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Scientist - Zombie Pack

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Created 2 years ago
by NGcaudle
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Location: caOntario
Date Registered: 31 August 2014
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Change your zombie models to the ascension scientists (With Radiant Actor)


Make sure to call the models in your mod.csv
Code Snippet
Plaintext
// Scientist
xmodel,scientist_zombie_body_LOD0
xmodel,scientist_zombie_head1_LOD0
xmodel,scientist_zombie_head2_LOD0
xmodel,scientist_zombie_larmoff_LOD0
xmodel,scientist_zombie_legsoff_LOD0
xmodel,scientist_zombie_llegoff_LOD0
xmodel,scientist_zombie_lowclean_LOD0
xmodel,scientist_zombie_rarmoff_LOD0
xmodel,scientist_zombie_rlegoff
xmodel,scientist_zombie_upclean_LOD0

 
Fixing the behead
 
step 1.
copy and paste _zombiemode_spawners.gsc from raw/maps into your mod/mapname/maps folder
 
step 2.
Replcae this line
Code Snippet
Plaintext
self Attach( "char_ger_honorgd_zomb_behead", "", true );
with this
Code Snippet
Plaintext
self Attach(self.torsoDmg5, "", true);

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Location: usIowa
Date Registered: 8 August 2023
Last active: 7 months ago
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This is awsome thanks!

 
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