Im trying to convert an ambient wind sound for my map, that has some creepy sounds, screams and laughs thrown in, and I want to loop it, but am having trouble converting it... I put it in sound assets, in the filepath I want, and make the same filepath in raw/sounds. Then hit build sounds, and this happens:
ERROR: during encoding C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\sound_assets\raw\sound\ambientsounds\windoutside.wav Bad file format
The sound is .wav, unsigned 8bit PCM, 3 minute 26 sec long, 48000HZ, and 9.46MB in size
Another thing, could someone take a look at my alias and tell me if it looks okay for the job? By the way im using the play on a script_struct method from modsrepository for having the sound loop, I just want it to be a 2d sound all players can hear for the whole game.