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Needed to allocate 21.3 MB to load images

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Created 12 years ago
by Deleted User
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That's the first error of this type I've ever got, so I dunno how to fix it.
Code Snippet
Plaintext
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
fs_game is write protected.
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1366 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile mod
Database: Assets Sync Started
Loading fastfile 'code_post_gfx'
used 1.14 MB memory in DB alloc
Loading fastfile 'mod'
used 20.87 MB memory in DB alloc
ERROR: image 'images/_-gc_usa_hazmat_visor_c.iwi' is missing


Needed to allocate at least 21.3 MB to load images
Marked as best answer by Deleted User 8 months ago
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One or more of the image files in your IWD is too large in filesize for the engine to allocate. Check for any images larger than 20mb. Compress the image or decrease its pixel size, then reconvert it.

 
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