't believe all this came from "You know what Jammy, I bet you could remake Nuketown in 2 weeks just so you could put these others to shame!". Good times, good times...
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: HitmanVere on May 12, 2016, 05:04:21 am
I can't believe all this came from "You know what Jammy, I bet you could remake Nuketown in 2 weeks just so you could put these others to shame!". Good times, good times...

2 weeks turned into +1 year then, lol
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: AKScorpion75 on May 12, 2016, 11:27:11 pm
Wow great update.

Sorry but you are not allowed to view spoiler contents.
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: SupaKawaii on May 27, 2016, 05:10:28 pm
is this project dead?
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Bwc66930 on May 27, 2016, 10:06:57 pm
is this project dead?
if it was dead, then wouldnt it be logical for them to say this project is dead and lock the topic

its not dead, they just all waiting on a single person from the looks of it :P
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: Ray1235 on May 27, 2016, 10:22:58 pm
if it was dead, then wouldnt it be logical for them to say this project is dead and lock the topic

its not dead, they just all waiting on a single person from the looks of it :P
oh shit, *runs away*
Title: Re: [Fracture Studios] - Nuketown Remastered
Post by: PSNtoonjuice on May 27, 2016, 10:35:55 pm
oh shit, *runs away*

(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fih1.redbubble.net%2Fimage.195024098.5417%2Fflat%2C800x800%2C070%2Cf.jpg&hash=0ef171493f8e1177be162985e61c9f5a)