Mech layer gun sounds effects from mw3

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Created 1134 days ago
by Nelonn
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Location: fiHamina
Date Registered: 19 May 2014
Last active: 5 days ago
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The thing is when you export gun fire sounds they miss this random "metal-clanking" effect, but i do not know how to setup them in the way they supposed to mean.

I got the files, they locate at mw3\.FF Files\weapons\mechanism (thanks to master131 for mw3 .ff files)
So the question is how to correctly apply these metal gun sound effects in APE ?

 

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