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Contact Support - Help Center Get help on the UGX Discord. Join it now!You can call SetViewModel() on the player entity to set the viewhands. This is done in _loadout::give_model(), so you might want to change it there. But there's also the "interactive hands", they are only set as a level variable, so I'm not sure what to do with that.
- Phil.
please more info are you german ?? working with team 00 ?
if( IsDefined( level.player_viewmodel ) )
{
self SetViewModel( level.player_viewmodel );
}
switch(self.entity_num)
{
case 0: // Tank Dempsey
self SetViewModel("viewmodel_dempsey_hands");
break;
case 1: // Nikolai Belinski
self SetViewModel("viewmodel_nikolai_hands");
break;
case 2: // Takeo Masaki
self SetViewModel("viewmodel_takeo_hands");
break;
case 3: // Dr. Edward Richtofen
self SetViewModel("viewmodel_richtofen_hands");
break;
}