I've tried pretty much all of the options within the "normals" tab in Maya. It exports with no problem in Maya using Aidan's plugin, but I can't get around the error in Assman. Any ideas? Double Post Merge: August 18, 2014, 05:20:37 am*UPDATE* I managed to fix it by going to "Mesh > Transfer Attributes" and turning on the Vertex normal there. My mesh looks extremely weird now as the appearance was heavily altered.
Last Edit: August 18, 2014, 05:20:37 am by GalifreyanGaming