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Viewmodel convert error?

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Created 10 years ago
by GalifreyanGaming
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Location: us
Date Registered: 31 May 2014
Last active: 5 years ago
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I keep getting this error in Asset Manager:

Code Snippet
Plaintext
Converting 1 assets, reason: 'missing cache entry'
Converting 'm4a1_viewmodel' (xmodel 2 of 1)...
Converting xmodel 'E:\Games\Call of Duty - World at War\model_export/m4a1\m4a1_v
iewmodel.xmodel_export'...

ERROR: E:\Games\Call of Duty - World at War\model_export/m4a1\m4a1_viewmodel.xmo
del_export(631112): Vertex normal is 0

aborting....


Conversion failed with 1 errors. Hit key to continue.

I've tried pretty much all of the options within the "normals" tab in Maya. It exports with no problem in Maya using Aidan's plugin, but I can't get around the error in Assman. Any ideas?

Double Post Merge: August 18, 2014, 05:20:37 am
*UPDATE* I managed to fix it by going to "Mesh > Transfer Attributes" and turning on the Vertex normal there. My mesh looks extremely weird now as the appearance was heavily altered.
Last Edit: August 18, 2014, 05:20:37 am by GalifreyanGaming

 
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