I did what you said for the ADS fire xanim. It works now. I really appreciate your fast answer, as most the time it takes a few hours/days for a response on most forums. Thanks mate 
*+1 respect to thezombiekilla6*

*+1 respect to thezombiekilla6*
12 years ago
I can't get the ADS to work properly. When you fire while in ADS, the gun and viewhands disappear for a frame, then they reappear. This only happens when you fire. I've checked the animations within Maya and it should work fine. I've watched Rollon's tutorials and I believe the problem lies within t...
12 years ago
I keep getting this error in Asset Manager:
[code]Converting 1 assets, reason: 'missing cache entry'
Converting 'm4a1_viewmodel' (xmodel 2 of 1)...
Converting xmodel 'E:\Games\Call of Duty - World at War\model_export/m4a1\m4a1_v
iewmodel.xmodel_export'...
ERROR: ...
[code]Converting 1 assets, reason: 'missing cache entry'
Converting 'm4a1_viewmodel' (xmodel 2 of 1)...
Converting xmodel 'E:\Games\Call of Duty - World at War\model_export/m4a1\m4a1_v
iewmodel.xmodel_export'...
ERROR: ...
12 years ago
After downloading Maya 2012 and Aidan's plugin, it didn't give me that annoying error anymore
I'd been holding off on updating Maya, mainly because of the large file size. Thanks man^
I'd been holding off on updating Maya, mainly because of the large file size. Thanks man^12 years ago
I'm trying to export custom animation for a sonic screwdriver rig I made a few days ago. However, no matter what method I use, I cannot find a workaround on why it will not allow me to open the animation exporter. I am using Maya 8.5 with the official Call of Duty mod tools Maya plugin and I get thi...
12 years ago
Okay so now I've tried using Maya 8.5 and I created the animations for everthing (reload, firing, sprint, pullout, putaway, ect.) The problem now is that I don't think I made the viewmodel or the worldmodel correctly. I may have possibly made the model file (used in Asset Manager) incorrectly. I'm n...
12 years ago